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- Forums at irishgaming.com » Midway: Re: A question about skills I don’t have
- Forums at irishgaming.com » General Discussion – Not Gaming: Re: People with interesting hobbies needed!
- Forums at irishgaming.com » Midway: Fancy posing for photos?
- Going out with a Bang: Taiko Drummers at Eirtakon
- Forums at irishgaming.com » General Discussion – Not Gaming: People with interesting hobbies needed!
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Forums at irishgaming.com » Midway: Re: A question about skills I don’t have
Friday, 21 October 2011 21:16
The underlying rules to the system can be summed up as
1) Keeping things as simple as possible.
2) Ensure that diversity of character types does not suffer.
To that end, skill are constructed as simply and robustly as possible. That said, if one skill can do everything, then there’s no reason not to just take that, and that stifles creative play. Having multiple medic skills, each with a different focus, allows for multiple medic characters to co-exist and interact, making for a richer and more rewarding game experience for everyone.
If you want fluff-based reasoning, here’s something for you to ruminate on:
NotCanonNotCanonNotCanonNotCanonNotCanon
“Surgery is a relatively recent re-discovery, and there’s a awful lot of banks left to be filled in. It’s a risky process, and if something goes wrong, even in a simple procedure, there is a very good chance the patient will die. Similar to when it was being developed in the first place back in the Renaissance period, there’s a lot of mistrust from established medical practitioners (herbalists & people skilled in first aid), who may tend to view surgeons as a bit ghoulish and dangerous, just like the old surgeons of the past were.
Also, surgeons are more interested in digging around in the ruins of pre-End civilisation, seeking to rediscover old medical tech. Again, this is something which may not sit entirely well with traditional groups, who may have a mild technophobia (after all, it was man messing with things he was not meant to that caused the End, right?).
As a result, the establishment may refuse to share their knowledge with those who practice or study surgery.”
An in-game, non-rules-based reason for why a surgeon doesn’t know first aid – the people who knew the techniques just didn’t trust him enough to share their knowledge.
Regarding the vagaries of gun use:
“During the End, many experimental weapons were used. One such was the “Peacemaker Bomb”. A combination of mind-altering chemicals and nanotech, the purpose of the bomb was to render a population incapable of defending itself with advanced weaponry by directly attacking that portion of the brain which affects hand-eye-coordination should a person seek to use any weapon more advanced than a bow and arrow.
Designed to be a temporary effect, the Peacemaker was ultimately too successful. The nanotech in the bomb reacted with other nano-, bio- and edric-variant technologies which had been unleashed into the atmosphere during the days of the End. The longevity of the nanotech was dramatically increased, and the Peacemaker insinuated itself into the very soil and water itself. Over the centuries, it has spread across the land (indeed, the world), infecting every human from the moment of their conception.
However, the violence of man is not so easily repressed. Several meditative tools have been slowly cobbled together by those who would wish to reclaim the power of the ancients, making it possible for a dedicated warrior to learn how to overcome the effects of the Peacemaker. Unfortunately, it has not yet been possible to completely overcome the Peacemaker, as it is far too prevalent in the human body. Instead, a warrior must learn a different set of mental techniques for each weapon they wish to become proficient with.”
Yes, rogue nanotech in your bloodstream did it. Oh, yeah? Well who are you to say that pre-End technology wasn’t capable of such a thing? Are you from the distant future? Just accept that you all study gun-kata, and move on.
What’s edric-variant technology? ...Nothing you need concern yourself about, honest. Just ignore that bit entirely. *nonchalant whistle*
NOTE: The above pieces of fluff are not canon or in-game facts. I made them up on the spur of the moment simply to illustrate an example of an in-game reasoning for what may seem to be arbitrary OOC mechanics.
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/Dvb_8pZJlbM/viewtopic.php
Forums at irishgaming.com » General Discussion – Not Gaming: Re: People with interesting hobbies needed!
Friday, 21 October 2011 19:11
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/rsU7TvfCZkk/viewtopic.php
Forums at irishgaming.com » Midway: Fancy posing for photos?
Friday, 21 October 2011 16:36
I've been talking with a GCD photography student called Sylwia about a project she's doing. She's looking to take photos of "people with interesting hobbies" and I figured we all count. If you're interested, her post is in the "General Discussion" forum, or you can go from here - viewtopic.php?f=2&t=774
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/msO6ZrFceQ4/viewtopic.php
Forums at irishgaming.com » General Discussion – Not Gaming: People with interesting hobbies needed!
Friday, 21 October 2011 06:31
I'm a photography student at Griffith College Dublin and I'm currently working on a photo essay project about not so usual hobbies.
I'm basically doing a series of portraits; very simple, straight on photos but I also need to show the hobbies in the images. So if the person is a RPG fan, I need to include some artefacts suggesting it in the photograph, or if someone collects comic books/board games, etc., I would need to photograph the person in front of them, and so on.
My main visual inspiration for this is a project done by Steve Schofield (see the link: http://www.steveschofield.co.uk/#!__land-of-the-free). He photographed science-fiction costumers only, I want to show different hobbyists. Age, gender doesn't matter, it's all about various ways of spending your free time.
So if you're interested in posing for me, or if you know someone else willing to stand in front of the camera, please let me know.
Cheers
Sylwia
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/yD2ZqTCcktI/viewtopic.php
DCU Games Soc Forums » Re: The GamesSoc 40k Crusade
Friday, 21 October 2011 01:25
I'll submit my list when I decide what kind of an army I want to use.
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/7bHTlyv86ZE/index.php
DCU Games Soc Forums » Re: Latest gaming purchases
Friday, 21 October 2011 01:18
Had to be published. Still waiting on Delivery.
Playing wishkah's Afghanistan game; Mission Creep, it was very solid. Co...
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/CnFHDzTW_v8/index.php
Forums at irishgaming.com » Midway: Re: lammies and phys reps
Friday, 21 October 2011 00:17
Lustre wrote:Hmm, would a pre-end everlasting contraceptive be an Ooo-rubber-us one?
That's it, you're fired.
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/XdoYT4OTMck/viewtopic.php
Forums at irishgaming.com » Midway: Re: And now for something completely different
Thursday, 20 October 2011 22:49
I think the ability to free action is fun, especially when its trivial stuff but adds to the flavour. I'm all about useless social or background skills with my PCs and being able to develop Sewerage or write letters to my Ma every month, takes such an edge off combat and levelling. There's more to do than just that.
Thirdly, and probably most importantly - The players. Its great craic, for a bunch of redneck gun totin' idiot savants that make up Midway, we're so communal. As if insulting and shooting each other is only allowed for citizens of Midway. The fact you only have a few XP to spend means people have lots of wiggle room on character concept, so the diversity of concept is great.
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/ly6y023cJw8/viewtopic.php
Forums at irishgaming.com » Midway: Re: Multiple points of damage
Thursday, 20 October 2011 22:24
nick wrote:Lustre wrote:The main thing to remember is that the 1 second hit rule still applies, so even with 2 knives you can only hit so fast. As I recall the 1 second rule is the reason that the ambidex combat rules were taken out, it made no difference.
Lustre's correct. Ambidex didn't make a great deal of a difference when you can't hit someone more than once in a second anyway, and was limiting folk in terms of what they could carry and use when and where.
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/4ihbBKgZv44/viewtopic.php
+1 Int, October 2011: Gaelcon preview
Wednesday, 19 October 2011 01:00
+1 Int: Now with even more links and formatting, a rundown of the latter two days of the upcoming Gaelcon.
- Gaelcon
- D4 Hotel
- Daylight Savings
- Shadowrun
- Cadillacs And Dinosaurs
- Dominion
- Spectral Safari
- Ad Astra
- Chaos
- Small World
- BloodBowl
- BloodBowl Rules
- Assassin's Creed
- Knights Templar
- Starblazer Adventures
- Dragon Warriors
- Robo Rally
- Yay Deadlands
- Legends of Anglerre
- L5R
- Camarilla
- Agricola
- Puerto Rico
- Dublin Marathon
- Dublin Bikes
- Fleet Captains
Alan Neill Cuchulainn Trophy 2012
Friday, 14 October 2011 22:33
Initial Announcement. Details TBD
Location: QUB, Belfast
Organiser; David Houston
Read more: http://www.iworg.com/node/231
Strongbow's Shield 2012
Friday, 14 October 2011 22:18
*** Date to be Confirmed ***
Location: Dublin (probably the Teachers Club)
Organiser: Rob Brennan
Format:
Once again there will be two parallel events. It is proposed that this year these consist of a 200AP Open competition and a 1-day Campaign based on the Later Successors to Alexander's empire.
Read more: http://www.iworg.com/node/230
Finn MacCool Cup 2012
Friday, 14 October 2011 22:14
***NB Provisional Date***
Location: Gamers World shop, Dublin
Organiser: Mick Hessian
Read more: http://www.iworg.com/node/229
Celtic Championship 2012
Friday, 14 October 2011 22:03
****NB Provisional Date*****
Location: Belfast
Local organiser: David Houston
Read more: http://www.iworg.com/node/228
RINIWA DBMM League 2011 - Results of Pool Stages
Friday, 14 October 2011 21:54
Ulster
Pos. Name Army Score
1 David Houston Paliologan Byzantine 1342 AD 81
2 Seamus McKenna Later Swiss 1477 AD 76
3 Mark Gibson Teutonic Order 1391 AD 67
4 Gary Barr Teutonic Order 1391 AD 48
5 Brian Bull Feudal Spanish 1338 AD 42
(Stephen B omitted since he played no games)
Leinster
Pos. Name Army Score
1 Mick Hession WOTR English 1490 AD 112
Read more: http://www.iworg.com/node/227
Int, October 2011: Gaelcon preview
Wednesday, 12 October 2011 01:00
Int: Humbug mixes up the Arctic and the Antarctic. Liam tells us about his member. Stu
distinguishes between things that are balls are things that are not. Oh, and we review
the first two days of the enormous Gaelcon.
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/lSVQCeI7uQg/int-october-2011-gaelcon-preview
Mailbag Exp, October 2011: Master Nomenclature, Poo
Wednesday, 05 October 2011 01:00
Mailbag: In another fine example of straying off topic, the question of what's the best thing to call the guy running the game is partially discussed.
Exp: Stu is suspicious of its similarities to Lunch Money, but we battle through the torrent of incoming missiles to review Poo.
http://en.wikipedia.org/wiki/Kaa
http://boardgamegeek.com/boardgame/929/the-great-dalmuti
http://www.atlas-games.com/lunchmoney/
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/Im2xqiqkFeo/test
Con, September 2011: Warlock Conspiracies
Wednesday, 28 September 2011 01:00
Cillian tells us all about a game that comes in a box and has a board and is really a card game, and he thinks the guy who invented Magic: The Gathering probably played it before. And it's called Warlock. Meanwhile (afterwards) Liam tells us about how much Kilkenny stinks, and Conspiracy doesn't. Also, humbug does the intro and outro in one take, and it shows.
http://boardgamegeek.com/boardgame/2146/warlock
http://boardgamegeek.com/boardgameartist/13893/russ-nicholson
http://poothecardgame.com/
http://www.kilkennytourist.com/details/st_francis_abbey_brewery.shtml
Con, September 2011: GenCon with Eoin
Wednesday, 21 September 2011 01:00
- GenCon
- Legend of the 5 Rings
- Magic: The Gathering
- Vampire: The Eternal Struggle
- Fantasy Flight Games
- House of Strahd
- Black Crusade
- Blood Bowl: Team Manager
- Elder Sign
- Star Wars: The Card Game
- Star Wars: X-Wing
- Wings of War
- Wizards of the Coast
- Simmons Games
- The Guns of Gettysburg
- Catalyst Games
- Leviathans
- Troll & Toad
- Netrunner
- Doomtown
- Privateer Press
- Steak & Shake
- Warhammer 40,000
- 501st Legion
- Pathfinder
- Pathfinder Society
- Alderac Entertainment Group
- Gaelcon
- Erfworld
- Weregeek
- Quarriors
- Blood Bowl
- Cubicle 7
- GameScience
- The Universal Die
Blending Tutorial
Monday, 19 September 2011 13:57
Hi Folks, after I got a few requests to prepare tutorials on the techniques I use for my models I now present a first tutorial on blending. I will try to get a few more tutorials up, e.g. NMM, Faces, Weathering, Reflections, use of colours etc. but since real life keeps me fairly busy in the moment, I don’t know when. I do blending first because it’s a basic requirement for many techniques. But instead of repeating the typical blending tutorial what you can already find on the internet, I try to show you how I paint blendings on an army scale, because when I started blendings I quickly realized it takes up a horrendous amount of time to do it properly. Time I don’t want to spend on a whole army. Thus I developed my own shortcut.
Wet pallet
The first thing you need to prepare before you start a blending, actually in my opinion before you start any painting at all, is a wet pallet. This is basically wet tissue paper with baking paper on top. What does a wet pallet add to your painting? While water evaporates from the colour and dries
down your colour quickly the baking paper acts as a membrane and delivers water to the colour at the same. Thus it keeps your colour in ideal consistency for much longer. This is, in my opinion, absolutely necessary for blendings where you paint over a long period of time with thinned and self-mixed colours. If you can close your wet pallet, e.g if you prepare it in a box of tubba-ware, you can even keep it over night.

An example of wet pallet, mainly shades of grey for silver NMM
Classic blending
The blending what you normally see is based on the following principle. You start by mixing up different shades of colours, e.g. black to white in 8-10 shades using chaos black, codex grey, fortress grey and skull white for Silver NMM. You need to thin them by 1:4-1:10 with water or colour thinner and you should use a wet pallet (baking paper on wet tissue on a plate does the job). Then you apply layers starting with the darkest colour going up to the brightest. The important thing with blending is, that you keep the brush parallel to the gradient and move it away from the dark colour. Also you do not use the tip but the flat side of the brush. Normally you would apply a couple of layers on top of each other but leaving out a little bit more of the painted area with each step. I think the picture explains it. There is three different blendings just to show you the effect of adjusting the number of layers and the transparency (i.e. the dilution of the colours). Top is a poor blending with few layers and comparibly thick colours. Middle: Colour thinned out. Bottom: Colour thinned out and more layers applied. I think you can see the improvement of the blending with each step.

In order to obtain an even better result you can use very thin colour to smooth out the gradient by applying wave like brush strokes along the intersections of two shades.
There is a bit more behind blending, but because I do not use the “ideal” blending I wouldn’t go into more detail.
Fast Blending
My approach to blending is much faster and explained in the following. But I have to point out that it’s rather fake blending than real blending what I’m doing.
The basic principle behind the blending is fairly simple. Instead of applying many different layers with straight edges I apply less thinned layers (typically 1:1 or 1:2 colour:water) and with the tip of the brush I prepare uneven intersections between the different layers. Something like this:

It’s up to you to find the right settings (thickness of the brush strokes, dilution of the colours, amount of layers etc.) to obtain the correct effect. Normally I need only one layer of each colour to get a more or less smooth blending. Too sharp contrasts can be smoothed out by using thinner colours and paint in a wave like manner along the intersections of two colours (just like smoothing out with normal blending).

The more often you do the smoothing, the better the blending will be. But obviously it also takes more time and since I want to get a decent blending in as short a time as possible I try to minimize the extra effort.
Well, that’s it for Blending. I think it’s mainly a matter of training to get this technique straight. Good shapes to train blendings on are coats, cylindrical shapes such as armour plates on legs and arms and straight areas such as armour plates on vehicles. Generally it is good if the area is of medium size
rather than too large (e.g. on LARGE vehicles) or small (e.g. frames of gems). And the micro-shape shouldn’t be too confusing in the beginning.
Read more: http://w-ired.org/blog/2011/09/19/blending-tutorial/
Per, September 2011: A Game of War art exhibition
Wednesday, 14 September 2011 01:00
Per: With the recent opening of an unusual cross-over between art and gaming happening in the Irish Museum of Modern Art, Shane and Liam, who attended the opening (or maybe were a part of it) talk with Graham, Eoin, Cillian, and humbug about the game, the exhibition, and the free wine. Features:
- Gaelcon
- Conspiracy
- Dominicon call for GMs
- The Gamerati Tour 2011
- Midway LRP
- A Game of War
- Kriegspiel for the computer
DGG Campaign Night - The Lamian War
Sunday, 11 September 2011 14:41
Player Briefing
It is 323BC, news has reached Greece that Alexander has died in the
far east. Athens has mobilised a coalition of mercenaries, Aiotolians,
Thessalians and minor Greek states to fight for Greek freedom from
Macedonian rule. They have occupied the pass at Thermopolae.
Alexander's regent in Macedon, Antipater, has mobilised his
outnumbered forces and marched south to quell the rebellion. At the
last minute his Thessalian allies defected to the Greek cause making
the operation extremely risky. However Macedonia's Boiotean allies
Read more: http://www.iworg.com/node/226
Campaign Rules Resources
Saturday, 10 September 2011 14:57
For the last couple of years I have been researching wargames campaigns. To a certain extent they seem much talked about but little pursued by most wargamers. However there are a number of places on the web where I found inspiration or at least information about setting up wargames campaigns. This page documents some of those.
Balagan - Campaigns
Lots of different campaign approaches and systems. Not limited to Ancients campaigns.
Read more: http://www.iworg.com/node/225
Int, September 2011: Conspiracy
Wednesday, 07 September 2011 01:00
Int: Filling the void left by the passing of the excellent ConFESS, Conspiracy steps up to take on the challenge of running a downright great non-college convention at the end of the summer. Join Shane, humbug, and Liam to take a close look at the games and events on offer, and mull over whether it's practical to attend even when it blatantly isn't.
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/ZKUBhjGhGOI/int-september-2011-conspiracy
Operation square-based-non-ork-though-still-has-ork-like-things-in-it-dweller-hammer…
Sunday, 04 September 2011 00:27
…ok so maybe it needs a better name but it is what it is!
The Test model is done up for for my first venture into square hammer & I’m fairly happy with it so far.
What do you think?
I’ll put more photos up as i go along
+3 Downtime, August 2011: Missing players
Wednesday, 31 August 2011 01:00
+3 Downtime: What to do when a player, or worse yet several players, miss a role-playing game session? Ignore it? Give them diarrhoea? Send them down the hallways first to set off all the traps? Shane, humbug, Cillian, and Liam gather round to throw about some ideas, most of which are decidedly unsatisfactory. Features:
Munster Open 2012
Sunday, 28 August 2011 19:59
Once again this will run in conjunction with Warpcon in Cork.
Full details will appear here: http://www.corkgaming.com/ in due course.
Read more: http://www.iworg.com/node/222
DGG Winter League
Sunday, 28 August 2011 19:56
Once again this will be a form of campaign this year, however it will be much less ambitious than last year and use a highly abstract system. Players will be expected to fight 4 battles - 1 each in Oct, Nov, Jan and Feb.
There will be an "After the Seljuks" theme.
Player List
Team A
1. Jan van Embden - 4/24 Khwarazmians
2. Brian Roynane - 4/6 Syrian (Abbasid Khalifate)
3. Dave Lederer - 4/35 Mongol Conquest (No European/Chinese options)
4. Tony Bergin - 3/74 Seljuks (Rum)
5. Rob Brennan - 4/8 Ghurid
6. Mike Whelan - 4/2 Cilician Armenian
Read more: http://www.iworg.com/node/221
RINIWA League Finals + Fun Doubles
Sunday, 28 August 2011 19:50
Update: 9th Oct: Dates + details confirmed
Location: Gamers World shop, Jervis Street, Dublin 1.
Contact: Rob Brennan
Cost: 10 euro per player (12 euro non-members)
List-checking deadline: 20th Nov, 2011 list-checker: Rob Brennan
2 events will run in parallel:
* RINIWA DBMM league finals (invitational, based on league pool positions)
* 500AP Doubles using league 2011 armies
Both will be 2x games in the day on 6x4 tables.
Timetable:
Registration: 9.30-9.45
Round 1: 9.45 - 1.15
Read more: http://www.iworg.com/node/220
+2 Downtime, August 2011: Desert Island Games
Wednesday, 24 August 2011 01:00
+2 Downtime: Trapped on 3 separate desert islands, Shane, Cillian, and Liam struggle to decide which games they'll bring with them, being limited to only 5 each in the traditional fashion! Pull up a piña colada and join the fun as we select the cream of the crop based on accessability, replayability, and usefulness in a survival situation. Features:
- Junta on BoardGameGeek
- Games Workshop dice tin
- Perudo
- Heavy Gear
- Strands of FATE
- Lunch Money
- Settlers of Catan 3D
- Nobilis (you can still get it! again)
- Khet
- KerPlunk
- Ambush Alley
- Frag
- Risk
- Twilight Struggle
- Labyrinth (actually a better option because it can be played solo)
- Spirit of the Century
- Axis & Allies Anniversary Edition
- The Scatter Dice Game
- Deadlands
- GameScience Dice
- Rock Band
Discuss this episode on IrishGaming.Com!
Exchange Of Arms: A Free Day Of Wargaming Events
Thursday, 18 August 2011 09:01
QUB Dragonslayers will be hosting a special Wargames Event day and Miniatures Bring & Buy sale on Saturday 20th August 2011.
This event “Exchange Of Arms” (EOA) has been set up with the aim of getting wargames players of all systems to meet one another and gauge interest in holding regular games and tournaments for the Irish gaming community. If you’ve been trying to find local players for your preferred system (infinity, Warmachine, Hordes, Heavy Gear, Blood Bowl, Malifaux) but don’t know where to start, this event will provide the opportunity to do so. Bring down anything and everything you want to play, we want as many people from as many different clubs, organizations and groups to come down and see who’s playing what.
All tables and terrain will be provided for the event and we hope to have demo games and mini-tournaments of various systems on offer to new players. Anyone interested in running demo games or tournaments at EOA should e-mail This e-mail address is being protected from spambots. You need JavaScript enabled to view it with details of the game system, rules (where applicable) and format.
EOA will also have a Miniatures Bring & Buy sale giving attendees the opportunity to sell their excess minis and perhaps find some bargains to replace them. Stall’s are open to individuals not commercial trade operations.
Stall tables for the bring & buy sale must be arranged in advance of the event by contacting the Dragonslayers Committee at This e-mail address is being protected from spambots. You need JavaScript enabled to view it
Stall holders will be responsible for the transport and security of their items as well as all cash handling at the event. Stall tables will be given out on a first come first served basis so we advise you to get there early to ensure your place.
Any questions or queries about the bring & buy sale should be e-mailed to the Dragonslayers Committee in advance of the event.
For more information visit the Drgonslayers website http://www.dragonslayers.org.uk
Event Details:
Where: “The Space”, 1st Floor Queens University Students Union, Belfast
When: Saturday 20th August, 10am-10pm
How Much: Entry is Completely Free and open to members of the public.
Important Information:
EOA is open to attendees under 18 years of age, however anyone under 18 will be required to leave the Students Union venue by 8pm sharp in accordance with Students Union guidelines. Anyone under the age of 12 will have to be accompanied by a legal guardian while at the event and will also have to leave the venue by 8pm. In line with Students Union guidelines we will be enforcing a strict over 18′s only policy for anyone staying after 8pm ID WILL BE REQUIRED FOR THOSE WISHING TO STAY
Entry to the event is free for all attendees however some games or tournaments may charge a nominal entry fee. In this case a prize will be provided by the game organizer. Anyone wishing to run a game or tournament where an entry fee should be charged should contact the Dragonslayers committee in advance of the event.
The event organizers reserve the right to refuse entry to the event and to eject any attendee for unruly or disruptive behaviour.
Read more: http://w-ired.org/blog/2011/08/18/exchange-of-arms-a-free-day-of-wargaming-events/
+1 Downtime, August 2011: Universe creation responsibilities
Wednesday, 17 August 2011 13:56
+1 Downtime: Where is the line drawn between player and game master when it comes to defining facts about the setting of a role-playing game? Shane, Stu, and humbug utterly fail to solve a problem that's never really existed anyway. Features:
- 3:16 Carnage Amongst the Stars
- Dungeons & Dragons
- Call of Cthulhu
- FATE
- Strands of FATE
- Burning Empires
- Universalis
- Rouge Trader (yes, I know)
- Eberron
- Duty & Honour
Discuss this episode on IrishGaming.Com!
The Irish Grand Tournament 2011 – 24/25th September,Kilkenny
Thursday, 11 August 2011 11:25
Tournament Type: 1,750 Points
This year Conspiracy will be the staging ground for the resurrection of the Irish Grand Tournament!
This tournament, to crown the best of the best in Ireland, will be using the missions being used at this year’s European Team Championship, a mixture of primary and secondary mission conditions using the Warhammer 40,000 rulebook. The higher standard of play required to master these missions will allow only one victor through to the top but prizes are available for runners up also.
Terrain is kindly being provided by different sources and we welcome all and any input people may have regarding this tournament.
Questions and comments should be sent to This e-mail address is being protected from spambots. You need JavaScript enabled to view it
The submission deadline for this event is: 9th September 2011
The Rules pack can be downloaded here.
Read more: http://w-ired.org/blog/2011/08/11/the-irish-grand-tournament-2011-2425th-septemberkilkenny/
Malicon – 30ss Malifaux tournament.
Thursday, 11 August 2011 10:16
Hi lads and lasses.
I’m planning a 30 soulstone Malifaux tournament to be held in Corks Other Realms on the 4th of September. It’s a three round event with details in the attached rulespack. Exact time and duration of the event is tbc, though I’m looking at starting late morning and ending around 6pm.
If anyone is interested in attending, throw your name down here and I’ll add you to the list!
Merlin.
For more information see http://w-ired.org/forum/viewtopic.php?f=5&t=1667
Read more: http://w-ired.org/blog/2011/08/11/malicon-30ss-malifaux-tournament/
Road to Glory Series
Thursday, 11 August 2011 10:10
The Road to Glory Series returns this September and October in Gamers World Dublin. Further information to come.
Road to Glory II : The Revenge – Saturday September 3rd, Gamers World Dublin, 10am. 1000 points Fantasy. 4 games. Non-ranking. €10.
Road to Glory III : Mercury Rising – Saturday October 1st, Gamers World Dublin, 10am. 1250 points Fantasy. 4 games. Non-ranking. €10.
All welcome. Please note that players may attend as many or as few of the Road to Glory events as they wish. Free doughnuts will be provided (I’m not making that mistake again).
Entry fees break down as follows – €5 to the shop for tables. €3 for prizes for the current event. €2 retained for overall series prizes.
Full rulespacks with composition systems will be posted soon. One event will have very little comp, the other will have more.
Rules pack and registration for Road to Glory II : The Revenge see http://w-ired.org/forum/viewtopic.php?f=5&t=1739
Read more: http://w-ired.org/blog/2011/08/11/road-to-glory-series/
Encore – Warhammer 40K Tournament
Thursday, 11 August 2011 10:02
Encore is hosting a Warhammer 40K tournament on the Saturday (27th) During the Event.
It will consist of 3 Game with a set army list of 1500pts, Each Game shall last 2 hours (with extra time if needed).
Entry For tournament will be £6 and will include:
Unlimited Tea & coffee,Orange Juice
and Biscuits
Held at: Magee University, MF Building (beside the bottom car park), University of Ulster – Magee, Derry (Londonderry)
For more information see http://w-ired.org/forum/viewtopic.php?f=5&t=1729
Read more: http://w-ired.org/blog/2011/08/11/encore-warhammer-40k-tournament/
BannerCon 1: Warhammer 40,000 Tournament
Thursday, 11 August 2011 09:57
One and all,
I am pleased to announce the first annual (hopefully) BannerCon!
Tournament Information
Cost: 20 Euros
Capacity: Places for 52 players
Points: 1,750 points
Rounds: 5 games over 2 days
Location: Auburn Lodge Hotel, Gort Rd., Ennis, Co. Clare
Date: Weekend of the 13th and 14th of August
Other: This will be a Ranked Event with Prize Spport
James
Read more: http://w-ired.org/blog/2011/08/11/bannercon-1-warhammer-40000-tournament/
Per, August 2011: Upcoming releases
Monday, 08 August 2011 01:00
Per: With all of the big gaming releases happening in and around now, Shane, Stu, Liam, and humbug get together to ignore not being at any of the major exciting events by digging about online to see what's supposed to be coming out. If you're particularly uninformed in general, this might even be mildly interesting to you. Features:
- Legend of Drizzt
- Star Trek: Fleet Captains
- Battle Beyond Space at BoardGameGeek
- Battleship Galaxies
- Call of Cthulhu 30th anniversary edition
- Black Crusade
- Gears of War: The Board Game
- Ascension: Return of the Fallen
- Burning Wheel Gold
- Deadwood
- Eminent Domain
- The Ares Project
- Ikusa
- 1955: The War of Espionage
- Confusion: Espionage and Deception in the Cold War
- Airship Pirates
- The Guns of Gettysburg
- Technoir
- RuneQuest II
- Fortune and Glory
- Blood Bowl: Team Manager
- Pathfinder: Ultimate Combat
- Guards! Guards! on BoardGameGeek
- Dungeons & Dragons: Neverwinter campaign setting
- Tomorrow's War on BoardGameGeek
- 1830: Railways & Robber Barons on BoardGameGeek
- Talisman
- Ventura
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/X88c1e_eyy8/per-august-2011-upcoming-releases
Downtime, August 2011: Cross-over in RPGs
Wednesday, 03 August 2011 01:00
Downtime: Cross-over - a shadowy flight into the dangerous life of a man who does not exist. Not a very common technique in role-playing games but with definite familiarity to everyone; Shane, Cillian, and humbug bounce around some ideas and discuss the pit-falls and triumphs possible when mixing and matching.
Warmachine Demo Days
Thursday, 28 July 2011 10:44
Warmachine Demo Days
Ciaran here, just a quick note to anyone thinking of trying Warmachine & Hordes, Owen Conlon (a fellow Pressganger) and myself will be running demo games in Gamers World, Dublin on the following days:
Tuesday 2nd August from 4pm
Wednesday 10th August from 6pm
We will have a mix of all the different factions, so you don’t need to bring anything. Though if you have a battle box already that you’d like to try, bring it along.
I have some copies of the Quick Start rules, which you can also get here -
Let me know if you’re interested. Spread the word!
Ciaran
Read more: http://w-ired.org/blog/2011/07/28/warmachine-demo-days/
Warmachine 101
Wednesday, 27 July 2011 15:41
Hey Guys
Welcome to the first Warmchine 101 Blog. My name is Ciaran and I am a Pressganger for Privateer Press, basically a volunteer to promote the game, and run demo’s and tournaments. I was recently asked a couple of questions about getting into Warmachine and Hordes so i though i would put them up here for anyone else that may be interested.
Q1) Which book is used for building armies? We noticed there are several profiles for the same units in say the Forces books, the Wrath book, and the Prime MkII book (though there are some units in some that aren’t in the others). So which one do we use?
A1) Unlike 40k/fantasy, Warmachine & Hordes doesn’t use codex’s for armies. Traditionally all armies are updated at the same time with a major book release, ie wrath for warmachine & the upcoming domination for hordes. There are army books out for all the factions, but this was done to update all the mark 1 model rules to mk2 & to consolidate all the old books into easier to manage/transport books for players. With regard to what books to use, its quite easy as you can use any of them in any combination, as long as you follow the standard allocation rules found in Prime/Primal. For people starting off I would try to keep it simple and use either Prime or Primal for unit choices until you get to grips with how the system works & then you can experiment with any of them
Q2) What is the standard points people play? None of us are likely to play on the tourney scene any time soon but starting on the same footing as everyone else would be handy.
A2) Standard games are either 35 (most of the tournaments i run ~ 1500pt 40k game) or 50 points (larger & more toys ~ 2000pt 40k game). Best thing to do for starting off is play 15 point games – which conveniently is what the battlebox/starter sets are worth. After that try add in a unit or 2 & play 25 point games to build yourself up. The game scales quite well & there are tournaments designed around starter set size games
Q3) Where can we find the points costs for each unit? For all the profiles found across books, we didn’t see any points values or anything similar system.
A3) Point cost is on all the model cards & should be in all the books. Generally your warcaster is free & gives you free points to spend on warjacks/beasts (usually between 5-8 though there are exceptions). Units cost between 5-8 points, solos cost anywhere from 1-4 points, and medium and heavy jacks/beasts cost 4-12 points. If you have an iphone/ipad/itouch/android device, go to the app store and look up ibodger & you will get the free Warmachine/Hordes army building program
Hope this helps & anyone has any more questions about Warmachine or Hordes on the forums, my username is madrab
Talk to you soon
Madrab
Read more: http://w-ired.org/blog/2011/07/27/warmachine-101/
+1 Mailbag, July 2011: New gamers
Wednesday, 27 July 2011 01:00
+1 Mailbag: More tired plays upon the word "mailbag" kick off sage advice and discussion on the topic of new role-playing gamers and getting into the hobby. It's contradictory, it wavers between over-specific and over-general, it's not much use! Promises to find links to stuff mentioned turn out to be in vain, as follows:
- Could not find mandating site
- Also could not find excellent discussion thread about recruiting closet murderers to gaming groups
- RPG.net Gaming Gatherings forum
- EN World Gamers Seeking Gamers forum
- Trinity Gamers
- DCU STOCS
- IGA Games Nights
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/wTbkSfzVneY/-1-mailbag-july-2011-new-gamers
35pt Warmachine/Hordes Tournament 28th of August in Gamer’s World
Monday, 25 July 2011 15:39
Hey all,
I will be running a 35 Point Warmachine/Hordes Tournament on 28th August in Gamer’s World Dublin. Full details are:
Steamroller 2011 Rules (can be found here: http://privateerpress.com/files/Official%20Steamroller%202011%20Rules.pdf )
35 points
2 lists allowed
10 Minute Turns
Registration begins at 10:30 am
Entry 10 Euro
No painting requirement
Prizes will include best general, 2nd place and a few spot prizes
I hope to see some of you there, it should be good fun. Spread the word to anyone i may have missed,
Ciaran
Read more: http://w-ired.org/blog/2011/07/25/35pt-warmachinehordes-tournament-28th-of-august-in-gamers-world/
Exp, July 2011: Storm of Magic, Station Master, Rory's Story Cubes
Wednesday, 20 July 2011 01:00
Exp: Stepping in from the eldritch battlefields, the train station, the little box of dice, The Adventuring Party assemble to knock out reviews for some eclectic products. Join Shane, Cillian, humbug and Liam for a look at Storm of Magic for Warhammer, Station Master, and Rory's Story Cubes. Features:
Discuss this episode on IrishGaming.Com!
Mailbag, July 2011: Clichés
Wednesday, 13 July 2011 01:00
Mailbag: Once more delving into the murky depths of The Adventuring Party mailbag, out comes a question about the use of cliche in role-playing games. Liam, humbug, and Cillian gather to investigate and engage in another confused semantics discussion, running from moustache-twirling podcast panelists to staunch defence of classic Paranoia jokes.
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/ZyzaKNtUVqY/mailbag-july-2011-clich-s
“Once more unto the breach, dear friends, once more”
Tuesday, 12 July 2011 10:28
So after FARCE not turning out as I’d hoped, despite having a fantastic day, the results were like playing Ogres in 7th edition all over again. I really thought those dark days were behind me. It was a long time since I’d been beaten in four games in a row (including the friendly game against Jay Saturday night).
So with Brocon around the corner, my reaction was that of any sensible gamer, “Daemons, I need Daemons”, but one glaring problem, Daemons would cost money so that ruled them out as an option. So it left me with the armies I’d amassed over the years, Tomb Kings – lots of chariots, archers and the likes, but didn’t think it could have been an option without the new toys. Secondly, Warriors of Chaos – My Tzeentch Horde, 100 Marauders, 40-60 Warriors depending on whether I wanted to include Chosen, again I decided against this, but this was more to do with my third option, Vampire Counts.
Well to be more accurate Ghouls, having received a Mantic Vampire army as a Christmas present I’d acquired some extra Ghouls along the way, in and about 110 of them to be honest. As I started reading through the army book, I knew these were the guys to take to war. Cheap Poison, loads of attacks, near complete control of the magic phase. So after a few practice games I settled on a list with maximum Ghouls, minimum everything else:
Vampire Lord – General – LV3 (Lore of Vampires) – The Flayed Hauberk – Talisman of Preservation – Helm of Commandment – Dark Acolyte – Forbidden Lore – Summon Ghouls
Vampire LV1 (Lore of Vampires) – BSB – Armour of Fortune – Black Periapt – Master of the Black Arts
Necromancer – Vanhel’s Danse Macabre- Dispel Scroll
Necromancer – Vanhel’s Danse Macabre – Power Stone
40 Crypt Ghouls
35 Crypt Ghouls
30 Crypt Ghouls
20 Skeleton Warriors FC
20 Grave Guard FC – The Banner of the Barrows
4 Cairn Wraiths
With the list decided I submitted it for Brocon and all was well.
Well so I thought, as I tried to get my Ghouls ready in time, I realised if current rumours are correct this would be the last fantasy tournament I’d be attending before an Ogre update, all going well and if Conclave II was at a similar time to last year, the ogre update would be tournament legal.
Having played through 7th edition and into 8th I surely couldn’t give up on Ogres at this stage, it just didn’t seem right, so I quickly wrote out my standard list and sent it Brocon to replace my filthy Vampire list.
As Brocon quickly approaches my Ogres step once more and perhaps finally as the bottom tier army in to the breach, looking not to get beaten about the place. Although, there’s a saying in poker,” Look Around the Poker Table; If You Can’t See the Sucker, You’re It”. So I’ve looked at the sign up list so far for Brocon and I can’t seem to find the Bunny!
Should I be worried?
Warmachine/Hordes Tournament July 24th
Monday, 11 July 2011 16:38
Hello again,
I will be running a 35 Point Warmachine/Hordes Tournament on July 24th in Gamer’s World Dublin. Full details are:
Steamroller 2011 Rules (can be found here: http://privateerpress.com/organized-play/steamroller-tournaments)
35 points
2 lists allowed, the second list must have a different Character warcaster/lock
10 Minute Turns
Registration begins at 10:30 am
Entry 10 Euro
No painting requirement
Ciaran
Read more: http://w-ired.org/blog/2011/07/11/warmachinehordes-tournament-july-24th/
Con, July 2011: Q-Con XVIII
Wednesday, 06 July 2011 01:00
Con: Gather round, and heal told tales of great triumph, bitter shame, trials and tribulations, and indestructible psychotic jerk robots. Explore perversion with Shane! Stand confused in the hall with humbug! Consume spuds with Liam! Get the late bus home with Cillian! Join The Adventuring Party, as they recount their adventures at Q-Con, and answer the immortal question: What About Ye? Features:
- Q-Con
- Twilight Imperium: Shards of the Throne
- Gamma World
- Planescape
- Arkham Gaming Centre
- Force on Force
- Pathfinder
- Pathfinder Society
- Rory's Story Cubes
- Marvel Super Heroes
- Ever After LARP
- Heavy Gear Arena
- The pub quiz
- Paranoia
- United Frontiers
- Civilisation board game
- Castles & Crusades
- Labyrinth: The War on Terror
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/BOvTzkeiED8/con-july-2011-q-con-xviii
All-Ireland Infinity Gaming Day – Sat. July 23rd
Friday, 01 July 2011 13:50
With the success of the inaugural All-Ireland Infinity gaming day, we will be running a second one.
It will take place in Gamers World, Jervis street, Dublin, on Saturday July the 23rd, from 11am.
Again the emphasis is mostly going to be on beginner friendly gaming, with demos available for anybody interested in the game, pick-up games and even co-op scenario play available.
If you don’t currently own Infinity then the rules, army lists and an army builder are freely available at the manufacturers web-site – http://www.infinitythegame.com/infinity/en/downloads/
Read more: http://w-ired.org/blog/2011/07/01/all-ireland-infinity-gaming-day-sat-july-23rd/
AP, June 2011: The Haunting
Wednesday, 29 June 2011 01:00
AP: Fact: 'actual play' podcasts are bollocks. Even Johnny No-Mates who can't find anybody to game with should have something better to do with his time than listen to those. Compounding the case against your listening to this episode is that humbug, Shane, and Liam intentionally set out to destroy a classic Call of Cthulhu module, The Haunting (formerly The Haunted House), which has been the sample module forever and ever. And destroy it they do, by having a good old read through it before playing. Who will win? GM or game-breakingly-well-prepared player? Find out, if you dare, and if you don't ever want to play The Haunting yourself!
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/b1JrYu-_9xw/ap-june-2011-the-haunting
+1 Int, June 2011: Q-Con, part 2
Thursday, 23 June 2011 06:45
+1 Int: With last week's episode not even getting so far as previewing RPGs, a ludicrously jam-packed Q-Con leaves this episode running crazy long to cover the remaining bases. From reminiscing about high-profile and disruptive Paranoia games of yore, to the return of the Queen's RAG, Shane, humbug, and Liam wrap up the Q-Con preview in a cool 96 minutes.
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/kiRvfwbZF-s/-1-int-june-2011-q-con-part-2
Int, June 2011: Q-Con, part 1
Wednesday, 15 June 2011 01:00
Int: As reigning international Q-Con pub quiz champions of the world for the second year running, we have a soft spot in our hearts for Queens University's Dragonslayers society's convention. But are we so modest as to deny that our obnoxious victories colour our opinions, making them biased and unreliable? Indeed we are not! Nevertheless, Q-Con is great fun, and this year seems to be more packed with millions of cool events than ever before even. Shane, humbug, and Liam barely even get halfway through the preview.
A full set of links will not be forthcoming, due to prep for a big game taking precedence. However, there's loads of info on everything on Q-Con's website.
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/k4qBYVkWSRw/int-june-2011-q-con-part-1
Exp, June 2011: The Hobbit and Kill Doctor Lucky
Wednesday, 08 June 2011 01:00
Exp: It's review time again, for a couple of fairly simple, fairly abstract, fairly time-killery board games whose actual linking relationship has yet to be determined. Shane, humbug and Liam gather round to examine the seedy underbellies of The Hobbit and Kill Doctor Lucky. Features:
- Keeping the fourth wall intact
- The Hobbit
- ...not The Hobbit (or the Lord of the Rings)
- The Titular Hobbit
- Gems are the best bit
- Additional axe
- If I can't win, nobody can
- Happy dwarf sort-of-collaboration
- The Titular Book
- Unscientific dice
- Warpcon
- Kill Doctor Lucky
- Game continuity
- Get Lucky with the monkey paw
- The prisoner's dilemma
- Game wrecked by gamers
- Expansion name as game mechanic
- Laughing at people who don't get to play
- Playing it doggy-style
- Uncertainty in numbers
- The theme of the episode
Downtime, June 2011: Players keep ruining my games!
Wednesday, 01 June 2011 01:00
Downtime: Part witticism, part legitimate grievance, when Stu utters the catch-phrase Shane, humbug and Liam take up the call. It takes probably longer than it should to realise that nobody actually knows what it means.
The out-take at the end relates to memories of the classic Goatse picture. Surprisingly, the phrases "very open-ended" and "black hole" both got used during the episode and did not trigger crippling laughter.
Discuss this episode on IrishGaming.Com!
Character Creation, May 2011: From Another Time, Another Land
Wednesday, 25 May 2011 01:00
Character Creation: Despite being a much-discussed and widely-known role-playing game, the convoluted character creation process is one that few gamers have actually undertaken. Shane, humbug, and Liam put their very sanity on the line and delve into the circumferential, accommodating depths of the process. We had to go through it, and now you bloody well have to listen to it!
Here's a fun game to play: humbug says that every time he says the word "right", he's making a Sanity check, but I think he's exaggerating. See if you can pick out the ones where he's really on the verge of losing it!
Discuss this episode on IrishGaming.Com!
+1 Downtime, May 2011: Role-playing in fantasy versus sci-fi settings
Wednesday, 18 May 2011 01:00
+1 Downtime: Get that mail bag out and see what's inside! In response to a completely fictional listener, Shane, humbug, Liam and Stu debate the question of whether it's easier to role-play in a fantasy or a science fiction setting, until a fortunately-timed technical glitch cuts things short. Features:
- A wizard did it
- Dungeons & Dragons
- Warhammer Fantasy Roleplay
- Social differences
- Traveller
- More stuff
- Das Schwarze Auge
- A Song of Ice and Fire
- William Gibson
- World of Darkness
- Chrome-plated magic
- Shadowrun
- Ars Magica
- Non-Tolkienesque fantasy games
- Legend of the 5 Rings
- Planescape
- Spelljammer
- Nobilis on Wikipedia
- Earthdawn
- The need for back-story
- Heavy Gear
- Warhammer 40,000
- Dark Heresy
- Mutant cows!
- Ugly is evil
- Eberron
Discuss this episode on IrishGaming.Com!
Bonus Exp, May 2011: Recent gaming antics round-up
Wednesday, 11 May 2011 01:00
Bonus Exp: Having done some natter-worthy gaming-related things in recent months unworthy of a full review individually but deserving a mention nonetheless, Shane, Stu and Liam recap some interesting (to them) stuff they've experienced recently, each of which is worth a look for yourself. Features:
- Fear the Boot
- Dread
- Jenga
- Inception
- Lucid
- Mind games
- Leading questions
- Bonaparte at Marengo
- Napoleon's Triumph
- Guns of Gettysburg design diary
- Board edges as safe havens
- Bellurgan Park airsoft
- Gamers versus ass-kickers
- Greed is good
- Gold for victory!
- Capturing objectives for victory!
- Troops in Contact: The Rionegro Mandate
- Pathfinder
- Gamers versus ungenerous character creation
- Gamers versus random encounters
- Genetic supersorceror
- TransAmerica
- Ambush Alley Games
- Force on Force
- Black Day at Garmsir
- He's talking about Rock Band 3
- Board Game day on Saturday in the Dark Horse from noon!
Discuss this episode on IrishGaming.Com!
Q-Con 2011
Friday, 06 May 2011 20:13
Q-Con is the annual Gaming Convention hosted by Dragonslayers, the Queen’s University Belfast (QUB) Gaming and Anime Society. This year, Q-Con enters its eighteenth year of providing almost 1500 people with a weekend of gaming and anime awesome – straight through the last weekend of June 2011!
Q-Con features a wide selection of games and events over the convention weekend; with Role-Playing Games, Board Games, LARPs, War Games, Collectable Card Games, Console Games, Anime Screenings, Cosplay, Special Events, Exhibitors, and much more!
Big events to watch out for this year include: Rock Band Live, the Cosplay Masquerade, and Warhammer competition tournaments. Come along and make yourself known – from 24th to 26th of June…
REGISTRATION INFORMATION
Early registration for the full weekend ticket for Q-Con costs just £15/€17.
Accommodation is available for just £17/€20 per night – availability is limited, so register early to avoid disappointment.
For registration/accommodation details, information on all our games and events or if you would like to run games at Q-Con XVIII then please visithttp://www.q-con.org.uk for more details. You can also follow us on Facebook at http://www.facebook.com/QConBelfast
Downtime, May 2011: Economies in role-playing games
Wednesday, 04 May 2011 01:00
Downtime: With different RPGs treating the idea of an economy in every way from something to be hand-waved and ignored to a complex system that's the focus of the game itself, Shane, humbug, Cillian and Liam mull over the concept of economies in role-playing games and find it to be a rich topic with a lot to consider. Features:
- Twilight: 2013
- Detailed, abstract or hand-waved
- Call of Cthulhu
- Ars Magica
- Dungeons & Dragons
- Warhammer Fantasy Roleplay
- Adventurers as economic nukes
- The D&D economics game
- Twilight: 2000
- Rogue Trader
- Birthright
- Easy come, easy go
- Dark Heresy
- Dark Sun
- Traveller
- Prison Planet
- Killing bag guys and taking their stuff
- Deadlands
- His horse eats him, and then itself
- Pathfinder
- Isle of Dread
- Crafting and refurbishing for profit
- Keeping track of vast amounts of equipment
- Mechwarrior
- Writing it down
- World of Darkness
- Exalted
- Shadowrun
- Buying a lifestyle
- Spirit of the Century
- Burning Wheel
- Mutant City Blues
- Heavy Gear
- Availability codes
- Money costs money
- Actual toy money!
Discuss this episode on IrishGaming.Com!
RINWA League 2011 - DBMM Pools for Leinster + Munster
Tuesday, 03 May 2011 10:50
1. Lenster
Rob Brennan Timurids 1402 AD
Jan Van Embden Burgundian Ordonnnance 1477
Mick Hession WOTR English 1490 AD
Dave Lederer Golden Horde 1476 AD
Michael Whelan Medieval Irish 1317 AD
Tony Farrell French Ordonnance 1494 AD
Brian Ronayne Lusignan Cypriot 1475 AD
James Kavanagh Epirot Byzantine 1320 AD
Garth Allen 100YW English 1424 AD
Tony Kelly Medieval French 1356 AD
2. Munster
William Coughlan Low Countries 1370 AD
Read more: http://www.iworg.com/node/215
DCU Games Soc Forums » Re: If Gamessoc ever decides to have its own anthem…….
Saturday, 30 April 2011 10:40
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/11JydIv0Jm0/index.php
Forums at irishgaming.com » Tabletop RPG: What do you think happens next?
Saturday, 30 April 2011 05:49
The scenario: it's July 2013, law and order have collapsed, and you're a bandit in Turkey. You and your 14 buddies control a bridge over a river. One day a heavy military truck races towards your bridge at full speed. You open the fight by successfully firing an RPG into the truck's engine. The reply is a burst of automatic fire - it misses. Momentum carries the truck over the bridge; your men, low on ammo, fire potshots but fail to damage the truck further. A second burst of automatic fire injures your man who fired the RPG.
The truck soon veers off the raised road into a field of long grass. Your gang follows up, unsure of what they'll find. They approach with caution, and rightly so - as soon as they move into visual contact with the truck and its scattered contents they come under grenade fire. They fall back, one of them badly injured. Assessing the situation you determine there's just one man left in the truck. You carefully move into position and kill him, but lose two men to a grenade: one dead, another injured.
You now have:
1 dead
3 injured, with at least 2 in need of urgent medical attention
10 uninjured men (plus yourself) with rifles but low on ammunition.
A heavily damaged truck with assorted goods; value and type unknown, but this could be worth a lot.
You don't know how many other enemies there were. They are not in sight. The right-side cab door of the truck is open. Securing the immediate area while you decide what to do, one of your men says he thinks there are recent tracks leading away through the long grass, going in two directions. From the blood on the grass you're sure that at least one enemy who went into the grass was bleeding. All is quiet.
You need to get your injured men to a doctor - there's a hospital not too far away, in poor condition by pre-collapse standards but much better than nothing. You want to take the goods from the truck, and the truck itself is clearly never moving again, so recovery will take time. You don't care one way or the other about the enemy fighters, except for the possibility they might come back and attack you. It has now been several minutes since the fight started.
What do you do?
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/8f1PLzh7CuM/viewtopic.php
UCC WARPS - Forum » Subject: merchant services – by: Nicholas Meade
Saturday, 30 April 2011 01:00
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/8CVU5maqSrU/index.php
Forums at irishgaming.com » JumpTech: Re: Any questions?
Friday, 29 April 2011 23:14
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/Tc1o02naFX8/viewtopic.php
Forums at irishgaming.com » The Adventuring Party: Re: Downtime, April 2011: GM screens
Friday, 29 April 2011 21:03
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/kvz24jAT9EA/viewtopic.php
Forums at irishgaming.com » Midway: Re: Locks, a few minor questions.
Friday, 29 April 2011 20:19
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/Zt4ZY3S_LUk/viewtopic.php
Forums at irishgaming.com » Midway: Re: I’m sorry WHAT!?
Friday, 29 April 2011 17:41
Theiv'in gits!
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/1AkECQqOGtI/viewtopic.php
Forums at irishgaming.com » Midway: Re: Confiscating Weapons
Friday, 29 April 2011 17:28
sares wrote:Wait, being nice to people instead of shooting them in case they'll give us the plague, disarming the in case they're bandits, sexually harassing them (IC!) in case they're hot, and stealing their stuff in case it's valuable?
yeah I think there will be some investigating going on into some of those accusations heard about the settlement (ic). I expect that there will also be a discussion hopefully arising to the resolution of the disarming dilemma.
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/MA0OWozus5Q/viewtopic.php
Recent Changes at irishgamingwiki.com » Lanson Kelly
Thursday, 28 April 2011 23:27
| ← Older revision | Revision as of 22:27, 28 April 2011 | ||
| Line 1: | Line 1: | ||
| - | * | + | * [[LugCon]] Director |
* One of the [[Youghal]] proto-gamers | * One of the [[Youghal]] proto-gamers | ||
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/MK66-pU3PFI/index.php
Recent Changes at irishgamingwiki.com » Richard Farrell
Thursday, 28 April 2011 23:24
| ← Older revision | Revision as of 22:24, 28 April 2011 | ||
| Line 16: | Line 16: | ||
* [[Oubliette Games]] | * [[Oubliette Games]] | ||
| + | * [[Youghal]] | ||
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/61rUAP_JNDw/index.php
Recent Changes at irishgamingwiki.com » Youghal
Thursday, 28 April 2011 23:24
Created page with 'Started by Richard Farrell, eventually encompassed con directors for Summit, Warpcon and Lugcon as well as Oubliette Games.'
New page
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/3LiFRkcd6T0/index.php
Recent Changes at irishgamingwiki.com » Don Hegarty
Thursday, 28 April 2011 23:20
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| - | President, | + | President, Cork RTC Gaming Society |
aka Domhnall Hegarty, Domhnall O Hegartaigh, Don | aka Domhnall Hegarty, Domhnall O Hegartaigh, Don | ||
| - | Legend | + | Legend; originally a wargamer with an obsession for Latrine Units, became a roleplayer. |
Whereabouts: St Louis, now married to [[Willow Mullins]] | Whereabouts: St Louis, now married to [[Willow Mullins]] | ||
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/WZlrR4k69A4/index.php
Recent Changes at irishgamingwiki.com » Ruairi Roddy
Thursday, 28 April 2011 23:15
| ← Older revision | Revision as of 22:15, 28 April 2011 | ||
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* Co-owner Oubliette Games, with [[Don Hegarty]] and [[Richard Farrell]] | * Co-owner Oubliette Games, with [[Don Hegarty]] and [[Richard Farrell]] | ||
| + | |||
| + | * Part of the Youghal Gamer set with [[Paul Daly]], [[Richard Farrell]], [[Ruadhri Howman]], [[Niall Carson]], [[Dave Sheridan]], [[Lanson Kelly]] | ||
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/ZQmSzGrc_XM/index.php
Recent Changes at irishgamingwiki.com » Paul O’Sullivan
Thursday, 28 April 2011 23:09
| ← Older revision | Revision as of 22:09, 28 April 2011 | ||
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Partly responsible for the [[WARPS Games Open Day]] in 1990, along with [[Greg Scully]], [[Tom O'Neill]] and [[Des Garret]] and therefore, at least indirectly, partly responsible for the creation of [[Warpcon]] | Partly responsible for the [[WARPS Games Open Day]] in 1990, along with [[Greg Scully]], [[Tom O'Neill]] and [[Des Garret]] and therefore, at least indirectly, partly responsible for the creation of [[Warpcon]] | ||
| + | |||
| + | * Responsible for innumerable brilliant campaigns before hanging up his spurs; a dedicated GM | ||
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/nPkPD3nRFvs/index.php
Exp, April 2011: Civilisation and Twilight Struggle reviews
Wednesday, 27 April 2011 01:00
Exp: Having delved sufficiently into delicious purchases made during con season, Shane, humbug, Cillian and Liam review two board games that both, like, have boards. And maps and multiple players and counters. Features:
- Sid Meier's Civilisation
- Eagle Games, makers of the old crap version
- Unthematic inclusion of colonial America
- Tech advances
- How to fight
- Racial abilities
- Board or computer version? We don't provide an answer.
- Twilight Struggle
- Board game or card game? Eh, both.
- Simulating the Cold War mentality
- DEFCON as a game mechanic
- The race to the stars!
- Special Olympics
- The balance issue
- Thud!
- Zip-lock bag fanboyism
- The Irish Twilight Struggle Championships
Discuss this episode on IrishGaming.Com!
Brian Boru Trophy 2011
Monday, 25 April 2011 12:05
This event has now been confirmed to take place on Sat/Sunday 22-23rd October 2011.
This will be a 2-day, 4 round, themed event. This year's theme is Armies and Enemies of the Roman Republic. A provisional list of permitted armies is given below with further details to follow.
Army size for the competition is 395AP.
The main organiser for this event is Jan van Embden, who can be contacted by emailing: This e-mail address is being protected from spambots. You need JavaScript enabled to view it
The approximate list of theme armies is as follows:
Villanovan Italian
Italian Hill Tribes
Early Hoplite Greek
Latin, Early Roman etc
Kyrenean Greek
Read more: http://www.iworg.com/node/214
Downtime, April 2011: GM screens
Wednesday, 20 April 2011 01:00
Downtime: GM screens are available for the majority of role-playing games, but do we like 'em, do we use 'em, and could we do better ourselves? Shane, humbug, Cillian and Liam have a natter about what makes for a good or bad screen experience. Features:
- ST screening
- White Wolf
- Dungeons & Dragons
- Rules
- Hiding things
- Cyberpunk
- Shadowrun
- Information overload
- Marching order
- Portrait or landscape
- Where to roll the dice
- Screen or no screen
- SLA Industries
- Things packaged with GM screens
- Evil Chaos Granny
- Art
- Heavy Gear
- Deadlands
- Trail of Cthulhu
- Spot the Cthulhu
- All Flesh Mush Be Eaten
- James Bond 007
- Price of an Airbus - stat!
- Material of construction
- Dark Heresy
- Build your own!
- The high-pitched voice of reason
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/v4bebl67HR0/downtime-april-2011-gm-screens
Sayl the Faithless and Nightmaw (from Warhammer Forge)
Wednesday, 13 April 2011 15:05
Even more goodies out today with the release of Sayl the Faithless and Nightmaw.
From Warhammer Forge:
Sayl is pre-eminent among the Dolgan tribe, and his rise to ascendancy began with his allegiance to Schalkain the Vile, as one of his seven seer-apprentices. Sayl’s honeyed lies turned each acolyte against the others, and fanned the flames of suspicion into murderous strife. Eventually Schalkain was manipulated into conducting a dark rite involving Sayl and three fellow ‘loyal’ apprentices which resulted in Schalkain’s horrific death at the hands of a daemon beholden to Sayl, while the three surviving acolytes were twisted into a terrible beast known as Nightmaw. Hated and feared, Sayl the Faithless and Nightmaw now march alongside Tamurkhan the Maggot Lord.
Experimental rules are available here.
Read more: http://w-ired.org/blog/2011/04/13/sayl-the-faithless-and-nightmaw-from-warhammer-forge/
Tamurkhan on Toad Dragon (new from Warhammer Forge)
Wednesday, 13 April 2011 14:55
Great to see more Warhammer Forge stuff coming out – this looks an enormous beast. Assuming that the model on top is Ogre Tyrant sized, it’s got to absolutely huge.
From Warhammer Forge:
The fell legend of Tamurkhan has been whispered for many centuries amongst the nefarious tribes of the Chaos Wastes. Some tales speak of him as a scion of the Great Kurgan, one of four sons each cast to the four winds to conquer and enslave. Others claim that he was once no more than vermin – a corpse-canker grown fat and clever on the spoils of the battlefield, swelled and transformed by the light of the Ruinous Powers. Perhaps the most fell creature under his command is the mighty Toad Dragon Bubebolos, a huge, reeking, primeval horror and greatest of all its bloated kind. Blessedly few in number, the Toad Dragons are lumbering horrors from a forgotten age whose flesh festers with unwholesome rot and whose black blood is clotted with maggots and carrion worms.
Experimental rules can be found here – link.
Read more: http://w-ired.org/blog/2011/04/13/tamurkhan-on-toad-dragon-new-from-warhammer-forge/
Wis, April 2011: Getting started in Ambush Alley
Wednesday, 13 April 2011 01:00
Wis: Excited about this week's release of the new edition of Force on Force, incorporating the revised Ambush Alley rules, Shane, humbug, Cillian and Liam present a rough guide to how to put together the required miniature people and places to play the game. Actual potentially useful content, from The Adventuring Party! Unprecedented. Features:
- Ambush Alley Games
- Funny joke!
- Our Ambush Alley review
- Osprey Publishing
- 13 regulars, 40 rifle-wielding insurgents, 6 RPGs, 6 RPDs, 6 leaders
- What a technical is
- Rebel Minis modern military miniatures
- Ambush Alley battle boxes
- Not The A-Team
- 15mm.co.uk (doesn't actually seem to have modern stuff)
- Quick Reaction Force modern miniatures
- What a Javelin is
- Peter Pig AK-47 Republic miniatures
- Lazy painting suggestions
- Base boards
- Flames of War terrain
- Making buildings from balsa wood, foam board or cork board
- Steel ruler, craft knife, cutting mat, PVA glue
- Polyfilla!
- GameCraft Miniatures middle east buildings
- Paper Desert Village
- Transporting, or lack thereof
- How to make your own hotspot markers!
- Quick impromptu competition!
- Matakishi's Tea House: Making Desert Buildings tutorial
- Olicanalad's Games: Making 'Arab' Buildings tutorial
- Battlebuilders' Ambush Alley Buildings for inspiration
- Ambush Alley Ireland Day for inspiration
- Ambush Alley Ireland Day on Land War in Asia
- Najewitz Modellbaushop North African\Middle Eastern Buildings for sale
Discuss this episode on IrishGaming.Com!
Con, April 2011: Vaticon report
Wednesday, 06 April 2011 01:00
Con: With a technical hitch preventing release of a non-convention-related episode, Shane, humbug and Liam wrap up the hectic month of March's convention calendar with a somewhat exhausted report from Vaticon. We'd like to take a moment to commend the Irish gaming community for a convention season that's been mercifully short on flashes of wargamers' cleavage. Keep it up! (your trousers) Features:
- Vaticon
- Immediate lady-boxing tangent
- Outrun
- GURPS Discworld
- Manurebot
- Heavy Gear
- The Trilogy
- Call of Cthulhu
- The Big Score
- Insert mobster talk here
- Unisystem
- New World of Darkness
- Hibernia rubber sword LRP
- Arrow in the eye!
- GURPS
- Locked room murder!
- Pub quiz
- All gaming questions, all the time!
- Let's do the time-warp again
- Warhammer 40,000
- Politics
- Saying the wrong stuff
- Cup of tea
- Kill Doctor Lucky
- Arkham Gaming Centre
- Gamers World
- Flames of War
- Wargames
- Card games
- Magic: The Gathering
- Legend of the 5 Rings
- Super Meat Boy
- Star Wars Saga Edition
- Hunter: The Vigil
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/gQafJNr5iVg/con-april-2011-vaticon-report
Con, March 2011: Leprecon report, and Itzacon addendum
Monday, 28 March 2011 01:00
Con: With the madness of con season arguably behind us (well, it's definitely behind everyone except Liam), the reports start. This one's a few weeks out of date as necessitated by scheduling, but was recorded fresh - Shane, humbug and Liam's Leprecon report. A short report on some great games at Itzacon is also included! Features:
- Leprecon
- Werewolf
- How not to cure a schizophrenia patient
- The true face of gaming evil
- Hefferfest 2011, or lack thereof
- Dominion Intrigue
- Arkham Gaming Centre
- STOCS Lite
- The Falling Asleep On The Couch Game
- Penny Arcade Adventures
- Savage Worlds
- Blood pressure nerdery
- Malazan Book of the Fallen on Wikipedia
- Spirit of the Century
- Indiana Jones and the Fate of Atlantis
- Civilisation board game
- Pub quiz
- The end of a legend
- A brief endorsement of good con organisation
- Dungeons & Dragons
- Warforged, I mean robots
- Ambush Alley Games
- Black Day at Garmsir (the 4-part campaign from Leprecon)
- The Defence of Wilson's Wadi (the 9-part campaign from Gaelcon)
- Killer Breakfast
- JumpTech
- The Ceremonial Shelling of the Presidential Palace
- Insane vengeful suicide
- Telepathic box
- sLAng
- sLAng quick-start rules in Spanish
- Contact NoSoloRol here and demand sLAng be translated into English!
- SLA Industries
- The League of Volunteers
- Twilight Struggle
- The box game
- Card gamers in fancy dress
- Warmachine
- Command & Colours Napoleonics
- Itzacon
- Days of Our Destiny LARP
- Call of Cthulhu At The Gates of Madness LARP
- Pathfinder
- Tedious discussion of new character class
- Return of the Living Dead on IMDB
Discuss this episode at IrishGaming.Com!
+2 Int, March 2011: Vaticon preview
Wednesday, 23 March 2011 00:00
+2 Int: A last-minute recording and editing session wraps up con season depending on who you listen to, as Shane, humbug and Liam steeple their fingers and plot what to do this weekend in University College Dublin at Vaticon.
Due to some time constraints we're just going to dispense with the detailed show notes. Sorry!
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/9pcGAD41mCk/-2-int-march-2011-vaticon-preview
Brian Boru Trophy 2010
Friday, 18 March 2011 09:38
The final results where:
#Position Name Total Score Army List Club
1 McKenna Seamus 77 Palymran TTN
2 Brennan Rob 66 LAP DGG
3 Madeley Tim 64 LIR MWG
4 Gibson Mark 59 Neo-Assyrian UWS
5 Mann Greg 56 Arabo-Aramean England
6 Bergin Tony 54 Seleucid MWG
6 Worden Tom 54 Seleucid MWG
8 Coughlan Willie 53 Kyrenean Greek MWG
9 Darby Richard 50 Early Egyptian Denmark
Read more: http://www.iworg.com/node/213
Alan Neill Cuchulainn Trophy 2011
Wednesday, 16 March 2011 18:07
Contact: David Houston
Details to be announced, probably 2-day FOG + 1-day DBMM
Read more: http://www.iworg.com/node/212
Exp, March 2011: Ambush Alley
Wednesday, 16 March 2011 00:00
Exp: As Shane takes his first shaky steps back into wargaming, having discovered Ambush Alley at ConFESS some time ago and finally decided to take the plunge, the game itself is briefly occupying a strange position before its second edition but after lots of tweaks and spin-offs. Shane, humbug, Cillian, Stu, and Liam sit down (or stay sat down, for this was originally recorded as one episode alongside our review of Battles of Westeros) to talk about the ups and downs of martyring unbelievers and slotting hajis. Features:
- We talked about Battles of Westeros
- Ambush Alley
- Warhammer 40,000
- Necromunda
- Video of Liam playing Ambush Alley at Gaelcon
- Scale creep
- In media res, that's Latin, you'd have to be pretty clever to use that
- Fog of war
- Optimum range and effective range
- Ambush Z
- Ambush Valley
- Tomorrow's War
- Force on Force
- Proper explosives that aren't made from detergent
- Force on Force new edition
- Force on Force new edition on Amazon.co.uk
- Fistfuls of dice
- Liam mistakes Ethiopia for Somalia
- Cross-Town Traffic
- Ambush Z minis starter set
- Effective play first time
- Our episode on Lego board games
- Tweaking close combat for Afghanistan
- GI Samurai on BadMovies.Org
- Campaign play
- Solo play and the shared experience
- That's "craic", foreigners
- Space Crusade on BoardGameGeek
- Escape From Colditz on BoardGameGeek
- Last Night On Earth
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/Q82TYLD6b4U/exp-march-2011-ambush-alley
RINIWA League 2011
Sunday, 13 March 2011 16:21
This year's event will have a high medieval theme.
Once again there will be parallel FOG and DBMM leagues with the same theme.
Richard Aynsley will run the DBMM league and David Taylor will run the FOG league.
The list of armies for the RINIWA League DBMM pool is as follows. The full DBMM league rules are included in a document attached below.
Armies and Enemies of Medieval Europe 1300 AD - 1515 AD
2/58 Alan. 1300 AD - 1500 AD.
3/19 Welsh 1300 AD – 1420 AD
3/35 Feudal Spanish 1300AD – 1340 AD
3/63 Early Polish 1300 AD – 1335 AD
Read more: http://www.iworg.com/node/211
UWS Open 2011
Sunday, 13 March 2011 15:40
This will be a 400 or 650AP FOG event.
The theme will be "Swifter than Eagles", the FOG Biblical period.
More details to follow closer to the event.
Jeremy Dowd is the local UWS contact.
Read more: http://www.iworg.com/node/210
New Empire Warhammer Forge Goodies…
Friday, 11 March 2011 21:18
Warhammer Forge came out and spoiled us today with two new resin sets for the Empire.

First up, they have brought out a conversion set for Imperial Handgunners. This set is designed to mix with the usual plastic Handgunners and help create detachments. According to the experimental rules, they’re only usable when named character Captain-Engineer Jubal Falk is included in the army too which is likely to limit their use in tournaments. However, they look great and we hope to see a bunch of these in Imperial armies before too long.

Secondly, they have released the frankly awesome Land Train. Coming in at a very hefty £115, this kit is absolutely huge (I’m guessing about 8″ high) and looks fantastic. This is a really stunning piece of kit that reinforces the steampunk madness of the Empire in the Warhammer world. With rules that appear very reasonable indeed, we can see this being allowed at tournaments as a Steam Tank alternative. There’s no doubt which we’d prefer to see on the tabletop!
Read more: http://w-ired.org/blog/2011/03/11/new-empire-warhammer-forge-goodies/
Warmachine & Hordes ETC 2011
Friday, 11 March 2011 20:32

Its ETC fever at the moment, & the Privateer Press players arent getting left out
The Warmachine and Hordes ETC will be held in Maelstrom Games on July 2nd/3rd & will comprise of 4 man teams. Looks like we will definitely be sending over 1 team, but we are not limited to just 1. If anyone would be interested in going let me know and we can round up numbers & see what the scope of things are.
Details here – http://w-ired.org/forum/viewtopic.php?f=5&t=1274
Read more: http://w-ired.org/blog/2011/03/11/warmachine-hordes-etc-2011/
BroCon 2011
Friday, 11 March 2011 20:20

After a good start last year Brocon is back this summer with an aim to rise to a higher standard. After carefully taking into account all reviews of last year UL Gsoc and the LDC are proud to present Brocon 2011.
Location: EGO10, University of Limerick
Price: 10euro day pass, 15euro weekend pass
Date: 16th-17th of July
Warhammer Fantasy: 2400pt two day tournament, rulespack soon to come
Warhammer 40,000: 1750pt two day tournament, rulespack soon to come
This will be a ranking event (assuming it stands to the criteria set for 2011/2012)
Full details – http://w-ired.org/forum/viewtopic.php?f=5&t=1251
King of the Gnoblars 2011
Friday, 11 March 2011 20:16
King of the Gnoblars 2011
The King of the Gnoblars 2011 is a Warhammer Fantasy Battle tournament being held in University College Cork, Ireland,
during Paddy’s weekend in March 2011. All Warhammer Fantasy players of age 18 or older are invited to come and compete for the grand title of King of the Gnoblars. Do you have what it takes to be crowned King? Probably not, but come anyway!
Time/venue: UCC , Cork, 19-20th March. Registration will begin at 10.00am on Saturday, with round one from 10.30-13.00, round 2 from 13.30-16.00 and round 3 from 16.30-19.00. On Sunday, round 4 will be from 10.00-12.30, round 5 from 13.00-15.30, and awards at 16.15.
Full details – http://w-ired.org/forum/viewtopic.php?f=5&t=1051
Read more: http://w-ired.org/blog/2011/03/11/king-of-the-gnoblars-2011/
HoLDCon 2011 – The Final Reckoning
Friday, 11 March 2011 20:09
The final ranking event for those interested in the 2011 Warhammer Fantasy ETC team – full details here (http://w-ired.org/forum/viewtopic.php?f=5&t=1186&start=0)
Read more: http://w-ired.org/blog/2011/03/11/holdcon-2011-the-final-reckoning/
SkibbCon 2011
Friday, 11 March 2011 20:05
SkibbCon is back on the weekend of June 10th to the 12th. This is a non ranking Doubles Tournament.
This is the second year we have run this event and we are delighted to be hosting it yet again. The first thing we want you all to do is to have fun. The event is hopefully a place where like minded people can have a proper weekend away with toys and socialising being the only real concerns.
As such; this is an over 18’s event.
The event takes place in a Hostel just outside of Skibbereen, in lovely West Cork. We have the whole place to ourselves for the weekend. We will be in the dorm bedrooms with toilet, shower and kitchen facilities at our disposal.
More information – http://w-ired.org/forum/viewtopic.php?f=5&t=1225
ItzaCon 2011
Friday, 11 March 2011 19:57

ItzaCon 2010 takes place in University College Galway from March 12th-13th and features a Warhammer 40k ranking tournament on both days. Full details and rulespack is available here – http://w-ired.org/forum/viewtopic.php?f=5&t=1272.
Current version of DBMM Commentary
Friday, 11 March 2011 09:11
This page contains the current version of the DBMM Commentary and Army List Clarifications documents. There are 2 formats for the Commentary available: condensed (which uses the minimum number of pages) and paginated (which has a separate page of rulings for each page of the DBMM rulesbook).
All of these documents are available on the links below.
Read more: http://www.iworg.com/DBMM_Commentary
Strongbow's Shield 2011
Friday, 11 March 2011 09:01
Once again we will host 2 parallel competitions: a DBMM 200AP Open and a narrow historical 320AP theme (The Barbarian Conspiracy to the Fall of Rome 368AD-410AD) on 200AP-sized tables.
List checking/pre-registration deadline: 20th July
List checker: Rob Brennan (brennanr at iworg.com)
Cost: 15 euro for RINIWA members or overseas visitors, 17 euro for non-members.
Schedule:
09.30 Registration
09.45 - 12.15 Game 1
12.15 - 1.00 Lunch
1.00 - 3.30 Game 2
3.40 - 6.10 Game 3
6.20 Prizegiving
General Rules
Read more: http://www.iworg.com/strongbow/2011
NWG 2011
Thursday, 10 March 2011 10:24
Despite EVERYONE knowing about NWG 2011 for ages, it’s time to firm up a few bits and pieces with respect to it. The event will be held on the weekend of September 16th-18th in Gorey in the Amber Springs Hotel and will feature two-day, five-round tournaments for both Warhammer Fantasy Battle and Warhammer 40k.
The rulespacks and so on are currently been worked on, and we expect to be able to release them pretty soon. Darragh Cullen from the DGG will be running the 40k side of things, while I’ll be heading up the Fantasy organisers with Fergus and Jarvis.
Accommodation is available in the hotel itself, and we’re currently working on block-booking the Loch gCarman Arms Hotel in the town as well for a budget option.
Read more: http://w-ired.org/blog/2011/03/10/nwg-2011/
+1 Int, March 2011: Itzacon preview
Wednesday, 09 March 2011 00:00
+1 Int: Without a pause to report on Leprecon (it's recorded, just don't have time to drop it yet), Shane, humbug and Liam launch into examining what's happening this weekend in Galway at Itzacon, where lots of lovely gaming is on offer.
Due to a problem with our hosting system the show notes got eaten and not regurgitated, so if you want to find a link to something, you'll have to do it the old-fashioned way. (with Internet search engines, like our forefathers used to in days of yore)
Apologies for the delay as well (and the file that only half-worked), we've had all kinds of technical problems this week. It should all be okay now though!
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/KTJOxQX-2MA/-1-int-march-2011-itzacon-preview
UCC WARPS - Forum » Subject: No PC is an Island- Cohesive Party Creation – by: Morgan Allen
Sunday, 06 March 2011 17:30
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/6l4DcJ48OYA/index.php
UCC WARPS - Forum » Subject: A Dance With Dragons, out this year – by: Morgan Allen
Sunday, 06 March 2011 14:53
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/gQUpY64YBw4/index.php
DCU Games Soc Forums » Re: semester 2 RPG’s
Sunday, 06 March 2011 00:08
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/qRBffo9YjJw/index.php
News at irishgaming.com » Noirin Curran >> Update!
Saturday, 05 March 2011 06:10
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/eSqBmhQTIc8/index.php
Forums at irishgaming.com » Midway: Re: Day Game
Saturday, 05 March 2011 05:55
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/s0xFL1aneao/viewtopic.php
Forums at irishgaming.com » Midway: Day Game
Saturday, 05 March 2011 03:55
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/QpIglD183GQ/viewtopic.php
Forums at irishgaming.com » Midway: Re: Bus to Bar in April
Saturday, 05 March 2011 03:54
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/DnxFWCtyf40/viewtopic.php
Forums at irishgaming.com » JumpTech: Re: Lunch before Jump Tech on Sunday?
Friday, 04 March 2011 23:29
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/Wl0b3fKDzpY/viewtopic.php
UCC WARPS - Forum » Subject: A Dance With Dragons, out this year – by: Craig
Friday, 04 March 2011 20:58
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/gJVw9G45iqc/index.php
Roleplaying at boards.ie » The Witcher 2 footage
Friday, 04 March 2011 15:21
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/i57Qf4TNqvg/showthread.php
igaming at Yahoo! Groups » Re: Digest Number 2481
Friday, 04 March 2011 13:46
Thanks, I sent an email with an rpg submission. tad [Non-text portions of this message have been removed] ------------------------------------
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/lDNZfw6CM6Y/930
Forums at irishgaming.com » Midway: Re: LRP weapons go mainstream
Thursday, 03 March 2011 07:08
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/NSWBzOvdfqc/viewtopic.php
Forums at irishgaming.com » The Adventuring Party: Int, March 2011: Leprecon preview
Thursday, 03 March 2011 01:44
http://theadventuringparty.libsyn.com/int-march-2011-leprecon-preview
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/lOKYcGDGcj4/viewtopic.php
DCU Games Soc Forums » Re: Gaming paper
Wednesday, 02 March 2011 23:35
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/2_wCrGF_cRo/index.php
Forums at irishgaming.com » Midway: LRP weapons go mainstream
Wednesday, 02 March 2011 20:46
Scary thought. Mainstream larp weapons. Look tough enough in the videos I've seen.
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/wzzZ-mSApQQ/viewtopic.php
DCU Games Soc Forums » Re: BRING BACK SPANKY
Wednesday, 02 March 2011 13:26
I'm afraid all the fun people in Games Soc have left college now, events like this are few and far between... everybod...
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/BmvidYKUIyE/index.php
UCC WARPS - Forum » Subject: Leprecon 2011 – by: Stephen McCarthy
Wednesday, 02 March 2011 00:09
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/QcrZGBhSEtU/index.php
Int, March 2011: Leprecon preview
Wednesday, 02 March 2011 00:00
Int: Con season is upon us once again, bringing with it a festive multitude of games, hangovers, overdrafts, ill-considered purchases, and hairy arse-cracks. And kicking things into gear is Leprecon in Trinity College, Dublin. Shane, Liam, Stu and humbug take to the mics to preview what is Ireland's oldest convention, you know. Features:
- Leprecon
- Names and numbers
- Nonsense waffle
- Dark Heresy
- How to make Warhammer 40,000 worse
- Yes, this was recorded before the counting had finished
- Bioshock RPG
- Penny Arcade Adventures RPG
- Another type of wolf
- Leprecon Tale of the Fallen
- Poor apostrophication
- Spirit of the Century
- Bulletproof Monk on IMDB
- sLAng: Blank Point
- Werewolf: The Forsaken
- Half-baked rat-related conjecture
- The Hyperlinks of Destiny
- Dungeons & Dragons
- Garda Unit for the Bizarre and Unprecedented
- Hefferfest 2011
- Monopol: Det Berömda Affärspelet
- JumpTech
- Bounteousness
- Warmachine
- Killer Breakfast
- Tank Duel
- T-72 Balkans on Fire
- Shank Or Be Shanked
- Crack-reducing paramedic trousers
- Legend of the 5 Rings
- Magic: The Gathering
- Yu-Gi-Oh
- Settlers of Catan
- Dominion
- Battlestar Galactica board game
- Small World
- Foolproof directions to the pub quiz
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/OEsP3d7Y5Ls/int-march-2011-leprecon-preview
The Adventuring Party » Int, March 2011: Leprecon preview
Wednesday, 02 March 2011 00:00
Int: Con season is upon us once again, bringing with it a festive multitude of games, hangovers, overdrafts, ill-considered purchases, and hairy arse-cracks. And kicking things into gear is Leprecon in Trinity College, Dublin. Shane, Liam, Stu and humbug take to the mics to preview what is Ireland's oldest convention, you know. Features:
- Leprecon
- Names and numbers
- Nonsense waffle
- Dark Heresy
- How to make Warhammer 40,000 worse
- Yes, this was recorded before the counting had finished
- Bioshock RPG
- Penny Arcade Adventures RPG
- Another type of wolf
- Leprecon Tale of the Fallen
- Poor apostrophication
- Spirit of the Century
- Bulletproof Monk on IMDB
- sLAng: Blank Point
- Werewolf: The Forsaken
- Half-baked rat-related conjecture
- The Hyperlinks of Destiny
- Dungeons & Dragons
- Garda Unit for the Bizarre and Unprecedented
- Hefferfest 2011
- Monopol: Det Berömda Affärspelet
- JumpTech
- Bounteousness
- Warmachine
- Killer Breakfast
- Tank Duel
- T-72 Balkans on Fire
- Shank Or Be Shanked
- Crack-reducing paramedic trousers
- Legend of the 5 Rings
- Magic: The Gathering
- Yu-Gi-Oh
- Settlers of Catan
- Dominion
- Battlestar Galactica board game
- Small World
- Foolproof directions to the pub quiz
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/RpWAqi3Z9F0/int-march-2011-leprecon-preview
DCU Games Soc Forums » Gaming paper
Tuesday, 01 March 2011 18:29
http://www.gamingpaper.com/
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/A5qDRyBu0x0/index.php
UCC WARPS - Forum » Subject: Help! Immersion in Games – by: Morgan Allen
Tuesday, 01 March 2011 16:20
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/74lwjZgsqtY/index.php
UCC WARPS - Forum » Subject: Help! Immersion in Games – by: Noirin Curran
Tuesday, 01 March 2011 15:01
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/smpelJ4JkZY/index.php
Leprecon 32 » You’ve found an item!
Monday, 28 February 2011 21:54
There are lots of opportunities to spend money at cons, but at Leprecon this year, we’ve got a weekend-long Special Event that gives you a different kind of opportunity.
In certain places about the hall, there’ll be treasure chests, These chests will be stocked with things donated from the Gamers room and from the committee. If you open the box, and there’s something in it, you can take it! But even these days, we all have more than we need. Our inventories are full. To pick up the item in the chest, you have to leave something there in return. We’re going to take this chance to clear space for new RPG books by passing on ones that don’t get the attention they deserve anymore, so if there are any at home gathering dust, bring them along and see what you might be able to find in exchange!
Good luck!
Emily,
Special Events
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/2Ihy8iJvOmk/
News at irishgaming.com » Nick Huggins >> Update!
Saturday, 26 February 2011 06:10
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/9hzrHIDMZXg/index.php
Forums at irishgaming.com » JumpTech: Re: JumpTech at Leprecon 32
Friday, 25 February 2011 23:43
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/1PF0ccr7n3s/viewtopic.php
Forums at irishgaming.com » JumpTech: JumpTech at Leprecon 32
Friday, 25 February 2011 22:16
Plucky reporter Kar Osall should have a proper camera this time. I'll be asking before the game about taking video of people and stuff, don't worry!
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/dmtJ76CZCpc/viewtopic.php
DCU Games Soc Forums » Re: What are you currently playing?
Friday, 25 February 2011 18:05
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/_q_vAfWA4RQ/index.php
DCU Games Soc Forums » Re: Seán Hand Build Your Own PC Workshop?
Friday, 25 February 2011 18:04
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/Xpr7AagDWwE/index.php
Midway Announcements » One Week On From Event VI and Planning for Event VII
Friday, 25 February 2011 10:55
We're one week past Event VI and all in all the feedback we're receiving is all very positive. Pretty much every player I've spoken to so far has said they really enjoyed it and it was one of the best we've run so far... so that's now the standard we have to live up to and improve upon.
We're now in the planning stages for our next event "Event VII" on Saturday (yes that's Saturday) April 2nd. This is going to be our first full day event starting at 11AM til 8PM (Details as always are on the Events Page). As always we'll be arranging a bus to and from the event from Dublin City Centre, details will follow in another post once we've arranged things. There's also some talk from our players on the Forum about heading to a pub after for a few drinks.
We'd really like to make this event our biggest ever and we've lots of plans, plots and suprises planned but to make it successful we need you, your friends, your family and anyone else you can think of to come along (as long as they're over 18 of course), so please go out and tell everyone about Midway and all the fun you've had at it or if you haven't attended an event ask your friends who have and we're sure they'll tell you to come along! Spread the word! Join us and Welcome to the Beginning...
If you are planning to come along please drop us an email ( This e-mail address is being protected from spambots. You need JavaScript enabled to view it ) or reach out via our Contact Form.
Please also check out our Rules and Backround Documents and all the info you need to Create a Character.
NOTE: The Current Rules (Rules 1.4) are currently under Review, we hope to have a new Rules Document out before the Event but in the meantime please refer to Rules 1.4
On another note some of our friends have been creating some Motivational Posters. Check them Out below:



igaming at Yahoo! Groups » MIB Recruitment post
Friday, 25 February 2011 08:39
Hi all The Steve Jackson Games Men In Black Programme, which is the volunteer Demo team for Steve Jackson Games, are looking for recruits. Specifcially, I am looking to get one more MIB in Dublin, 1 or 2 in Cork, 1 in Galway and 1 in Limerick. All emails will be considered and replied to Duties include calling into games stores to keep them posted of developments, running demos in clubs and at cons and providing prize supports. MIBs earn points with which they can buy SJGames and also get the chance to be invovled in games in development. If interested, please email me me OFF LIST ar colm.lundberg-Re5JQEeQqe8AvxtiuMwx3w< at >public.gmane.org Cheers all Colm Lundberg MIB Cell Leader Ireland ------------------------------------
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/DNGvhqzzgus/926
UCC WARPS - Forum » Subject: How to convert WMV on Mac OS? – by: gavinblank
Friday, 25 February 2011 06:14
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/HwSrCXcG2Tg/index.php
DCU Games Soc Forums » Re: The No Chancers — A Heavy Gear Campaign
Thursday, 24 February 2011 13:30
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/4uihPPLgi9U/index.php
Recent Changes at irishgamingwiki.com » Best Scenario Award
Thursday, 24 February 2011 11:28
Winners
| ← Older revision | Revision as of 11:28, 24 February 2011 | ||
| Line 36: | Line 36: | ||
| align="center"| [[Warpcon XXI]] | | align="center"| [[Warpcon XXI]] | ||
| align="center"| 2011 | | align="center"| 2011 | ||
| - | | align="center"| Angry Marines: "Grimdark | + | | align="center"| Angry Marines: "Grimdark This!" |
|- | |- | ||
|- | |- | ||
|} | |} | ||
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/pmJJXJsj-r0/index.php
Recent Changes at irishgamingwiki.com » Ciaran O’Brien
Thursday, 24 February 2011 11:28
Scenarios Written
| ← Older revision | Revision as of 11:28, 24 February 2011 | ||
| Line 28: | Line 28: | ||
* Rogue Trader: "Borderworld" [[Itzacon VI]] 2010 | * Rogue Trader: "Borderworld" [[Itzacon VI]] 2010 | ||
<hr> | <hr> | ||
| - | * Angry Marines: "Grimdark | + | * Angry Marines: "Grimdark This!" [[Warpcon XXI]] 2011 (**) |
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/a4p0SDtE1AY/index.php
Recent Changes at irishgamingwiki.com » Warpcon
Thursday, 24 February 2011 11:24
| ← Older revision | Revision as of 11:24, 24 February 2011 | ||
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==[[Intervarsity Award]]== | ==[[Intervarsity Award]]== | ||
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/5pka7C44vcQ/index.php
Recent Changes at irishgamingwiki.com » Intervarsity Award
Thursday, 24 February 2011 11:23
| ← Older revision | Revision as of 11:23, 24 February 2011 | ||
| Line 4: | Line 4: | ||
There have been two trophies created for this award. When the first went missing a second shield was purchased to replace it. Then that too went missing so the competition had no trophy for several years until it went on hiatus in [[Warpcon XII|2002]]. Then the original trophy reappeared! And with the return of that trophy, the Intervarsity competition returned in [[Warpcon XX|2010]]. | There have been two trophies created for this award. When the first went missing a second shield was purchased to replace it. Then that too went missing so the competition had no trophy for several years until it went on hiatus in [[Warpcon XII|2002]]. Then the original trophy reappeared! And with the return of that trophy, the Intervarsity competition returned in [[Warpcon XX|2010]]. | ||
| + | |||
| + | |||
| + | |||
| + | {| class="toccolours" align="left" border="2" cellspacing=0 cellpadding=2 style="text-align:center; border-collapse:collapse;" | ||
| + | |- style="background:#70DBFF" | ||
| + | |- style="background:#70DBFF" | ||
| + | ! width="100"|Winner | ||
| + | ! width="150"|Warpcon | ||
| + | ! width="100"|Year | ||
| + | |- | ||
| + | |- | ||
| + | |- | ||
| + | | [[CIT]] | ||
| + | | align="center"| [[Warpcon I]] | ||
| + | | align="center"| 1991 | ||
| + | |- | ||
| + | |- | ||
| + | |- | ||
| + | | [[WIT]] | ||
| + | | align="center"| [[Warpcon II]] | ||
| + | | align="center"| 1992 | ||
| + | |- | ||
| + | |- | ||
| + | |- | ||
| + | | [[WIT]] | ||
| + | | align="center"| [[Warpcon III]] | ||
| + | | align="center"| 1993 | ||
| + | |- | ||
| + | |- | ||
| + | | [[WARPS]] | ||
| + | | align="center"| [[Warpcon IV]] | ||
| + | | align="center"| 1994 | ||
| + | |- | ||
| + | |- | ||
| + | |- | ||
| + | | [[STOCS]] | ||
| + | | align="center"| [[Warpcon V]] | ||
| + | | align="center"| 1995 | ||
| + | |- | ||
| + | |- | ||
| + | |- | ||
| + | | [[????]] | ||
| + | | align="center"| [[Warpcon VI]] | ||
| + | | align="center"| 1996 | ||
| + | |- | ||
| + | | [[????]] | ||
| + | | align="center"| [[Warpcon VII]] | ||
| + | | align="center"| 1997 | ||
| + | |- | ||
| + | |- | ||
| + | |- | ||
| + | | [[NUI Galway Fansci Society]] | ||
| + | | align="center"| [[Warpcon VIII]] | ||
| + | | align="center"| 1998 | ||
| + | |- | ||
| + | |- | ||
| + | |- | ||
| + | | [[NUI Galway Fansci Society]] | ||
| + | | align="center"| [[Warpcon IX]] | ||
| + | | align="center"| 1999 | ||
| + | |- | ||
| + | |- | ||
| + | |- | ||
| + | | [[NUI Galway Fansci Society]] | ||
| + | | align="center"| [[Warpcon X]] | ||
| + | | align="center"| 2000 | ||
| + | |- | ||
| + | |- | ||
| + | |- | ||
| + | | [[NUI Galway Fansci Society]] | ||
| + | | align="center"| [[Warpcon XI]] | ||
| + | | align="center"| 2001 | ||
| + | |- | ||
| + | | [[NUI Galway Fansci Society]] | ||
| + | | align="center"| [[Warpcon XII]] | ||
| + | | align="center"| 2002 | ||
| + | |- | ||
| + | |- | ||
| + | |- | ||
| + | | Not Held | ||
| + | | align="center"| [[Warpcon XIII]] | ||
| + | | align="center"| 2003 | ||
| + | |- | ||
| + | |- | ||
| + | |- | ||
| + | | Not Held | ||
| + | | align="center"| [[Warpcon XIV]] | ||
| + | | align="center"| 2004 | ||
| + | |- | ||
| + | |- | ||
| + | |- | ||
| + | | Not Held | ||
| + | | align="center"| [[Warpcon XV]] | ||
| + | | align="center"| 2005 | ||
| + | |- | ||
| + | | Not Held | ||
| + | | align="center"| [[Warpcon XVI]] | ||
| + | | align="center"| 2006 | ||
| + | |- | ||
| + | | Not Held | ||
| + | | align="center"| [[Warpcon XVII]] | ||
| + | | align="center"| 2007 | ||
| + | |- | ||
| + | |- | ||
| + | |- | ||
| + | | Not Held | ||
| + | | align="center"| [[Warpcon XVIII]] | ||
| + | | align="center"| 2008 | ||
| + | |- | ||
| + | |- | ||
| + | |- | ||
| + | | Not Held | ||
| + | | align="center"| [[Warpcon XIX]] | ||
| + | | align="center"| 2009 | ||
| + | |- | ||
| + | |- | ||
| + | |- | ||
| + | | [[NUI Galway Fansci Society]] | ||
| + | | align="center"| [[Warpcon XX]] | ||
| + | | align="center"| 2010 | ||
| + | |- | ||
| + | | [[TCD]] | ||
| + | | align="center"| [[Warpcon XXI]] | ||
| + | | align="center"| 2011 | ||
| + | |} | ||
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/2N8WtdOvrr8/index.php
Forums at irishgaming.com » Midway: Re: Six-monthly oil change and check up
Wednesday, 23 February 2011 04:13
I'm also proposing to do some photography in a high vis "you don't see me" GM vest during the day game/as evening approaches if our GMs are amenable in an attempt to give them some more to advertise with.
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/DGMq2iIr2Q4/viewtopic.php
Forums at irishgaming.com » Midway: Re: Suggestion: Free "Non-Training" Downtime Slot
Wednesday, 23 February 2011 01:13
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/KGHx6Hls6Vg/viewtopic.php
DCU Games Soc Forums » Re: Dragon Age 2 Demo
Wednesday, 23 February 2011 00:22
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/paOUg1MBgPg/index.php
+1 GP, February 2011: 2nd Anniversary Pub Quiz answers
Wednesday, 23 February 2011 00:00
+1 GP: Your time is up! Actually it was up a week ago. Because you love pub quizzes, even though you don't seem to actually realise that simple fact, we're doing the whole works again, this time, with answers! Score along, see how you did! Not very well, you non-entering Scrooge. You know who else didn't enter our pub quiz? Hitler, that's who. Features:
- Glorious fabulous prize
- Traveller
- Prime Time Adventures
- Crime-solving pig
- Dark Heresy
- James Bond 007 on Wikipedia
- Metres instead of feet
- Conspiracy X (a.k.a. Darkie Darkie)
- Nobilis
- SLA Industries on RPG.net
- Advanced Dungeons & Dragons on Wikipedia
- The Shab-al-Hiri Roach
- Burning Wheel
- Starship Troopers on IMDB
- Cillian's not there because he's IN BED
- Tom Lehrer's song about elements
- Stu's bonus round
The Adventuring Party » +1 GP, February 2011: 2nd Anniversary Pub Quiz answers
Wednesday, 23 February 2011 00:00
+1 GP: Your time is up! Actually it was up a week ago. Because you love pub quizzes, even though you don't seem to actually realise that simple fact, we're doing the whole works again, this time, with answers! Score along, see how you did! Not very well, you non-entering Scrooge. You know who else didn't enter our pub quiz? Hitler, that's who. Features:
- Glorious fabulous prize
- Traveller
- Prime Time Adventures
- Crime-solving pig
- Dark Heresy
- James Bond 007 on Wikipedia
- Metres instead of feet
- Conspiracy X (a.k.a. Darkie Darkie)
- Nobilis
- SLA Industries on RPG.net
- Advanced Dungeons & Dragons on Wikipedia
- The Shab-al-Hiri Roach
- Burning Wheel
- Starship Troopers on IMDB
- Cillian's not there because he's IN BED
- Tom Lehrer's song about elements
- Stu's bonus round
DCU Games Soc Forums » Dragon Age 2 Demo
Tuesday, 22 February 2011 23:00
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/UhKQ2TQ0Xvk/index.php
Forums at irishgaming.com » Midway: Re: Midway Motivational Posters
Tuesday, 22 February 2011 22:40
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/Po3BHIk1Mf4/viewtopic.php
DCU Games Soc Forums » Re: 40k Campaign **Watch this space(marine)**
Tuesday, 22 February 2011 22:22
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/f6DUoanB2Xk/index.php
DCU Games Soc Forums » Re: dragon age
Tuesday, 22 February 2011 21:07

If I'm able to play on the day, I don't mind being given a character to play, though I've a preference to pl...
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/bkdfc8N_OzM/index.php
Forums at irishgaming.com » Midway: Midway Motivational Posters
Tuesday, 22 February 2011 20:24
- motiv1.jpg (115.95 KiB) Viewed 141 times
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/p9r_pvw_ekE/viewtopic.php
Forums at irishgaming.com » Midway: Re: locking doors i.c.
Tuesday, 22 February 2011 19:59
skarnir wrote:so iv a combination lock on a cupboard in the bar now what?
i use it for o.c reasons but whats to stop me using it i.c.?
A basic level of respect for other players and the GMs?
skarnir wrote:for those of you who think this is cheating i beg to differ.
You're right; it's not cheating as locks aren't covered by the rules at all. It is utter bullshit though.
skarnir wrote:My intention was to force a ruling on the matter, something that will have to happen between now and the next game.
It's already been stated that there'll be a ruling by the next game. Why would you want to "force a ruling" anyway? Why would you act so antagonistically towards the people who provide this game for you?
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/ywt5vvzlJbU/viewtopic.php
UCC WARPS - Forum » Subject: Itzacon 2011 – by: Stephen Quinn
Tuesday, 22 February 2011 18:57
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/NYSYwVzeSh4/index.php
Forums at irishgaming.com » Midway: Re: Do you need an airsoft device for the game?
Wednesday, 16 February 2011 07:25
I've been meaning to go buy a few shotguns at some point. Who else would be interested?
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/vp0YI9ttfMA/viewtopic.php
Forums at irishgaming.com » Midway: Re: Random Rumors
Wednesday, 16 February 2011 06:05
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/nww0Jwv8h38/viewtopic.php
Cobweb Games » Tweets this week
Wednesday, 16 February 2011 06:00
- Writing a manifesto for Way of the Agent. #
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/DqexJZb5OjE/
Exp, Feburary 2011: Battles of Westeros
Wednesday, 16 February 2011 00:00
Exp: George R. R. Martin might not be getting Song of Ice & Fire stuff out as quickly as Liam might like, but somebody else is, so Shane, humbug, Cillian, Stu and Liam sit down to have a chat about the BattleLore spin-off set in the world of that interminable Game of Thrones series, Battles of Westeros. Features:
- Battles of Westeros
- Grammar
- Dungeons & Dragons
- BattleLore
- Memoir '44
- Dice mechanics
- Who you are and what you do
- Problems with plastic
- Within the woods
- How to win
- Captured or killed?
- Differences and similarities
- Warhammer
- A Game of Thrones: The Boardgame
- Amusing outtake
BroCon 2011 » BIG NEWS! BroCon 2011 – (July 15th – 17th)
Tuesday, 15 February 2011 15:24
Hi all,
Just a quick note to announce that BroCon 2011 is a go and we’re currently beavering away on plans.
The date will be Friday July 15th – Sunday July 17th 2011 in the University of Limerick Main Hall (EGO10) and environs.
Register for the forum or pop us an email at This e-mail address is being protected from spambots. You need JavaScript enabled to view it if you’ve any queries. We’ll update the news here as soon as we’ve any more info.
BroCon 2011 Committee
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/yLruOLew1MA/
BroCon 2011 » BIG NEWS! BroCon 2011 – (July 15th – 17th)
Tuesday, 15 February 2011 15:24
Hi all,
Just a quick note to announce that BroCon 2011 is a go and we’re currently beavering away on plans.
The date will be Friday July 15th – Sunday July 17th 2011 in the University of Limerick Main Hall (EGO10) and environs.
Register for the forum or pop us an email at This e-mail address is being protected from spambots. You need JavaScript enabled to view it if you’ve any queries. We’ll update the news here as soon as we’ve any more info.
BroCon 2011 Committee
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/yLruOLew1MA/
DCU Games Soc Forums » Re: DOOM Movie Night!
Tuesday, 15 February 2011 13:43
[url=http://www.google.ie/url?sa=t&source=news&cd=1&ved=0CCgQqQIwAA&url=http%3A%2F%2Fvoices.washingtonpost.com%2Fcelebritology%2F2011%2F02%2Fdwayne_the_rock_johnson_return.h...
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/W64WpPW8dp4/index.php
DCU Games Soc Forums » Re: DOOM Movie Night!
Tuesday, 15 February 2011 13:43
[url=http://www.google.ie/url?sa=t&source=news&cd=1&ved=0CCgQqQIwAA&url=http%3A%2F%2Fvoices.washingtonpost.com%2Fcelebritology%2F2011%2F02%2Fdwayne_the_rock_johnson_return.h...
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/W64WpPW8dp4/index.php
DCU Games Soc Forums » DOOM Movie Night!
Tuesday, 15 February 2011 11:50

Your eyes aren't deceiving you, tonight we're showing Dwayne "The Rock" Johnson's epic masterpiece. Also features the music of Clint Mansell, the man s...
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/SI5IW7HHCrs/index.php
DCU Games Soc Forums » DOOM Movie Night!
Tuesday, 15 February 2011 11:50

Your eyes aren't deceiving you, tonight we're showing Dwayne "The Rock" Johnson's epic masterpiece. Also features the music of Clint Mansell, the man s...
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/SI5IW7HHCrs/index.php
UCC WARPS - Forum » Subject: Drama, RP, and Moral Ambiguity – by: Morgan Allen
Tuesday, 15 February 2011 09:05
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/hykexZNivDM/index.php
Update!
Tuesday, 15 February 2011 06:27
When is it not a bad thing that Nick has been lax and not updating the site religiously every Friday?...
Read more: http://www.irishgaming.com/index.php?option=com_content&task=view&id=147&Itemid=1
Update: Cogs & Dogs and Midway
Tuesday, 15 February 2011 06:27
Hello there, Irish Gamers! It has been awhile since the last update, mainly because Gaelcon and Midway and other things have...
Read more: http://www.irishgaming.com/index.php?option=com_content&task=view&id=143&Itemid=1
Forums at irishgaming.com » Midway: Re: Dude, where’s my Charter?
Tuesday, 15 February 2011 04:50
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/VnMYy53uTc0/viewtopic.php
Forums at irishgaming.com » Midway: Re: Physical Resources
Monday, 14 February 2011 23:33
I'll also be at HRTA during the day on Friday.
Most of this time will be spent dragging materials around for the pallisade/gate but if people want me to do any specific stuff speak now.
Read more: http://feedproxy.google.com/~r/PlanetIrishGaming/~3/xaLPpMohhEo/viewtopic.php
Forums at irishgaming.com » The Adventuring Party: Re: Con, February 2011: Warpcon report
Monday, 14 February 2011 21:36
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Forums at irishgaming.com » Midway: Dude, where’s my Charter?
Monday, 14 February 2011 17:06
In discussion with El Gogz we got to thinking about the game, and the system, and specifically Literacy. Having Literacy as a skill that isn't a default in the game provides us with a lot of fun role-playing, and we feel that putting an IC document on what is primarily an OOC forum runs contrary to allowing that whole opportunity for role-play. Instead, we'll be letting the Charter exist as an IC document, and be seen/read/burned/whatever as an IC document.
Sorry for the confusion.
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Forums at irishgaming.com » Midway: Re: Break down of reloads
Monday, 14 February 2011 05:40
Bazleebub wrote:Nothing is mentioned about pistols or assault rifles so you're out of luck Ronan!
...DAMN YOU, PREACHER REACHER!
Bazleebub wrote:It seems to me that the intent is for each rank of firearm you get a reload and that the firearm skill without the phys rep would still get you the reloads.
That's my assumption, too. We'll have to see how it pans out.
Bazleebub wrote:If you can see a way it could work or a suggestion that could help go for it.
One possible idea is that it could be tied to the physrep of the magazine. Practically speaking, a reload lammy isn't going to be any use unless you have a spare magazine/clip/bullet-holding-device-of-choice, and most people with multiple reloads are going to have a spare, loaded, magazine with them for the extra reload.
So, you could just say "you must have a magazine/clip of the appropriate type in order to use a reload lammy", and then you're good to go. If we just take that a step further, we can say that the magazine is separate from the reload lammy, and once it's empty, you need to get the bullets to reload it somehow, either by attaching a full reload lammy of the correct type, or trading in the correct number of bullet/other reload-type lammies with GOD.
This would justify having bullet lammies, and gives a reason why reloads, in general, would be worth trading around - if I have an empty AR magazine and a couple of Shotgun reloads, it's suddenly worth my time to go trading for the extra bullets to load up my mag.
I'm making the assumption that a bullet will work in any gun type, regardless of the original source, by the way. I'm not going to get into the debate concerning the compatibility of different calibre ammunition - future-tech handwavium did it, that's how.
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Recent Changes at irishgamingwiki.com » 15 minnutes can save you 15 or more on car insurance 56691
Monday, 14 February 2011 05:15
Created page with 'Image:Auto_Insurance_1209.jpg Washington express only requires drivers to maintain liability insurance. Washington express has any mandatory car insurance policy reg…'
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Washington express only requires drivers to maintain liability insurance.
Washington express has any mandatory car insurance policy regulation that requires residents to purchase particular types of coverage along with a stated minimum amount of coverage. This law does not apply to all automobiles , nevertheless. In Washington, you make not want insurance with motorbikes, mopeds, antique vehicles also collector's vehicles over 30 long time aged. The Washington Division of Licensing oversees insurance law also any one in questions can contact this office or the Washington State Office about the Insurance Commissioner.
Required Coverage
Washington state only requires drivers to maintain liability insurance policy to fork out out in the event they lead to bodily injury, death or property harm. A policy must provide at least $25,000 to cover injury or demise of only individual, $50,000 to pair or extra folks also $10,000 to property damage.
Personal Injury Protection
You execute never require to hold personal injury protection or PIP insurance, except insurers will add it to your premium unless you specifically reject coverage in writing. Regardless of fault, PIP will include medical expenses, reduction regarding salary and additional types about compensation to the policyholder and other parties , like whereas kids, up to any certain amount. If you want additional coverage besides the minimum, you need to request it.
Penalties
If you get stuck driving without insurance, you will face a fine about at lowest $450. You might go through additional penalties as well, such as a suspended license or registration. [http://www.automobile-insurance.com/ Auto Insurance].
Cancellation plus Nonrenewal
Once your scheme has been in impact, Washington law only permits cancellation if you fail to pay your premium or you get your license suspended or revoked. Carriers get much further room in deciding not to renew a policy, nonetheless, and can do so with many purposes, including traffic violations, accidents and driving-associated criminal convictions like as a DUI. In all instance, they must notify you 20 days in advance of the pending cancellation or non-renewal, though non-payment only requires 10 days notice. The detect must specify the reason.
Credit History
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Recent Changes at irishgamingwiki.com » User:NorrisFitch1
Monday, 14 February 2011 05:15
New user account
New page
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Recent Changes at irishgamingwiki.com » Have u gt insurance for it 17484
Monday, 14 February 2011 03:14
Created page with 'Image:Auto_Insurance_4081.jpg Error: no text to spin could be obtained away from http://www.ehow.com/how_5310422_buy-insurance policy-after-dui-california.html (Keywo…'
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Error: no text to spin could be obtained away from http://www.ehow.com/how_5310422_buy-insurance policy-after-dui-california.html (Keywords: "[http://www.automobile-insurance.com/ Auto Insurance]")
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Recent Changes at irishgamingwiki.com » User:TheodotButts8
Monday, 14 February 2011 03:14
New user account
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Forums at irishgaming.com » JumpTech: Re: Ships
Monday, 14 February 2011 02:29
Bouncy-R-Fun wrote:Well, obvously the Cabal one is dark and evil and bristling with weapons.
Yes. Yes, it is. How kind of you to notice. I polish them with my tongue, you know.
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Recent Changes at irishgamingwiki.com » He didn t buy insurance for the phone 59459
Monday, 14 February 2011 00:58
Created page with 'Image:Auto_Insurance_3662.jpg You love talking to folks also marketing things plus insurance is some commodity that’s frequently going to be in need. You can market…'
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You love talking to folks also marketing things plus insurance is some commodity that’s frequently going to be in need. You can market it to generate some comfy living, also even start any insurance agency, with a few easy suggestions.
The Importance of Insurance
Insurance policy is important to protect you, your loved 1s and additionals. It may be expensive and…
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How to Become a Licensed Insurance Factor
Regardless of the state of the economy, people but must insure their cars, houses, boats also…
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You love chatting to people plus selling things and insurance policy is some commodity that’s always…
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Trouble: Tolerably Challenging
Directions
Insurance policy license(s)
1 Figure outside what type about insurance you want to specialize in. It can variety from lifetime and strength to auto plus home. [http://www.automobile-insurance.com/ Auto insurance] policy is probably the most with desire but it doesn’t need the greatest compensation. Life insurance, specifically if you secure clients who need some $1 million scheme, will give you great compensation. People are not required to purchase life insurance as they are car insurance.
2 Get licensed in your home state for that type regarding insurance. This means passing a written exam for each type regarding license. Speak to your state’s Department of Insurance policy to find out exam schedules also obtain the materials you’ll want to examine. Your license will have to be renewed, normally every two years, to make assured you keep abreast about existing laws .
3 Start selling insurance policy to build up clientele. This can be done through word of mouth, advertising and cold calling. You’ll be surprised at how far term can travel by way of friends also kin that is you are now selling insurance. You can in addition mention your new vocation in social settings without as obnoxious as lengthy as you don’t corner persons plus try out to sell it insurance on the area.
5 Locate other insurance agents to function with you. If you keep hearing about any agent who yous excelling, by all means make contact with her to perceive if she’s interested in joining a new agency. You can as well network with new agents before and following the insurance exams. You can expand your selling power by choosing factors who have different specializations, hence no one person has to maintain all licenses.
Tips & Warnings
Be honest. Insurance agents have a bad enough status in general, make folks realize that popularity is incorrect.
If it’s easier for starters, you can join one agency until your business starts to take away, subsequently branch out out of the agency to build your own.
Keep your customers happy and make sure their policies are continuing to fill their wants by contacting it by least once any year to a evaluate.
Only partner with other trustworthy and upfront agents. Check everyone’s licenses to make indeed they are legitimate.
Do not attempt to sell insurance policy without having some correct license.
Achieve not blatantly steal clients from other agents. Your tactics will catch up with you. The last thing you need is a dishonest reputation as an insurance factor.
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Recent Changes at irishgamingwiki.com » User:AugustCassidy
Monday, 14 February 2011 00:57
New user account
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Con, February 2011: Warpcon report
Wednesday, 09 February 2011 00:00
Con: Recorded a few short days after returning from the depths of the countryside, apparently that wasn't long enough to entirely recover from the revelry that is Warpcon. Shane, humbug, Liam and Stu reminisce about their triumphs and gloss over their failures at University College Cork's alcohol-fuelled convention madness. Features:
- Warpcon
- 3:16 Carnage Amongst the Stars
- Deadlands Reloaded
- Evil Mexican maze dragons psionic thoughts in bio-fluid
- Dragon Age RPG
- Anti-paladins
- Call of Cthulhu: Evil Under the Sun
- The desired outcome
- How to win a table quiz
- Hail VIP
- Dungeons & Dragons: Gatecrashers
- Lightning bolt! Lightning bolt!
- Shane pees in a bin
- World of Darkness LARP
- Make-a your peace-a!
- Hellboy RPG
- Now I'm thinking Hyperboria is Ancient Grecian for Scandanavia or something
- A Storytelling of Ravens LARP
- Whedder it was murther, begorragh
- Rakehell: The Chimneys of Whiteham
- How to get a copy of Rakehell
- Mass Effect
- JumpTech: Schism
- Mutiny for the bounty?
- Call of Cthulhu: Ye Sons of New England, Ye Daughters of Providence
- Defining the present day
- Charity auction
- Belief in the beer fairy
- Grand Canyon burgers
- The song about the mickeys
- World of Darkness: White Russian
- Ars Magica
- Wasting time for the fae
- Deathwatch
- Werewolf: The Forsaken
- The greatest guesser in the history of the world
- Arkham Gaming Centre
- Sergeant playing a sergeant executes private playing a private in 3:16
- Another interesting link about 3:16
- Another interesting link about 3:16!
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/vccZDuKMn54/con-february-2011-warpcon-report
Portable Warfare- The Sergeant
Saturday, 05 February 2011 12:25
I’ve always had to opinion that to do a proper review you need to spend some time using the item.
So when I got this case I figured I should load it up with an army and travel to a con. Not just a put it in the car for the local con level of travel. Nope I was going to go international on this case. Ireland to Australia with a transfer in Heathrow and a refuelling stop in Hong Kong and it wasn’t getting the nice treatment accorded to hand luggage. NOPE this poor sucker was going to have to survive the hold and the dreaded baggage handlers. The only “cheat” was that I packed it in the box that it was shipped in.
I know that a bunch of you are now thinking, he’s gonna bring a “disposable” army of badly painted black Reach orks. Nope, there’s a forgeworld warboss on a bike in the bag along with trukks, boys and even a metal big mek. In the end the bag fit the following models
35 plastic boys
1 Forgeworld warboss
6 bikers, grot orderly
Big mek with KFF
Deffcopter
3 trukks
Perdidta, Seamus and Lady Justice Malifaux crews
As well as an army book, small rulebook, hipflask, tape measure, dice and other miscellaneous wargamer requirements fit easily into the pockets on the bag.
Nice touches – The extra pockets on the bag were very handy for water bottles and snacks and the big pocket at the front made getting the army book out very easy
So for storage- thumbs up
For transport in big flying things – thumbs up, I had 2 minor repairs to do that owed more to my poor foam plucking than the case.
So It was time to take it to an event.
Arcanacon was the weapon of choice a 2 day , 6 game con to give it a bit of a workout. Getting there from the hotel required me to cover some ground with the bag over my shoulder and use some public transport
So for comfort – Thumbs up.
The adjustable shoulder strap put the bag at a very comfortable height for walking and getting on and off trams.
Minor gripe. I would have loved to have a handle on the top of the bag on occasion
So how did it do at the event ?
Getting to dice and tape measures and all the misc stuff was very easy and the zip arrangement made getting the foam in and out a doddle.
With the back of the bag opened all the way it was easy to make 2 stacks of the foam . This made it easy to keep the foam layers with the boys at the top for easy access when they disembarked from the trukks and needed to hit the tables. It was occasionally annoying if I forgot to take stuff out of the back pocket before stacking foamtrays on it.
It was still easy to move the foam or lift the bag to get access.
I still haven’t figured out a use for the small pocket under the top flap and to be fair it bugs me that someone put thought into putting it there and I can’t figure out why.
So how did the army survive being transported around the convnetion? Excellent.
With games and the army display I packed and unpacked the army 7 times and the only damage was when I grabbed a trukk too fast and snapped a wheel. Army damage incurred outside of drunk idiot owner error – Zero.
And how was the Foam quality ?
THe Sergeant comes with a load of Blü foam that is the same dimensions as the foam from my Sabol Army transport.
Comparing the foams is easy just look at the 2 pictures below. The Blü foam has the Blue base and the noticeable lack of Foam droop
A small gripe is the edge of the tray does have a bit of glue that overlaps the first row of the pluck foam. A bit of powder will take the Tack off it so it’s not a problem
For anyone wondering about how they would transport a larger army – well have a look at the pictures the bag is designed to clip another bag underneath it. So you could easily clip 2 Sergeants together and carry them over your shoulder.
So to sum up the sergeant served me well for travelling and for the tournament I went to. I managed to take an army plus all the various sundry bits that go with playing a wargame neatly.
The build quality makes me believe I’ll be using this bag happily for years to come.
I would have no problem recommending it
EDIT– The URL to go find out more info and order the bag
http://www.portablewarfare.com
Read more: http://w-ired.org/blog/2011/02/05/775/
A word from the War on Terror guys
Saturday, 05 February 2011 01:25
With the usual intention of actually doing a little promotion of the podcast, I emailed TerrorBull Games and Gaming Paper to let them know about our reviews (because they're the little guys - haven't bothered with Hasbro or Lego yet but humbug insists there might be one guy at Lego headquarters who's constantly trying to push ahead the board game idea who'd be delighted to hear from us), which so far we've only done with the dude who wrote Duty & Honour (he said he appreciated our honesty because it was the only negative review it'd ever had. WHY?). Both companies wrote back! Gaming Paper said humbug's Army of Darkness bit was very funny and I don't believe them, and Andrew from TerrorBull Games had loads of excellent stuff to say about War on Terror, which he gave us permission to reproduce here:
Hi Shane,
Thanks for letting us know - and for taking the time to review the game. It's most appreciated.
So, a tough audience ... but I get where you're coming from. The criticisms that Liam (?) raised have certainly been mentioned before - the game can be pretty chaotic and unfair if the chaos lands disproportionately with you. Yeh, that kinda sucks if your shiny new empire gets bombed back to the stone age in one turn, but not only is that intentional, but we made it pretty easy to recover should that happen. Yes, you can nuke someone, play the "look through the deck" card and nuke them again and yes, that hurts, but it's damn funny for everyone else.
Some people say we're sacrificing gameplay for theme and that may well be the case, but I prefer to see it as not looking for something in War on Terror that isn't there. It's not Diplomacy or Chess. Pure strategies don't exist - nor will they probably be rewarded. It's a very human game and full of human error. China's a weakspot to build your empire? No kidding - don't build there in great concentration unless you have a nuclear bunker handy (and a nuke for deterrence, why not?).
Anyway, sorry, I don't mean to sound defensive - it was an honest review and I can't (and don't want to) control how you approach the game. However, I did actually want to write with some advice. Some people find that they're not being aggressive enough and they focus only on empire building. Suddenly someone builds 3 cities and they've won. The solution here is to look ahead and keep people who are within 3 or 4 points of winning well in check. Other people have the opposite problem and are too aggressive and initiate a damaging and money-sapping tit-for-tat battle where you basically take it in turns to demolish each others' empire. These games can be particularly chaotic and "tippy". The solution here is to be creatively aggressive. Pay someone else to do your fighting for you - or better still, play two Empires off against each other.
I just wanted to offer that to those of you who are interested in playing the game again. It can be tamed and it can be very rewarding - you can almost go as deep with the game as the group wants to go. I know I've left some particularly intense games psychologically and emotionally drained.
Anyway, thanks once again. I like your show - very listenable.
Cheers,
Andrew
Good stuff! He also said it's spurred him to make a video on how to play the game to get the most out of it, which I haven't been able to find yet but will post here if I do so basically this useless sentence serves no purpose but as a placeholder.
Shane
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/4qh1znay9og/a-word-from-the-war-on-terror-guys
Upcoming Gorkamorka campaign
Wednesday, 02 February 2011 10:15
On the barren world of Angelis…
Gaver round yu durty yoofs!
Da great Gork (f’ da Morkers), needs more gubbins!! I, Boss Mosher, ‘av been chosen by Da Great Gork (f’ da Morkers) himself to get it!”
Ive got lot o’teef and im willin to spend em on yu lot! but only da best of yas will get it!
We is gonna head out inta da waste an do a bit o diggin for loot! We might bump into dem f’n Morkers, or stuip diggers but we can bash em good’n nik der loot!!
If any of yu boys see any of dem rebel grots, make sure to capture’em and we can give’m a good hidin’. Watch out for dem orrible muties, bunch of freaks!
watch out for da pyramids..der be wierd things out dem directions!
Thats right folks, the Gorkamorka Campaign is starting soon.
Start Date: 7th March for 5 weeks
Starting teef – 100
Factions – Gorker, Morkers, Digga’s, Rebel Grots, Muties
Rules available here:
http://www.games-workshop.com/gws/conte … Id=5300012
Rules for Digga’s, Rebel Grots, and Muties are in the Digganob expansion (which is available on the net if you look in the right places)
The main rule of this campaign is WYSIWYG, everything your model has has to be represented on the model, eg if your nob roles and gets monowheels, he has to be modelled with them.
Full details on the forum: http://w-ired.org/forum/viewtopic.php?f=5&t=1180
Read more: http://w-ired.org/blog/2011/02/02/upcoming-gorkamorka-campaign/
GP, February 2011: 2nd anniversary pub quiz
Wednesday, 02 February 2011 00:00
GP: Another year of regular blather in the bag, it's time to celebrate the only way we know how (apparently): with a pub quiz, ritual beloved of gamers everywhere (except possibly abroad)! This innovation, in combination with cheap cans, lets you take the pub quiz with you, for the busy gamer on the go. Stuck in traffic? Bored in a meeting? Significant other telling you about something important? Pop in your earphones, crack open a cold one and get scribbling down answers to our 50 exciting questions. There's a prize in it for you if you win, which frankly you're quite likely to do.
Download this and become the obnoxiously-celebrating victor! Closing date is the 16th of February, with ties broken by earliness. Except Stu's bonus round.
Discuss this episode on IrishGaming.Com!
Warhammer Forge
Friday, 28 January 2011 10:01
After many months of rumours and speculation, Forgeworld have finally opened their Warhammer store – Warhammer Forge. First up from the masters of resin are some Nurgle-themed beasties: Nurgle Plague Toads, Nurgle Bile Trolls and Nurgle Plague Ogres. Rules have been published for the first two of these and all are available to order from the end of January.
Prices are a little high, but not outrageous, while the pictures on the website look really good quality. Rumours have suggested for some time that this was the start of a range of models to tie in with new books with further campaign rules – the first being a Nurgle assault on the Empire from the east (through Cathay, the Mountains of Mourne and so on) which explains the Ogre/Troll element. We’ll wait to see how this pans out, but Warhammer fans have been hoping for Forgeworld to come to Fantasy for quite some time – and the start gives us every reason to be optimistic for the future.
Warhammer Forge link – http://www.forgeworld.co.uk/Warhammer

Read more: http://w-ired.org/blog/2011/01/28/warhammer-forge/
Grab da Looot lads
Thursday, 27 January 2011 00:57
Arc day 2
EDIT – Missions are available in PDF
Day two started with more cursing than day one. On my part at least. I woke up with a case of gamer knee swollen glands and an ear ache. Not to be deterred I grabbed my army and hobbled for the tram.
Game 4 was on a cityfight table against another 27 army. John-Paul’s “codex of convenience” space wolves. I’d been chatting with JP and Harley the night before so the banter kicked off as soon as the names were on the wall.
The mission is “ENTER SANDMAN” and it’s Annihilation, with Spearhead deployment
The twist is that it could be a Night Fight from Turn 2 on 4+. So with the power chords vibrating in our ears it was time to join battle.
The Game kicked off with JP hiding bravely in the back of his corner or on the top levels of the buildings. Turn one was orks zooming forward and JP trying to blow up his own guy’s with misfiring plasma cannons. The traffic patrol drednaught attempted to ticket the fast moving ork trukkboys. It didn’t end well for the boyz.
Turn 2 came around night fell, whoot but my orks were now so close it wasn’t really gonna make a difference. Most of my orks poured into the centre building. The boss took out the razorback, the boyz charged up to the Rune priest and the tac squad and the boys on the road decided to “dispute” the severity of the speeding ticket . When the smoke cleared there were less wolves and less orks on the table. JP hunkered down and shot. Running total 1 Razorback, 1 Rune priest versus 1 trukk and a Trukkboy mob.
Turn 3 and the game continued with me pushing further into JP’s quarter. The Warboss snagged a predator and got slagged by 2 squads of hunters in return, the poor old deffcopter got jumped by grey hunters and went down swinging. The dread disappeared under the weight of nob bikers and a mek on a boarding plank. The grey hunters in the tower fought clear of the trukkboys. KP running at 4-5 against me
Turn 4 rolled around with everything to play for. The bikers rolled into the fray totalling 2 grey hunters and the mek wagon managed to rip up a razorback. The hummer orks lost their ride along the way. The game ended out of time.
KP- 7-6 to me if I remember it correctly. When we totalled it up I snagged a 20 – 6 win.
Game 5 and it’s time to face an ork army that turned out to be very close to a mirror of my own, except more converted :0
The mission was “HOLIDAY IN CADIA” Capture and Control, with Pitched Battle deployment. Two Gates are on the table; units can embark and disembark through them. Which actually played no part in our game.
The game kicked off with Hairsquig guy seizing the initiative and sending in his copters. I retaliated and cleared out the copters. The game was going pretty badly for me the indicator being the sheer number of “Filibusters” coming from my side of the table. That was right up to the point where my Nobs and warboss got rolling. In two turns they made most of his army die or run away. The dread pirate warsquig and nobs bounced off my biker nobs and ran. Then 30 odd boyz charged the Nobs looking for revenge. The trukkboys bounced and the big mob was wiped out over 2 rounds of HtH. The last trukkboys charged into the back of my nob mob in an effort to drag them away from the fleeing Nobs and trukkboys. The consolidate move meant I was able to keep up with his fleeing units and the deffcopter got a good shot off at the battlewagon wrecking it as t tried to contest my objective. Leaving me with a suprising 20-5 win.
Game 6 —ACE OF SPADES—-MOSHHHHHHHHHHH!!!!!!
Seize Objectives, with Dawn of War deployment and Arcanacon Strategy Cards.
The strat cards made my head hurt and facing a razorspam BA army made me nervous. Cracking that many hulls is always a tough job for orks.
So the cunning plan for Game 6 was to get the red gits out of the red boxes. I ended up with a set of big charges on turn 2-3 that failed miserably.
Shane had planned well and he flamered and charged the snot out of all 3 of my trukkboys mobs while the rest of his army focused on tearing up the Nob bikers. The bikers dished out a fair amount of damage before going down but it wasn’t enough. My Defcopter turned up on cue and charged into the back of the predator only to fall short of blowing it up and to die ?.
This was the game where my dice went cold and the orky tactic of charging failed. Still I snagged 10 points for it getting me 108 out of 120 possible points
A few moments that stand out during the day
The “OH God” moment of realising that end of game 5 isn’t the end and that my knees had to hold up for one more game
The roof ninja’s, of course
The speed and organization of the clean up and put away
Sitting in the courtyard with a burger and a much needed 5 seeds cider.
Being co-opted into the Ringwood club
The word FILIBUSTER
The 2nd hand tables. If I had ANY weight allowance left I’d have been grabbing some of the older game boxes that were on the table.
Realising I’d snagged 108 out of 120 possible points for kicking ass and being very pleased with myself for not sucking all weekend
Before the prize giving I was very curious how comp was going to affect my final standing having managed high scores in painting and Generalship I’d be pretty sure of a high position in any Irish event but if I got hit for being a poor sport with an unbalanced list this was going to SUCK
The prize giving was a bit of an epic event that has stuck with me in flashes of awesome
- Having the audience chanting the position number for Mark to call out the person and the GOLD shout for every 10th player.
- Realising that the Main Mad filibuster was going to call out all 140 player’s names
- The myriad of prizes and certs for just about everything and anything
- The great fez giveaway
- The 5 and 10 year vet certificates
- The effort put in to show to his mum that Mark McLaughlin is remembered with respect by his peers. I have a daughter with a severe heart condition and the standing ovation brought a tear to my eye
- The cake
- Being called a noob
- Realising that I snagged 2nd place.
The full listing of who got what is over here –News
I’m looking forward to collecting an Australia flag on my RHQ profile and I will be mightily amused at having more RHQ points in Australia than in Ireland.
In the days since ARC the gamer knee has returned to normal and I’ve had a few shouts for rematches and I’m enjoying the fact that I now know a bunch of OZ gamers that I can arrange a few games with and know that the games will be friendly and tough.
I finished this report after returning from watching the Australia Day fireworks in Fed square and I can’t stop thinking that what a soundtrack it would be for a 40K game
Read more: http://w-ired.org/blog/2011/01/27/grab-da-looot-lads/
Downtime, January 2011: Fate points
Wednesday, 26 January 2011 00:00
Downtime: Having satisfied themselves that they've produced enough actually decent content for a while, Shane, Liam, humbug, Cillian and Stu get to needlessly discussing the topic of fate points, under whatever name and mechanic they may lurk, in role-playing games. Features:
- Shadowrun
- Heavy Gear
- Warhammer Fantasy Role-Play
- Twilight: 2013
- Vampire: The Requiem
- Eberron
- Dungeons & Dragons
- Deadlands
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/NXmDhi3UBqQ/downtime-january-2011-fate-points
Sneak peek
Tuesday, 25 January 2011 12:33
The post man delivered an interesting little sample
I’m looking forward to the chance to put some paint on these and posting more pictures
The Adventuring Party on Twitter
Monday, 24 January 2011 01:00
We don't do much promotion because it's nowhere near as much fun as playing games and waffling about it, but we just set up a Twitter account. It's non-invasive!
http://twitter.com/#!/adventuringpty
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/3dW5nBdFS2Y/the-adventuring-party-on-twitter
We came for the waggh down unda
Saturday, 22 January 2011 11:50
So you come to Australia with work. What do you do?
You drag an army along and find a 40K tournament to play in.
I found Arcanacon in Melbourne, signed up paid my 60 bucks and prepared for a weekend of guilt free brownie point nutral gaming.

The day kicked off with heavy metal and the “don’t give a feck, have fun” tone was very well set. The yearly trophy being a full size skull to be added to the rack of 14 from previous years is a nice touch.
Each game has the rule book mission with a slight twist
First game was against a beautiful space Marine army based on the sons of the snake by Dan Abnett on a pretty build up city ruins table.
Half way in we got painting judged and I swung the full 27 points for painting and conversioning ![]()
I played 2 of my 3 games against 27 pts armies as well, Ugo would love the painting level on a lot of the armies down here.
The mission is Killpoints and the twist is that for one unit in one turn you can reroll hits and wounds in shooting and HTH if you shout a race appropriate warcry when you need to do it.
I got ahead on kill points with a copter kill on the razorback and trukkboy ninja kill of an attackbike. I even managed to take out the TH/SS LC terminator squad without gutting my Nobs. I think my opponent was unnerved by the orks speed and lack of give a damn about casualties. His dice sucked as well
I laughed at the brave captain lysander hiding on from my nobs on the 1st floor of a building
Won with an 18 to 5
Missed the point for the commander and the point for reducing them to 25% of Kill points. Fun game against a pretty relaxed opponent
The Parade of armies was fantastic. I could have picked 10 top tier armies for theme conversion and painting. Can’t wait to find out what gets players choice. Watch this space for pictures coming soon
The Lunch BBQ was hosted by the scouts and they were selling bottles of beer and cider in the courtyard with high 20′s heat and the sun shining. Fantastic.
Game 2 was against a really nicely painted and converted Nurgle deamon army on an ork themed board. that has a forgeworld megadread as part of the terrain as well as a wrecked stompa, very, very pretty. My first game against Nurgle deamons I wasn’t sure exactly to do so I knocked back a shot of Glayva from the hip flask and did what orks do best. Charged everything
Mission was the good old capture and control with Dawn of war.
Special rule – Vortex template sized singularity in the centre of the board. It moves randomly d6 each game turn. If it hits you you roll on the deepstrike mishap table. If you are put in reserve you walk on when you return from reserve.
I got turn one so I deployed my 3 trukks outflanked the copta and reserved the boss and bikes.
My turn one my trukks went and sat on his objective ![]()
He turned up and I picked him apart.
On the left flank I charged 3 squads of orks into a deamon prince and a soulgrinder and walked away with the squads over 50% even after the grinder exploded with a 5″ boom. Thank Gork for KFF’s
He had 2 plague bearer squads try and drop on my deceptively empty objective. The nobs arrived from reserve on cue and ate both squads without slowing down.
They then killed the named GUO in HtH thanks to him being softened up with shooting. Yea orks shooting weird I know.
2 of the trukkboys mobs from the left flank hacked their way through nurglings and screamers to meet the nobs on his objective and team up against a squad of plague bearers and the palanquin of nurgle while the last trukkboy mob went and sat on my objective.
I came away from the game with a 20 – 5 victory
Being the only international visitor to an event that likes to rip the piss has some minor drawbacks.
The main one being having to go up on the stage to receive my award for funkiest accent. Lots of people in Melbourne now know what pog mo Thon means and I discovered that the rule book is wrong it should be ” in the grim dark future there is only bloody war, Mate”
3rd game was on another ork themed table against Chaos.
Quarters deployment but the special rule is to roll a scatter dice and that line gets 5 objectives. 1 centre 2 at 12″ and 2 at 24″ from the centre. You had to pick the quarters without objectives. He had prince with warptime wings and stuff. defiler with +2 HtH weapons 1 oblit, Serkers in a rhino, Nurgles in a rhino and slanesshi marines on foot.
Another slug from the hip flask and a quick alcoholic top up of my can of coke and it was time to come up with a cunning plan.
The bikers zoomed up the middle of the table aimed straight at his Zerker rhino and the trukks flanked on my right to start working through his units.
The nobs survived being charged by the deamon prince and the Zerkers to win the combat and kill the prince with fearless saves.
The boys ripped the legs of the big chaos spider
The deffcopter snuck up on an oblit who was hiding in the watch tower but flubbed the HtH.
Then it was a case of rolling down the line and cleaning out his units. Ork shooting ninja pinged the lone gunner oblit and the bikers chased down the last squad. Played to the end to give him a chance to try and bag some points for killing my warboss
20 – 6
Round out the evening with more BBQ, Glayva laced coke and cold cider to the background of flagrant nerdatry and the gentle pitter patter of dice on the table.
In case it’s not obvious I had a blast and met a bunch of really “good blokes” and even a gamer Shiela or 2
I’m looking forward to day 2 and seeing how I did on sportsmanship and army balance
Read more: http://w-ired.org/blog/2011/01/22/we-came-for-the-waggh-down-unda/
International travel tip
Friday, 21 January 2011 04:35
Just a quick post to give people a little travel tip for travelling with their armies.
If you get a soft case for your army keep the cardboard box it came in.
Why?
Well I got a new case for my orks before Christmas.
A Sergeant Carrying Case from Portable Warfare, if anyone is wondering.
As luck would have it the box it came in was put aside for “storing stuff”.
So when I needed to take an army to Australia I packed the army in the case. Stuck the case in the cardboard box it had been shipped in for extra protection. The Box fitted into my luggage and was further protected by unimportant stuff like clothes for hand over to the tender mercies of the dreaded “ground staff”.
End result is the army travelled from Cork, through Heathrow and Hong Kong to Melbourne and suffered not an iota of damage.
Read more: http://w-ired.org/blog/2011/01/21/international-travel-tip/
Exp, January 2010: War on Terror, Cranium: Wow You're Good, Gaming Paper, Lego board games
Wednesday, 19 January 2011 00:00
Exp: With an embarrassing amount of pre-holiday waffle recorded and released, a sheepish Shane, humbug, Cillian and Liam knuckle down to produce some actual useful content, by reviewing some interesting games and gaming products they've been putting to use in recent times. Photographs are sideways because humbug's camera is stupid! Features:
- Spot the mistake!
- War on Terror
- How to end a game of War on Terror while drunk
- Cranium: Wow You're Good
- Cillian doesn't even explain how to spell 'aardvark' forwards
- Manipulating people into performing unsavoury household chores
- Gaming Paper
- Scrolling dungeon
- The price of brain-time
- Battletech
- Lego board games
- Ramses' Pyramid
- Err, ludography, of course, not ludology
- GameScience
- Atlantis Treasure
- Shave a Sheep
- Torpedo a sheep
- Pass the Pigs
- Yahtzee
- Spanners
- The Lego board game RPG trilogy
Discuss this episode on IrishGaming.Com!
Int, January 2011: Warpcon
Wednesday, 12 January 2011 00:00
Int: Time for a convention! The madcap insanity that is Warpcon hoves into view over the new year's horizon, luring gamers from across the land to Cork town, home of the unintelligible, the gaming intervarsity cup, the Grand Canyon burger. Get your drinking trousers on and follow us to Warpcon! Features:
- Warpcon
- Probably not coinciding with exams!
- Vampire: The Requiem
- Crucible: Dark Age of Imeria
- BESM
- Dragon Age RPG
- Call of Cthulhu
- Exalted
- Mass Effect
- Spoilers for Mass Effect
- Rakehell
- FATE
- Hellboy RPG
- Call of Cthulhu again
- Hoary graveyards
- Cemetery Polka
- Mouse Guard RPG
- Mouse Guard again
- Burning Wheel
- Deadlands
- World of Darkness
- Dark Heresy
- GURPS Discworld
- Discworld MUD
- GURPS Warpcon
- GURPS
- Dungeons & Dragons
- Pathfinder
- Neverwhere RPG
- A Storytelling of Ravens LARP
- JumpTech LARP
- JumpTech discussion forum on IrishGaming.Com
- Ars Magica LARP
- Werewolf: The Forsaken
- Warhammer Fantasy Battle
- Warhammer 40,000
- DBMM
- Cork Gaming
- Board games
- Collectible card games
- Magic: The Gathering
- Charity auction
- Club Warpcon
- Burger obsession
- Bootyliciousity
- Intervarsity Cup
- The Adventuring Party Institute for Advanced Gaming
- Sci-Fi Screenings
- Fundubbing
- Special Guests and associated conjecture
- Our Secret Thing
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/IFGOc9UDCL0/int-january-2011-warpcon
Exp, January 2011: Twilight Imperium and Space Crusade
Wednesday, 05 January 2011 00:00
Exp: Some nice reviews, tied haphazardly together by both being board games set in space (remember when we did Escape From Colditz and that Call of Cthulhu LARP and pretended it was a World War II themed episode?). Liam unpacks his large copy of fighting-and-trading-and-diplomaticising monstrosity Twilight Imperium and its expansion, and humbug teleports back to his misguided youth to take the Space Marines to some blips. Features:
- Twilight Imperium
- Trade your way to a happy furry
- humbug can't pronounce the name of the space-turtles
- Puerto Rico
- Reroll your missus
- Twilight Imperium RPG
- Space Crusade on BoardGameGeek
- Non-musical interlude
- Warhammer 40,000
- Pre-Necrons
- Warhammer Quest on BoardGameGeek
- Space Hulk
- HeroQuest on BoardGameGeek
- Advanced HeroQuest on BoardGameGeek
- Advanced Space Crusade on BoardGameGeek
- Ireland's claim to fame
- Space Marines Versus the Dreadnought: The Board Game
- The Space Marine voice
Discuss this episode on IrishGaming.Com!
+3 Downtime, December 2010: Accents
Wednesday, 29 December 2010 00:00
+3 Downtime: It's episode 100! We've put out an episode a week, every week, 100 times, and that's something. In lieu of something elaborate and special, we thought this would be the ideal opportunity to let our hair down and do the mildly silly episode we'd been wanting to do for a while. So sit back, relax, pick up your stress balls and grind your teeth as Shane, Cillian, Stu, Liam and humbug ponder accents in role-playing games.
Editing for this episode was delayed by holiday travel and gaming, and further gaming is preventing the writing of full show notes. We don't mention anything we haven't linked to repeatedly in the past, anyway, and gaming always trumps podcasting, and anyway it's episode 100 so cut me some slack.
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/fz-3Oe_G8gM/-3-downtime-december-2010-accents
Blogs I like
Saturday, 25 December 2010 18:33
There are quite a few blogs on Warhammer finally beginning to pop up. I thought I would provide you with some of the links so that you can enjoy them yourself!
Hobby Horse This is a great blog for inspiration. The guy who runs it is called Old Fogey and you should be familiar with his work from the Glass Cabinet on the Warhammer forum. I usually just go here to see what he has done recently and to copy his techniques. He really does come up with some nicely painted miniatures with some wonderful time saving techniques. You can generally pester him a little to reveal his secrets. Sadly he doesn’t update very regularly!
Geek Tactica I just found this blog recently and wow it is great! This guy updates really often and while it is rarely about Warhammer he does play some really interesting games. Currently his group seems to be playing Chaos in Carpathia and he has created some really fantastic terrain for it.
Rolls Dice This site mainly deals with 40k. I am still awaiting this guy finishing his wonderful 40k city… however he seems to get easily distracted! However he updates pretty often with some really nice stuff. He seems to paint like a machine despite complaing that he has no time at all!
Massive Voodoo This site is generally pretty weird but the guy is one of the best painters I have seen. He has a great number of articles and guides. It really is a great place to research something new. The recent tutorial on how to make lenses is great.
From the Warp This is a pretty popular site for 40k. The best thing about the site is the links they provide to others. I regularly find a lot of different places via this sites blog roll. The posts are generally interesting but 40k just isn’t my thing at the moment.
Anyway I hope you enjoy the sites and get some good hobby inspiration from them!
Character Creation, December 2010: Santa Claus
Wednesday, 22 December 2010 00:00
Character Creation: Putting festivity ahead of common sense, an even more informal than usual seasonal episode sees Shane, humbug, Liam and Stu putting stats on one jolly old elf in a number of different role-playing game systems, to no appreciable end. Thanks for listening, happy holidays and we'll be back in the new year! Or the end of this year if there's another Wednesday yet to come.
Apologies for the lack of the actual character sheets for your perusal, we might have them some time if fingers are gotten out ever.
Features:
Discuss this episode on IrishGaming.Com!
+2 Downtime, December 2010: High-level play
Wednesday, 15 December 2010 00:00
+2 Downtime: Whether it be epic-level spells or delta-grade cyberware, and climbing the experience point ladder or starting characters with ridiculous creation points, most role-playing game systems have something that can class as high-level play. Shane, humbug, Liam and Stu consider the various aspects of all this, with a little thought also given to low-level play, and reach very few useful conclusions. Features:
- Dungeons & Dragons
- Warhammer Fantasy Roleplay
- Shadowrun
- Save or suck
- Enemy power increase
- Pathfinder
- Writing for high-level
- The most irritating part of gaming
- Exalted
- Boring gaming story
- Games designed to be high-level
- Deadlands
- Heavy Gear
- Plot as the measure of high-level play
- Eberron
- Debating about debating
- Twilight: 2013
- Adapting the world to high-level
- Trail of Cthulhu
- Burning Empires
- Traveller
- Lifepath-based character creation systems
- Prison Planet
- The same adventure at different levels
- Ars Magica
- Class disparity
- Dark Heresy
- Rogue Trader
- Vampire
- Powerful characters doing small stuff
- One of several differences between Stu and Superman
+1 Downtime, December 2010: Power creep
Wednesday, 08 December 2010 00:00
+1 Downtime: Maybe it's the only way to sell game expansions, because there sure seems to be a lot of it around - prestige classes in RPGs, army lists in wargames, cards in collectible card games. Shane, humbug, Liam, Dizzy and Stu get on the mics to discuss what power creep is, where it is, why it is, and whether we like it or not. Features:
- No jackassery... oh wait
- Narrowing the field
- Warhammer 40,000
- Item One
- Rogue Trader
- Cyberpunk 2020
- Shadowrun
- Dizzy tries to ruin role-playing games
- Twilight: 2013
- Cold Warriors, the battle rifles book
- Deadlands
- Dungeons & Dragons
- Pathfinder
- Advanced Player's Guide
- Power through versatility
- Ars Magica
- Fascist thought-policing GMing
- Heavy Gear
- Power Creep: The Gathering
- Pirates of the Spanish Main at BoardGameGeek
- Yugioh
- Doomtown
- Stu's heartwarming story
- Dominion
- Dominion: Prosperity
- Getting specific
- World of Warhammercraft
- Alienating listeners
- Alienating Liam
- Outtake
Discuss this episode on IrishGaming.Com!
Warhammer… what has happened?
Friday, 03 December 2010 22:16
Its been a good few months now since eighth has been released and well whats been happening with Warhammer? Seemingly nothing much! No new books have been released at which I am suprised, especially considering that there has been a huge amount of High Elves models relased. It would have in my opinion been a perfect time to release a High Elf book. I was quite suprised not to see it. With an expected release of Skaven models in January there won’t be a book to accompany them. GW’s laissez-faire attitude is strange as after the release of the new edition you would have thought the euphoria of the changes would have made for a buying frenzy. If this is a deliberate scheme it could be a good thing. For one GW may have let the initial changes sink in and then looked at the feedback. Having done this is should be easier to create army books that the players actually want. This would involve a rather large overhaul of the current books with a lot of options being adjusted. It would also allow for a faster release schedule in 2011 maybe with four books being released rather than just two. In essence the rules would be in an open beta now if this was the case and in my opinion its good. While the core rules won’t change the application of them easily could with points being adjusted heavily against magic armies. For instance adding fifty points to a level three wizard and having the fourth level cost another fifty would soon make magic heavy armies harder to field. The same could be true of warmachines with the more effect template weapons getting a higher cost. A few small adjustments like these over the next few army books would quickly balance out a lot of the complaints that have been levelled at the game.
Orcs and Goblins are rumoured to be next book released as are the Tomb Kings. The Tomb Kings really do need to get an update as they are almost imcompatible with the current edition though if you continue along this line of thinking Wood Elves, Brettonians and Ogres would be due for an update soon. The Orcs while not a powerhouse have benefitted immensly from the new rule changes. The other armies mentioned really need radical changes to compete. The problem being that the more powerful armies currently are the ones that need changing the most. Taking the current Orcs and Goblins as a bench mark it would be nice if all armies were levelled out at their power level. I can’t ever see this happening but I would like it to. The most likely course of action is continuing as before with a slow power creep in the army books. At the beginning this wouldn’t be such a problem in general as this would bring the armies being released on a par with the current powerhouses of Lizards, Deamons and Undead. However as before another book would quickly be released that unbalances all that came before.
Read more: http://w-ired.org/blog/2010/12/03/warhammer-what-has-happened/
Downtime, December 2010: Printed modules
Wednesday, 01 December 2010 05:00
Downtime: A topic that we've been considering for some time (although you might not realise it to listen to the uninformed half-assery), Shane, humbug, Liam, Dizzy and Stu talk about official adventure modules they've known and loved and hated and just been downright confused by, from Swiss Army knife espionage to D&D's smuttiest. Apologies for the late release of this episode, the editing process was delayed by playing Ambush Alley and creating a sweet snowman. Features:
- Unprofessional introduction
- Reasons to buy a module
- Burning Empires
- Dungeons & Dragons
- World of Darkness
- Ars Magica
- The Fallen Angel
- Cynical conspiracy theory
- Twilight: 2013
- Everytown
- Self-spoilering
- Cyberpunk 2020
- Northwest Passage
- Avionics, Polar Bear Wrestling and Petroleum Chemist
- Night Below
- Deadlands
- Perdition's Daughter
- Star Wars
- Twilight: 2000
- Rappan Athuk Reloaded
- Dark Sun
- Prison Planet
- Incorporating plot hooks
- Grenade launchering for everyone
- Messing up the plot
- Heavy Gear
- The Paxton Gambit
- The New Breed: Battle Before the Storm
- The Far Orbit is not the thing Dizzy's talking about
- Back-of-the-book modules
- Eberron
- Living Greyhawk
- Dark Heresy
- Rogue Trader
- Box text
- Let's rock!
- Palace of the Silver Princess
- Deadlands Dime Novels
- Mutant City Blues
- Greenwar
- Eurotour
- Red Hand of Doom
- Time pressure
- Shadowrun
- The Free City of Krakow
- Call of Cthulhu
- Goatswood
- The shared experience
- Too much character, not enough modules
Discuss this episode on IrishGaming.Com!
Celtic Championship 2011
Thursday, 25 November 2010 22:29
Updates:
25 Nov 2010 Initial details confirmed. Accommodation/Flights/Maps information published.
Date: 21st-22nd May 2011. Player Registration on 21st May begins at 10.30am.
Location: The Boat Club,Belfast Boat Club, Lockview Rd, Stranmillis Rd., Belfast, Northern Ireland (map link here: http://www.multimap.com/map/browse.cgi?lat=54.5725&lon=-5.9289&scale=100...)
Contact: David Houston (D.Houston at qub.ac.uk)
Read more: http://www.iworg.com/celtic2011
Exp, November 2010: Pathfinder
Wednesday, 24 November 2010 05:00
Exp: A dream team of experienced Pathfinder veterans sits down at the microphones, and so does Shane. They tell you everything you ever wanted to know about Pathfinder, and about an hour's more. If you like Pathfinder, your opinions will be slightly different and you'll be enraged! If you don't like Pathfinder, you'll be bored and borderline suicidal! Everyone's a winner. Features:
- A brief moment of laughter before the tedium
- Pathfinder
- Fighting a dragon in half a ballgown
- Eberron
- Big fat swords style of artwork
- The Index
- Beefed-up base classes
- Example of play
- The black-and-white side of the screen
- Fun with feats
- Online resources
- Horse-eating so-and-sos
- Well-prepared idiocy
- The ol' scry-buff-teleport
- Fate chips!
- World's best GM screen
- Pervious
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/d3d6mfBVys0/exp-november-2010-pathfinder
RINIWA League Finals/RINIWA Challenge
Monday, 22 November 2010 20:59
400AP, 2-round invitational Finals for the RINIWA DBMM League.
In parallel there will be a new 2-round event called the RINWA Challenge that is open to all.
6 Nov Update - the venue has changed to the Teachers Club
List checker: Mike Whelan (mykill0007 at gmail.com)
Lists due by: 25th November 2010 (NB late lists are not eligible for the door prize of a painted allied command)
Location: The Teachers Club, 36 Parnell Square, Dublin 1 (see map below)
Read more: http://www.iworg.com/node/197
+1 Con, November 2010: Dominicon report
Wednesday, 17 November 2010 05:00
+1 Con: Rushing straight from the halls of Maynooth college to The Adventuring Party's headquarters, a snuffly group of Shane, Liam, humbug, Cillian and Dizzy recap a multitude of events from Dominicon 2010, ranging from Liam's poor spelling to Shane's brief emergence from the closet. Features:
- Dominicon
- Blood Bowl
- Crucible: Dark Age of Imeria
- Khan-like venom
- GURPS Space
- Warhammer Fantasy Battle
- Warhammer Ancient Battles
- THE MISTS OF RAVENLOFT
- RPG Atmosphere
- Dark Heresy
- Dominion
- Trans Europa
- Mutants & Masterminds
- Pub quiz
- humbug's GAA club story
- Magic: The Gathering
- Pathfinder Society
- Placenta armour
- Battle of Westeros
- Strange Cases LARP
- Street Countdown
- Shopping
- Ablaze!
- Apples to Apples
- Sanity-retention
- Amusing out-takes
Discuss this episode on IrishGaming.Com!
The Road Continues
Wednesday, 10 November 2010 20:25
So after an unexpected result at NWGI am heading at light speed towards my next tournament, but this will be the first tournament to use the draft ETC rules, the restrictions or lack thereof will mean a different choice of list, or should I say a leaning towards a different style. Perhaps it’s my 40k background but I am finding myself more and more comfortable around a shooty force, yet at the same time I want the large, nay massive blocks of ratmen. I will stop here as I feel I will be divulging to much information about my force prior to the tournament. However after not finishing last at NWG and with more of an idea no how to use my Skaven I have high (well not too high) hopes for the Northernwasters tournament.
So here’s to Victory and May I die on my feet than live on my knees
Read more: http://w-ired.org/blog/2010/11/10/the-road-continues/
Int, November 2010: Dominicon
Wednesday, 10 November 2010 05:00
Int: Without a break from the madness of Gaelcon, Shane, Stu, humbug, Cillian and Liam get stuck into a preview of the myriad goodies on offer in Maynooth at Dominicon this very weekend! Features:
- Dominicon
- Casual racism
- Where's the john? (Hume building)
- Chronology
- GURPS Space
- Hunter: The Vigil
- humbug and Wesley up a tree
- Warhammer Fantasy Roleplay
- Pathfinder
- Crucible: Dark Age of Imeria
- Sink the airship!
- Eden Studios
- Ravenloft
- How to get to Ravenloft
- Dark Heresy
- Amusing gun-related puns
- Darwin Detectives
- Cortex System
- World of Darkness
- Serenity RPG
- Pathfinder Society
- Deathwatch
- Mutants & Masterminds
- Strange Cases
- CCGs
- Magic: The Gathering
- Yugioh
- Computer games
- Grifball
- Wargames
- Warhammer 40,000
- Warhammer Fantasy Battle
- Warmachine\Hordes
- Arcane Legions
- Infinity
- Battletech
- Board Games
- Jenga
- Ca$h & Gun$ at BoardGameGeek
- Munchkin
- Special Events
- Table quiz!
- Charity auction!
- Quizzy fun!
- Street Countdown
- Demeaning sexism
- Accommodation
- More racism against culchies
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/IutXlXdSTSw/int-november-2010-dominicon
Northern Wasters Fantasy Tournament – November 21st
Tuesday, 09 November 2010 18:51
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The Northern Wasters are holding a one day Warhammer tournament on November 21st in Ballymena. Points are set at 2400 with additional restrictions. Further details on this ranking event may be found here: link
Read more: http://w-ired.org/blog/2010/11/09/northern-wasters-fantasy-tournament-november-21st/
Assault on Arkham – a 40k Tournament
Tuesday, 09 November 2010 18:45
Tickets, priced £15 each, are on sale at http://assaultonarkham.eventbrite.com
You can also buy your ticket in person at Arkham, and Dominiom Day.
There will be a limit of 20 players.
Prizes
Winner: £75 voucher & etched glass ‘Assault on Arkham 2010 Winner’ trophy
Runner-up: £40 voucher & certificate
Third place: £20 voucher & certificate
Best painted army: £10 voucher & certificate
Best sportsman: £10 voucher & certificate.
Note the rulespack has no mention of BPA or Most Sporting but the gaming centre has donated the prizes, details will be pretty much standard and formalised on the day.
For those who are yet to be made aware of Arkham Gaming Centre you can find out more here.
Read more: http://w-ired.org/blog/2010/11/09/assault-on-arkham-a-40k-tournament/
Know Your Lores – Lore of Fire
Friday, 05 November 2010 09:03
Let’s be honest. There’s a little bit of a pyromaniac in all of us and we’ve all, at some point, dreamed of sending magical fireballs at our foes. Or, maybe that’s just me. In either case, the Lore of Fire is probably the most famous Lore of them all and the easiest to master. Without further ado, I’ll run through the new spells in the book.
The Lore of Fire
Lore Attribute
Firstly, it’s important to note that the Lore of Fire has the Kindelflame Attribute. This means that it becomes easier to cast direct damage or magic missiles at a unit that has already been hit by one. Clearly, there’s an opportunity here to stack attacks onto a unit with wizards using the damaging Fire spells to attempt multiple castings against a single target. Each further attempt gains +d3 to the casting roll – which isn’t a huge boost, but may be enough to get one over the line. Finally, all spells from this Lore are Flaming Attacks – handy against buildings, flammable creatures and those regenerating nasties.
Signature Spell – Fireball (5+; magic missile)
It had to be, didn’t it! What could be more fun than zapping that nasty unit with D6 S4 attacks from 24″ away? Well why not go all out with the general’s edition (that would be 2D6 S4 and 36″) or the deluxe collectors editon (a stonking 3d6 S4 from 48″). Ok, you have to increase the casting from 5+ to 10+ and 18+ respectively, but this flexibility is welcome. I’m sure we’ll see a lot of wizards going with the Fire signature spell as a result.
Cascading Fire Cloak (5+; remains in play; augment)
With a very short range – the caster and his unit – this spell hits every enemy in base contact with 2d6 S4 hits. Very handy if your wizard bunker gets into combat and will force the opponent to use dispel dice. One thing – this hits at the end of every magic phase…that’s yours and your opponent’s. As I said – this is a “must dispel” spell or the casualties will soon mount up.
Flaming Sword of Rhuin (8+; augment)
Pick a unit within 24″ and they get +1 to wound and magical flaming attacks (or within 48″ on 11+). Don’t underestimate this spell – +1 to wound is a lot better than +1 strength. Combined with the new “To Wound” chart and any troop type will be wounding on 5+ at worst. Dragons, Hydras and so on will definitely fear Spear troops with this spell in effect. With the extended range, it could really cause surprising problems.
The Burning Head (10+; direct damage)
This is one spell that appears a little overcosted at present. Draw an 18″ line (or 36″ on 13+) and everything under takes a S4 hit. Any unit wounded takes a panic check. At the start of the game, it may not be so effective, given the boost that BSBs now confer, but it may be very handy against light flanking units or in the late game. Overcosted in comparison to other spells in the Lore though.
Piercing Bolts of Burning (10+; magic missile)
Faced with a nasty horde? Then this is the spell for you. At 24″ (or 48″ on 13+) you inflict D3 S4 hits per rank in the target unit. So, against a five rank unit, you could happily expect to cause 10 S4 hits with a minimum of 5 guaranteed. Essentially, this is a better value and more reliable version of the top Fireball spell (18+) against large units. Depending on what you face, this spell could be a “must take”.
Fulminating Flame Cage (11+; hex)
Pick a unit within 24″ (or 48″ on 14+) and they take D6 S4 hits. If they move for any reason up to the start of the caster’s next magic phase, each model in the unit takes a S4 hit. Nasty. Especially if the inital damage forces a panic check on things like Shades, Shadow Warriors or Gutter Runners. Possibly the best use here is preventing the opponent from moving for fear of the damage it may take. Bear in mind that this is not a remains in play spell either.
Flame Storm (13+; direct damage)
Pick a spot within 30″ and scatter the small template d6″. Everything touched takes a S4 hit. Or go wild on a 16+ and use the big template (scattering 2d6). This is really going to hurt large units – and it doesn’t require line of sight. And it’s only cast on 13+ (a level four wizard could chuck three dice at it quite happily). Not bad, eh?
Tactics & Strategy
If you decide to bring a Bright Wizard to the table, you’re going to have a pretty offensive magic phase. This Lore is all about creating damage and hurting the opponent – ideal if you basically want a ranged attack wizard. It seems to have a strong focus at dealing with larger units – particularly those who are lightly armoured. It still has enough power to damage monsters and tough nasties, but that’s not where this Lore’s strength is.
It’s worth considering the Fulminating Flame Cage. While it’s not going to kill many troops, it will certainly discourage large units from moving for a turn – which could just be enough to get that crucial round of shooting in.
Overall, the spells have a relatively low casting value with lots of options to upgrade when required. There are no game-changing spells here, but when used in conjunction with a good shooting phase the casualties can certainly mount up. I’d suggest that this Lore is perfect for armies with a strong shooting phase who expect to face horde-style armies, using the wizard as a boost to missile damage.
Next up – Lore of Beasts…
If you’ve any thoughts or comments on this article, feel free to post them in the forum!
Nigel is a High Elf player who occasionally goes to the dark side and is really liking what he’s read so far of eighth edition. He’s a social gamer with the North Wexford Gamers but often finds time for more competitive events.
Read more: http://w-ired.org/blog/2010/11/05/know-your-lores-lore-of-fire/
Con, November 2010: Gaelcon report, part 2
Wednesday, 03 November 2010 04:00
+1 Con: Forced by common sense to split one long enthusiastic chronological ramble about Gaelcon in twain, Shane, humbug and Liam pick up where they left off almost as if they'd never been away, to talk about what they got up to on Sunday and Monday at Ireland's national gaming convention. Features:
- No welcomes to this party
- No extra hour in bed either
- Dublin Area Rapid Transit says no to humbug
- The Usual Suspects
- The butler didn't it!
- GURPS Old West
- Good old trustworthy Colonel Van Cleef
- Whittenham Forum
- Good old trustworthy William the Negotiator
- Chips
- Escape From Colditz during the Charity Auction
- Yugioh
- Sean Alpha's Geek Media Centre
- Show me the way to go home
- Deadlands
- Gitcher accent goin'
- Wonders From the Occident
- Iron Kingdoms
- How to lose a LARP
- Not playing Rakehell
- Requiem for Rome
- Spoken like an expert
- More train trouble
- Wayne O'Connor
- GMs say no to idiocy
Discuss this episode on IrishGaming.Com!
Con, October 2010: Gaelcon report, part 1
Wednesday, 27 October 2010 16:19
Con: Fresh (ish) from the constant barrage of madness that is Gaelcon, Shane, humbug and Liam manage to drum up enough residual excitement from their withered husks to report at what turns out to be great length on their antics at Ireland's national gaming convention. After recording it turned out to be really quite long indeed so it's being inelegantly broken into two parts. Check back next week for the second half! Features:
- Gaelcon
- Monster board games table
- Patented chronological approach
- Ticket to Ride: DART edition
- Live-action Space Hulk
- LET'S ROCK!!
- Faw the Empewoh
- Trail of Cthulhu
- On-the-spot prizegiving
- Axis & Allies
- Cyberpunk 2020
- Vampire: The Masquerade
- Hell for Leather
- Ambush Alley
- Yet more reasons not to close-assault British troops
- JumpTech
- Big ultimatum!
- Battletech
- Monty Python Fluxx
- Cthulhu Dice
- The Avowal Falls
- The Pub Quiz
- Smallworld
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/uYILtivrkAQ/con-october-2010-gaelcon-report
Dominion Day III: Rulespack (Nov 7th, Ballymena)
Wednesday, 27 October 2010 07:47
Full details on the forum – http://w-ired.org/forum/viewtopic.php?f=5&t=846![]()
1.Tournament outline:
7th November, 2010
1750 pts Armies, Standard Force Organization Chart.
Armies should be fully painted and be WYSIWYG.
Players will be matched by swiss system (first round is random).
Battles have max 2,5h and take place on 72″x 48″ tables
Location of the venue is Michelin Athletic Club, 30 Woodside Road, Ballymena, County Antrim BT42 4HX
2.General Rules:
We play with the 5th edition of the Warhammer 40000 rules without any add-on. Imperial Armour, Forgeworld or Apocalypse rules are not allowed.
English version of army books and rulebook takes priority over other versions.
Each player must have all codices and rules they’re using, army roster, dices, measure tape and templates.
All official FAQ and Euro Rules Clarifications are in use. The Rules clarifications can be found here: http://warhammer.org.uk/phpBB/viewtopic … 19&t=73405
3. Army lists limitations:
All special and named characters are banned.
Allies are not allowed, unless you are playing a Daemonhunters or Witch Hunters army in which case you may use the allies rules as described in your codex.
The following codices may be used:
- Codex: Chaos Space Marines
- Codex: Daemonhunters
- Codex: Dark Eldar (the old book, not the one due out in Nov 2010)
- DE: Wych Cult
- Codex: Eldar
- Codex: Imperial Guard
- Codex: Necrons
- Codex: Orks
- Codex: Space Marines
- Codex: Blood Angels
- Codex: Dark Angels
- Codex: Black Templars
- Codex: Space Wolves
- Codex: Tau Empire
- Codex: Tyranids
- Codex: Witch Hunters
- Codex Daemons
4. Tournament points:
Each player will receive a score from 0 – 100 Tournament Points as follows:
Gaming: 0 – 60 TPs
Painting: 0 or 30 TPs
List: 0 or 10 TPs
4.1 Gaming:
There will be 3 rounds of gaming. In the first round players will be randomly paired (though we will try to avoid pairing players from the same club where possible), while in the subsequent rounds the Swiss Chess System will be used. Each game will be played using the rulebook missions and deployments. Each type of mission and deployment will be used once, and will be randomly determined for each round (we’ll get someone to roll a big dice before each round and everyone will play that one).
Gaming points
First step – decide who is the winner based on rulebook rules. The result is always 15 (winner) : 5 (loser). If it’s tied on the objectives both players recieve 10.
Second step
Compute Victory Points (VP) difference. The player having the VP difference in his favour gets a bonus, the other one gets a malus.
Difference in vps / game points bonus / malus
1450-1750 / +5 / -5
1150-1449 / +4 / -4
850-1149 / +3 / -3
550-849 / +2 / -2
250-549 / +1 / -1
0-249 / no bonus & malus for vps
To sum up, the result consists of points awarded for objectives (win = 15, tie = 10, loss = 5, see step 1), plus or minus a bonus or malus due to Victory Points (see step 2).
4.2 Painting:
If EVERY MODEL in your army is painted, based and WYSIWYG then you will receive 30 points, otherwise you will receive 0 points. Each model should be painted in at least 3 colours (properly painted not just randomly splashed with 3 different colours).
Each model should have a textured and painted base of the correct size.
All models must be WYSIWYG. Non-GW, heavily converted and scratch built models are welcome, but they should be easily identifiable. Forgeworld and special character models can be used to represent other models.
4.3 List:
If you submit your Army list by 31st October, 2010, you will receive 10 points.
Please email your list to
This e-mail address is being protected from spambots. You need JavaScript enabled to view it
in the following format:
PLAYER: Jonny Fisher
ARMY: Chaos Space Marines
CLUB: Northern Wasters
HQ1 : 1 Daemon Prince (110) wings (20) Mark of Slaanesh (5) Lash of Submission (20) – [155 pts]
HQ2 : 1 Daemon Prince (110) wings (20) Mark of Slaanesh (5) Lash of Submission (20) – [155 pts]
Elite1 : 3 Chaos Terminators (3*30) 3 Combi-meltas (3*5) – [105 pts]
Elite2 : 3 Chaos Terminators (3*30) 3 Combi-meltas (3*5) – [105 pts]
Troop 1 : 5 Plague Marines (5*23) Icon (5) 2 meltaguns (2*10) – [140 pts] in Transport 1
Troop 2 : 5 Plague Marines (5*23) Icon (5) 2 meltaguns (2*10) – [140 pts] in Transport 2
Troop 3 : 5 Plague Marines (5*23) Icon (5) 2 meltaguns (2*10) – [140 pts] in Transport 3
HS1: 3 Obliterators (3*75) [225 pts]
HS2: 3 Obliterators (3*75) [225 pts]
HS3: 3 Obliterators (3*75) [225 pts]
Transport1 : rhino (35) combi-melta (10) Carries Troop 1 – [45 pts]
Transport2 : rhino (35) combi-melta (10) Carries Troop 2 – [45 pts]
Transport3 : rhino (35) combi-melta (10) Carries Troop 3 – [45 pts]
TOTAL [1750 pts]
5. Prizes:
There will be trophies for the following:
1st – The player with the most TPs
2nd – The player with the 2nd highest TP total
3rd – The player with the 3rd highest TP total
Best Army – As voted by the players
Best Battlefield – As voted by the players
There will also be a variety of other spot prizes etc.
6. Best Battlefield:
Best Battlefield is a new award, which a player/club/team can choose to enter. Entrants will supply and place the scenery on one of the tables. The prize will be equivalent to the Best Army prize and players will vote in the same way, choosing their favourite battlefield based on how well it looks, and how much fun it would be to play on it. The award is intended to give the scenery makers a chance to show off their skills and also to make things a bit easier for the organisers.
The referee will check each board to make sure that it is playable. Any that aren’t will be adjusted by the player or ref. As a rough guide, terrain should cover around 25% of the board and about a third of it should block LoS.
7. Rankings:
DD3 will count towards the Irish Rankings, and TNI Rankings.
8. Tickets:
Tickets are £15 and are available in person from Jonny, Matt or Ivan (you can find us at the club, NWG tournament or Gaelcon), or by sending by Paypal to
This e-mail address is being protected from spambots. You need JavaScript enabled to view it
The ticket price includes entry to the event and tea, coffee and snacks all day.
9. Registration:
There are 24 places available. You can reserve a place by emailing
This e-mail address is being protected from spambots. You need JavaScript enabled to view it
, with the following information:
Name:
Army:
Club:
Mobile Number:
***Please let us know in the email if you will be entering the Best Battlefield competition and/or you’d like to be a player ref***
We may be able to increase the number of places if necessary, but that will depend upon getting enough players to enter the Best Battlefield competition.
10. Player Referees:
To give players more opportunities to qualify for the ETC team, NW/TNI 40K events will be organised by WFB players and vice-versa. To assist the organisers, we will require some experienced players to act as player-refs. We’d ideally like one or two from each club. The player-refs will not make rules calls in their own or their clubmates’ games.
11. Timetable (subject to change)
9am – Doors open (Best Battlefield entrants should set up their table)
9:30 to 10 Registration
10 to 12:30 – Game 1
12:30 to 1 – Break
1 to 3:30 – Game 2
3:30 to 4:30 – Break
4:30 to 7 – Game 3
7 to 7:30 – Counting up and Prizes
Read more: http://w-ired.org/blog/2010/10/27/dominion-day-iii-rulespack-nov-7th-ballymena/
Post-Gaelcon delay
Wednesday, 27 October 2010 02:41
This week's episode is going to be a little late, because I pretty much slept through Tuesday when I should have been editing as a result of Gaelcon (and I'd do it again). It'll be up as soon as I get it together.
Shane
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/JKSStrW48-Q/post-gaelcon-delay
To Cheese or not to Cheese?
Tuesday, 26 October 2010 18:56
With the madness of the ETC over for another year and 8th edition Warhammer just released, now seems to be a good time to review my gaming priorities. For one thing, I’m glad I’m finished with Dwarfs under 7th edition, I am absolutely sick of them, they had gotten very boring to play with. The new rules seem to hold some hope for them however, as you no longer need to be afraid to actually bring the fight to the enemy, rather than sitting tight and watching your flanks.
Now I have some choices to make. I’ve settled on High Elves for my new army which I will be assembling and painting alongside the Road to Glory tournaments (for further information on this try here : http://www.w-ired.org/forum/viewtopic.php?f=5&t=720). As the tournament organiser I won’t be playing competitively in the events but I’ll need an army on hand in case an uneven number of players show up, as well as being the sort of excuse I need to get a new army finished (every army I’ve ever finished has been to a tournament deadline). However, this leads me to the next question – To Cheese or not to Cheese?
Under sixth and seventh edition rules I’ve played in many tournaments, some with random armies and some with more especially tailored armies. I’ve never done badly no matter what I show up with but it’s only in recent times I’ve been anywhere close to winning and that has required more extreme and competitive army building. As such, my armies have had several units prepared and painted that have been abandoned as less than ideal choices, and plenty of things I’ve bought have gone unused for the same reason.
Looking through the figures I already have for the High Elves, there’s a large number of Silver Helms among them. Now, most people would ask why you would bother with Silver Helms, when you could just take the far superior Dragon Princes instead? Which is a fair point. There may be a niche for Silver Helms under 8th edition, only experience will tell if that’s true. Still, I might build and paint some anyhow, even if they don’t make it into competitive army lists for tournaments.
Therefore, I’ve decided that my goal for 8th edition is to find the middle ground with my armies. I’d like to have a hard enough army to be competitive at tournaments (without venturing into arsehole territory) while also having a wide variety of different units so that I can mix up army composition for friendly games and campaigns and use some of the lesser seen units. This may result in needing to build and paint armies of four to five thousand points overall. This will allow for enough variety to keep games interesting and will look fantastic when viewed en masse, even though at the rate I paint figures, won’t be ready for about six years or so.
Read more: http://w-ired.org/blog/2010/10/26/to-cheese-or-not-to-cheese/
DIY in-game tokens
Friday, 22 October 2010 10:03

At Brocon I noticed Mike Tangley using a pretty handy set of counters.
I asked him aboutt hem and found out the originator is ]-[arlequin from the Warheads.
I’ve posted them here with his permission because they’re pretty handy for tournaments.
counters V3
I don’t think I’d use these much in a single game, but at a tournament they’re a life saver. After 3 games it can be tough to remember your name let alone which one of the 13 dark eldar skimmers is immobilised and which is weapon destroyed etc.
Inspired by the counters for the ETC I did up a set of markers for explosions on my Ork vehicles. It was very handy to be able to put down somethign that can act as a crater after teh trukk blows up and kills everyone ![]()
Read more: http://w-ired.org/blog/2010/10/22/diy-in-game-tokens/
Exp, October 2010: Escape From Colditz and Demands of the Deep LARP
Wednesday, 20 October 2010 04:00
Exp: Adopting a coincidental World War II theme in recent activities, Shane, humbug, Cillian, Liam and Stu provide their thoughts and opinions on the decrepit prison-break board game Escape From Colditz, and live-action Lovecraftian horror in the wilds of Northern Ireland in the Demands of the Deep LARP event. Apologies for the sound quality resulting from a mistake in recording. Features:
- Gaelcon
- Escape From Colditz on BoardGameGeek
- These colours don't run
- Irish Red Cross
- A byword for ambiguity
- The land before hexes
- Tackling guards
- Appel!
- The other versions
- Rules abuse, or lack-of-rules abuse
- Crackdown
- The Colditz Story movie on IMDB
- Do or die!
- Shoot to kill!
- Bidding war
- Larp NI (turns out they do have a website)
- Arkham Gaming Centre
- The gravy train
- I forgot to mention the murder that started it all, of course
- Rolling Library Use
- Bank vault contrivance
- Misdirected paranoia
- Ritual requirements
- What happened the fishmen?
- Driving up North
Discuss this episode on IrishGaming.Com!
Fortitude and why we should use it!
Saturday, 16 October 2010 12:47
Speaking about composition and all such matter recently I have been thinking about ways of implementing a system of composition for tournament play simply dealing with the meta game. I really think that the Fortitude mechanism is quite an elegant fix as it combines a number of factors and gives a nice risk versus reward mechanism. Fortitude if I remember correctly is basically a score taken from the number of banners within your army. It is only used in one of the scenarios and I propose extending it to all tournament battles. I think this could be trialed by a few players even in just designing lists rather than having to fight actual battles. There will obviously be a few holes here and there but I don’t currently see any that are glaringly obvious.
Firstly there should be a basic Fortitude number each army should have, lets take seven as an example. An army therefore has to have seven banners within it to count as a tournament legal army. This causes a number of things to happen. Essentially characters, warmachines and monsters can’t contribute to this number. There are exceptions but at the moment this doesn’t pose a problem. So infantry and cavalry are the main contributors to this number therefore a certain section of the army has to be dedicated to fulfilling the requirement. This can come from any section and not just core so the restriction is not too severe. This will eat into the points available for the more exotic selections and characters, hopefully reducing the spend on magic and warmachines or at least forcing more of a choice between the two.
Secondly victory conditions should be set on reducing your opponents Fortitude number below a set level. Using seven as above the level should be four. Reducing the number below this first means your opponent loses. Reducing both below this in the same turn results in a draw. A margin of victory can be established by comparing what one player has left versus the losing player. These victory conditions can replace victory points and still provide as accurate a system.
The result of this could be good. It isn’t tested but it might be worth doing. The player takes a risk by not investing in more Fortitude. If they invest more heavily in Fortitude they are unable to invest in game breaking elements as easily. It is easier to win and lose by not investing in Fortitude is essence. The player needs to balance the risk versus the reward. It is also not as easy to score a massive margin of victory as the player doesn’t have enough Fortitude to create a big difference. Against this the player that invests in Fortitude has an easier time in holding their points and staying above the level needed for a loss. They also have a better chance of scoring a high margin of victory as they have more points and so can create a bigger margin.
This should balance across the armies easily. Expensive armies have regiments that are harder to defeat and hold their fortitude more easily. Cheap armies are the opposite and can more easily invest in Fortitude but would expect to lose it more quickly. If they invest in banners on poor units they are more quickly lost. On shooting regiments while effective are more likely to give up their banners and as such also present a risk in taking them in large numbers.
With this system gunlines should be reduced or at least if not reduced more easily defeated. The same goes for very magic heavy armies. The less spent on Fortitude the more likely you will lose. Also the gunlines won’t be able to score a big margin of victory as their Fortitude will have been too low to start! So any thoughts?
Read more: http://w-ired.org/blog/2010/10/16/fortitude-and-why-we-should-use-it/
The Road to Geneva part deux
Wednesday, 13 October 2010 19:45
So I went to the NWG tournament last weekend and officially kicked off my qualifying campaign with little success. Now don’t take that the wrong way, I was at a tournament for a system with only two previous games under my belt and no experience at all with the army I am playing with. Yet for some inexplicable reason and without taking the extra nine points I was offered (I was the only person to play the ‘Buy Ball’ all others were given an automatic 15-5 god I hate pride lol.) I didn’t come last, not far off right enough but not last. I won’t go into the full details of my games, mainly because after Saturday night the first three are a blur. However here goes,
First up was Dave Wade and his High Elves, a fellow Northernwaster so we had a friendly easy game to slip into the tournament unfortunately it resulted in a 20-0 win for Dave
Game Two was my ‘Buy ball’ against Nigel and his elves which resulted in another loss of 13-7 the most memorable moment being the final combat where his Dragon princes charged my bell and clanrat unit, who were unfortunately sitting at -1 strength and -1 toughness
Game Three was Sofian and his woodelves, who thanks to his deploying as far away as huamnly possible resulted in an 11-9 loss
Then came the drinking…………….?
With a surprisingly small hangover and the attention span of a Goldfish, I started the second day against Jason Finnegan and his Empire, the final result was 14-6 to him and I would like to apologize for such a crap game, let this be a lesson to you all about the horrors of the ‘Devils Buttermilk’ (Whoever can name the original speaker of that quote wins a prize, answers on a postcard please*)
My final game was against Mal’s VC unfortunately we only got to turn four, and after working out the possibilities of ensuing combats called it an amicable 10-10
So we are off and running and from here the only way is up. Apart from a small blip on the Sunday morning my scores got progressively better, so here’s to the future
While I am here I would like to thank Nigel for organising a great Tournament and I would also like to thank all the people I came into contact with for making an old school 40k player welcome.
*Please send all your answers to 0 Nowhere street, No-town Nowhere. The result will never be drawn
Read more: http://w-ired.org/blog/2010/10/13/the-road-to-geneva-part-deux/
+1 Int, October 2010: Gaelcon preview, part 2
Wednesday, 13 October 2010 04:00
+1 Int: Because Gaelcon's so big it took an entire episode just to talk about the RPGs, so this episode Shane, humbug, Liam and Stu squash in everything else that's going on - LARPs, wargames, card games, computer games, special events, and social (drinking) stuff! Getting very excited indeed. Features:
- Gaelcon
- Late-breaking Yugioh card game news
- Bad directions
- LARPs
- Rome Wasn't Built in a Night
- The Camarilla
- Wonders From the Occident
- Iron Kingdoms
- Whittenham Forum
- Jumptech: Doppleganger
- How to blow up a space station
- The Usual Suspects
- Murder mysteries
- Scintilla Concorde
- Dark Heresy
- NiteRider
- Licence to incessantly mouth loudly
- Consoles
- The "I've Never Played Before Honest" league
- Super Street Fighter IV
- Halo Reach
- Super Smash Bros Brawl
- Nice clean MUD
- Card games
- Legend of the 5 Rings
- Indie RPGs
- Hell for Leather
- Wargames
- Warhammer Fantasy Battle
- Battletech
- Memoir 44
- Warhammer 40,000
- En Avant! (free rules download)
- Ambush Alley
- The Taliban's kill limit
- Battle of Endor
- Special Events
- Gamer of Steel
- Live Action Space Hulk
- Warhammer Ancient Battles: Raid on Lindisfarne 793AD
- Ticket to Ride: Ireland Edition
- Social
- The Gaelcon Pub Quiz
- IGA Charity Auction
- Unfounded speculation
- Club Gaelcon
- Radio Gaelcon
- Board Games
- Trade
Discuss this episode on IrishGaming.Com!
Part 2 Round Based Man, Square Based World
Monday, 11 October 2010 11:24
So week 2 and another game played with my beloved Lizardmen, this time at 2,500 points which I’m reliably informed is widely championed as the new default tournament level. I played Gabhann and his Warriors of Chaos and being a 7th ed tournament veteran and all round good guy I expected a quality game. Once again a huge number of things learned…and shockingly a similarity discovered with 40k which is probably a good place to start.
People have started in Fantasy to construct what are described in 40k terms “deathstar units”. These deathstars are big units, often 50 or so strong and are designed to march up the field and act as something virtually unkillable to enemy units under regular circumstances (often deployed in horded units with spears for maximum kill potential) In my case its a unit of 50 sauras waddling up the field to beat the crap out anything they come near(which they did very well last night thank you very much) Another one I’ve heard of is the giant night goblin unit of 120 or so guys, or the big unit or lothern sea guard. That should be interesting and somewhat similar to the diversified nob squads of doom from 40k (At least in application if not composition)
Secondly shooting is all well and good, BUT (yes its a big but) its not the game winner that it tends to be in the 41st millennium. My current 2,500 list had 4 units of blowpipe toting skinks which I’ll not lie did not set the world alight with their performance. This view of course might have something to do with going up against an army of high toughness high armour save chaos warriors (not to mention the every annoying mark or nurgle) but I still think 2 units of 10 skinks with blowpipes might suit me better and allow for more bells and whistle on other units.
An exception to this thinking on shooting are my Salamanders who were an absolute revelation. I’ll be keeping my unit of 3 of them as they seem to work regardless of occasion
I might even consider a second unit of these incredibly useful beasts
Last but by no means least of this weeks lessons is that magic is not all about blowing the crap out of stuff. Game 1 saw me go all out with a super destructive Lore of Death toting Slann trying to zap units left and right with the already infamous “Purple Sun”. This week saw me going for a little more tree hugging hemp trouser wearing Slann using the Lore of Life. It too has its uber killy spell in the form of the excellent “Dwellers Below” (str test or die) but the buff, debuff and counter nature of the rest of the lore really appeals to me (of particular note being Thrown of Vines which lets you throw around the dice “goodoh” without any major worries miscasting while improving all the buff spells in the lore). In fact I didn’t once find occasion where I didn’t have at least 2 things I wanted to cast. I may try it in my game next week too, or have a crack at the lore of light. Who wouldn’t want an Int and WS 10 stegadon eh
Anyway guys comments would be most welcome as I’m pretty much flying blind here on the list building.
Until next week
Mandragoran
Read more: http://w-ired.org/blog/2010/10/11/part-2-round-based-man-square-based-world/
Dominion Day III: 40k Event on November 7th
Friday, 08 October 2010 15:46
The Northern Wasters in association with Team Northern Ireland will be running Dominion Day III, a one-day 40K tournament on November 7th in Ballymena. This is a ranking event with full details on the forum – http://w-ired.org/forum/viewtopic.php?f=5&t=846
Read more: http://w-ired.org/blog/2010/10/08/dominion-day-ii-40k-event-on-november-7th/
Warmachine/Hordes Tournament November 27th
Friday, 08 October 2010 09:30
There will be a Warmachine and Hordes tourney on the Saturday 27th of November in Gamers World. Entry into the tournament will be 10 Euro. The tournament is set at 35 points and will follow the Revised 2010 Steamroller format including Timed Turns, using the Base Colour Painting variant: Baseline Time Limit – Match Length – 80 Minutes, Turn Length – 10 minutes, Turn Extension – 5 minutes. Basic round times are increased by a 2d6-minute variable that is not revealed to players. During each game, one turn extension is allowed for each player. Dice down when round time is complete.
Basic Painting Required – All models must be painted using a minimum of three colors. Players should differentiate areas of the model to the best of their ability. Bases can be plain or finished. Hope to see you all there, and any questions give me a shout.
Ciaran
Revised 2010 Steamroller Link: Revised_SR2010 Rules Using the Base Colour Variant http://privateerpress.com/
Photos from the Last Event: http://www.facebook.com/profile.php?id=100001139769137&ref=ts
Read more: http://w-ired.org/blog/2010/10/08/warmachinehordes-tournament-november-27th/
Dominicon of Steel Wargames
Friday, 08 October 2010 08:59
I’d just like to let people know about NUI Maynooth Games Societys annual convention, Dominicon. It’s on this year on the 12th – 14th of November in the Hume building, NUI Maynooth, Kildare.
Entry to the con is just €10, for the weekend and tournament entry is €2 each.
We’ll be hosting 3 main events, on Saturdy the 13th we’ll have our 1750 point 40k Tournament, while on the Sunday we’ll be running both a 2200 point Warhammer Fantasy and a 25 point Warmachine/Hordes tournament. Both 40k and Fantasy will run for 3 games while Warmachine/Hordes will run for 4 games.
Rules Packs can be Downloaded here:
40k Rulespack
Warhammer 40k Rulespack
Fantasy Rulespack
Warhammer Fantasy Rulespack
Warmachine/Hordes
Warmachines Rulespack is slightly delayed but it will be added as soon as possible.
However, format is:
Four 25 point games with the Kill Box Scenario
You can also check out our website at:
Dominicon of Steel Website
Read more: http://w-ired.org/blog/2010/10/08/dominicon-of-steel-wargames/
Black Library Digital
Friday, 08 October 2010 08:54
To celebrate the lauch of Black Library Digital, those lovely folks at BL are giving away free eBooks today and the next three Fridays.
Further information is available on the Black Library website – http://www.blacklibrary.com/Digital
Read more: http://w-ired.org/blog/2010/10/08/black-library-digital/
Int, October 2010: Gaelcon preview, part 1
Wednesday, 06 October 2010 04:00
Int: Gaelcon is the main event in the Irish gaming calendar, a long weekend of wall-to-wall gaming, drinking, and buying stuff you absolutely have no use for. In the first of what last year turned into about a million episodes Gaelcon-related, Shane, humbug, Liam and Stu take a look at what's on the cards in RPGs, and a bountiful selection it verily is. Features:
- Gaelcon
- The big one
- Actually maybe it is sort of interesting
- Pre-con Meet-up
- The Geekest Link
- There is no H on the roof
- RPG blurbs
- The Avowal Falls
- Dead Men Tell No Tales
- I can't believe I didn't think of the obvious solution - they all repeatedly shot and decapitated each other
- How to become an expert
- Broken Sword
- Exalted
- Wholesale Destruction
- Authentic frontier gibberish
- Rakehell
- That Fallen London game (Echo Bazaar)
- Operation: Overthrow Olympus
- Mutants & Masterminds
- Absent Without Official Leave
- Deadlands
- Go Go Team Unscrupulous
- Necessary Evil
- Shadown Over Pontypandy
- Call of Cthulhu
- Sacrificial Lambs
- Promethean: The Created
- The Defence of Meridian
- Well-defined system specification
- From Persephone With Love
- Victorian Age: Vampire
- The Last Days of Outpost 241
- Traveller
- Shadows of the Earth
- GURPS Old West
- Front Lines
- The Dresden Files RPG
- Cogs and Dogs
- GURPS Discworld
- Shane gets outed
- Dracula's Wives
- Sang Real
- Vampire: The Masquerade
- A Night That Will Live in Infamy
- Trail of Cthulhu
- Enemies of Dune
- Dune RPG
- The Things They Left Behind
- GURPS
- Deciphering the timetable
Discuss this episode on IrishGaming.Com!
RINIWA, The Republic of Ireland and Northern Ireland Wargames Association
Thursday, 30 September 2010 22:32
RINIWA is an association of wargames players from both Northern Ireland and the Republic of Ireland who have come together to promote the wargames hobby on the island of Ireland and to represent internationally the interests of competition wargames players in Ireland. This is important because the field of international wargames competition is becoming increasingly organised and we need an umbrella organisation to make our voice heard by joining the International Wargames Federation.
Read more: http://www.iworg.com/node/30
+1 Mailbag, September 2010: RPG character background
Wednesday, 29 September 2010 04:00
+1 Mailbag: Another non-fictional listener has a question about when and how much character background it's best to create. Typically, the answers from Shane, humbug, Liam and new guy Stu are many, varied and inconclusive, although drag in some interesting examples from experience. Features:
- The mailbag joke yet again
- Lifepath automatic background creation
- Twilight: 2013
- Traveller
- Eberron
- Dungeons & Dragons
- System stunting background
- Deadlands
- Handy GM hooks
- Ars Magica
- GM-made amnesiac characters
- Heavy Gear
- Character background to justify munchkinism
- Generating background on the fly
- The divide between personality and background
- Nazis versus furries
- Swordo Von Bigtown
- The Classic
- Prison Planet
- Lifepaths that shaft you
- Tying character backgrounds together
- How to lose friends after the apocalypse
- Spirit of the Century
- Glistening pectorals
- Midway LARP
- Writing yourself into a corner
- Burning Empires
- Shadowrun
- Dark Heresy
- Rogue Trader
- Dave's MERP character chain
- Vampire: The Requiem
- Warpcon
- Coneheads
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/BngUcn3ATtU/index.php
New bag company launches
Friday, 24 September 2010 09:27
US company Portable Warfare are launching the Sergeant line of bags.
The case comes in Army Green, Gun Metal Gray and Chaos Pink.
Pink huh?
It also looks like having several options on the foam layout you get with it.
Stay tuned for a more detailed review when we get our hands on one of these bags.
More info on their website
Read more: http://w-ired.org/blog/2010/09/24/new-bag-company-launches/
I’m Getting Octimised!
Wednesday, 22 September 2010 12:39
Eighth edition has been out for long enough now that we’ve had a decent chance to see it in action, argue over the new rules and shake out all of those Seventh edition holdovers that we kept for a while – I can’t be the only one who said ‘I’m sure it’s a rule, let me just look for it’ when adjusting to the new system. So now I’m looking at my collection of miniatures and figuring out how to convert my Seventh edition armies built around Seventh edition restrictions and taking advantage of Seventh edition rules into shiny and new Eighth edition forces… I’m Octimising.
I have three armies (well, two and a half if I’m honest); my Dwarfs which were my welcome back to the hobby after a break, my Daemons which I built specifically for the 2009 ETC and my Chaos Warriors which are in the process of being finished for the autumn tournament season. Three very different armies that have been affected in very different ways by the new rules. Because I almost exclusively play in tournaments I have to build them as all-comers lists, not for me the luxury of being able to tune the armies for a particular set of opponents! Let’s take a look at how I’m modifying these three forces to bring them up to date.
Firstly the Dwarfs were always a solid force and the new rules have made them much better in almost every way. The traditional weaknesses of the Dwarfs were that they’d never get a charge against an opponent that was awake and that you didn’t get very many Dwarfs for your points. The new charge rules mean that Dwarfs aren’t at much of a disadvantage in charge distances any more and that getting charged is no longer as devastating as it used to be. The days of getting charged by elite cavalry, taking your entire front row off the table and then working out how much you’d lost by are over. The flip-side to the new charge rules of course is that now, even though they will be getting charges about as often as everyone else, they’ll still be going last against anything with a pulse. I see this as a Mithril-plated opportunity to put great weapons on everything! I did a bit of maths and worked out that there’s almost no advantage in giving Dwarfs hand weapons and shields if they have the opportunity for great weapons instead. It works out a little bit worse against really poor quality chaff like Skaven slaves, Zombies or Gnoblars but, against almost anything else it’s at least as good and in a lot of cases much better.
Another rules change that has a significant impact on Dwarf lists is the way that victory points are scored. No more VPs for half dead units, you now need to kill everything or it doesn’t count. Why does this affect Dwarfs specifically? Well, this means that gunline armies are going to find it difficult to score points – especially if the table has as much terrain on it as the rulebook asks you to place. A canny opponent will pull the last few stragglers out of the line of fire and hide them behind whatever blocking terrain he can find. You’re going to need to chase those guys down and hammer the victory points out of them. This means that not only is the (very boring) Dwarf gunline now a losing prospect but so is the classic Dwarf turtle formation. Your units will be all over the board because you will be surging forwards and bringing the fight to the enemy and you will be chasing them off into the corners. Oathstones just got even more pointless! Luckily for me, my army was already built to be a combat-oriented force so I don’t need to suddenly shelve all my Thunderers but I do need to beef up my combat blocks. My normal selections are 18 Longbeards (6×3) including the Lord on a shield and Battle Standard Bearer, 15 Warriors to bodyguard my Runepriest, 15 Ironbreakers as the central pivot of my combat line and 12 Slayers because they are cool. I like the idea of Steadfast, leadership 9 troops with a reroll to all leadership tests so I’ll be adding a rank or two to most of those units. These points will mostly come from my Gyrocopter which now has no role to fulfil, it should be a great choice to chase down fleeing units except that it has no movement characteristic so it cannot pursue (making the Swiftstride rule rather pointless in this case). The other thing it was useful for was boiling enemy warmachine crews to death but that’s a tall order now as crews use the warmachine’s toughness. The only realistic use for it is declaring charges against already fleeing enemy but I’m not sure I want to field a fragile and expensive unit just for that.
Next in line for Octimising are the Daemons. I built a filthy horrible list because a: I have no shame and b: it was specifically for a hard-nosed tournament where you either brought your cheesiest cheese or you went home. My list has all the things that will make tournament regulars roll their eyes – why yes I do have Flamers, Flesh Hounds, minimum size Horror blocks and a Lord of Change with all the usual options. If it makes you feel any better, I always suffered pangs of guilt when I put it on the tabletop. In contrast to the Dwarfs, Daemons have had their wings clipped a bit by the new rules. Firstly the new army selection rules mean that they’ll probably have to add a lot more core troops than they routinely field. I know that for my 2000 point army, I only had about 400 points of that tied up in core so I’ll certainly need to throw in some more rank and file. I do get the chance to vary the special and rare choices a bit more as I’m no longer limited to a set number of slots but, as most of these choices are fairly expensive, I don’t gain as much as most armies do.
So what’s in line for these servants of blasphemy? Well, as it happens there’s been a wave of new releases for Daemons so I’ll be experimenting with the army a little. I bought two boxes of the new Seekers and I’ll probably add some Bloodcrushers too so I can experiment with daemonic cavalry. Unfortunately, the new combat rules mean that those expensive cavalry units will be taking some attacks back – this probably isn’t a big deal for the Bloodcrushers but Seekers really won’t stand up to a cold-steel massage very well. Remember up the page where I said that elite units taking out your entire front rank and going straight to combat resolution were a thing of the past? Well this is bad news for Daemons. I’m really an edition too late to turn up to the Bloodcrusher party.
One of the strongest weapons in the Daemonic arsenal was Fear. In Seventh, this could be an autowin button while in Eighth it has been toned down a lot. I’m going to build my units around the expectation that they’ll be stuck in combat for a couple of turns. Magic too has been calmed down. Horror heavy lists (like mine) aren’t such a great idea any more because you won’t automatically be able to cast with each of them like you could in Seventh. If I generate less than about 9 dice, then the likelihood is that Mr Feathers will suck them all up – yes he can throw out a Boon of Tzeentch but I’d really need to use two dice for it or have a 1/3 chance of not being able to cast anything else for the turn – which makes it less useful than it used to be. In addition the mishap chart is now a whole lot more dangerous; especially for a high value model who’s also the general.
Of all my armies, the Daemons are the ones that are the hardest for me to Octimise. It’s not as simple as for the Dwarfs where I just added more bodies to units and refitted things with great weapons. The way that Daemons play has had to change because their old tools simply don’t exist in the new ruleset. I’m thinking that core heavy is the way to go – Daemonettes and Bloodletters in particular - backed up by a couple of support units such as daemonic cavalry and Flesh Hounds.
Finally then we come to the Chaos Warriors. These are a work in progress still so modifying the list is easier than for the other two as I still haven’t got around to painting most of it. Previously it was a Tzeentch themed list with a small unit of Knights containing the Battle Standard, a mid sized block of Warriors and a small unit of Chosen all led by a Sorceror Lord and all sporting the Mark of Tzeentch. The remainder of the points were spent on Marauders with flails, Marauder Cavalry and Chaos Hounds. Now I’m very seriously considering adding a second rank to the Chaos Knights – as now they get supporting attacks as well as just the bonus combat resolution. This also reflects the fact that I can’t reliably throw them into the front of an enemy unit and expect to see them win and overrun in the same turn. Chaos Warriors with the Mark of Tzeentch and a Parry save are now godlike so I’ll be adding more to that unit. The Marauder Cavalry have got better too, now that they get supporting attacks so my unit of ten is great for flanking units that are locked up with the Knights or Warriors and running them down. The Marauders on foot may get cut as I make the army into more of an elite warband but I need some more practice games to see how this will work out. It’s tempting to build them into a Horde formation but I’m not sure how useful that is given that the rest of the army is super tough and won’t be giving up VPs easily.
As I work on these armies I’ll be updating the efforts on my painting blog, check it out and feel free to comment on the articles there.
How are you Octimising your armies? Tell us in the comments below!
Read more: http://w-ired.org/blog/2010/09/22/im-getting-octimised/
Mailbag, September 2010: Background music
Wednesday, 22 September 2010 04:00
Mailbag: Listeners got questions, we got long-winded vaguely-related rambling. One irlpotato asks us about background music in gaming, and Shane, humbug, Liam and Cillian manage to scrounge together some opinions, and for once we don't concentrate exclusively on RPGs. Features:
- That joke again
- A non-fictitious non-fictitious listener
- That zombie one
- Wizards of the Coast's webpage
- Kult (unofficial)
- Death to the Huns
- GM's attention resource management
- Themed scene playlists
- Xenogears, Total Annihilation
- Command & Conquer, Quake 2, Heavy Gear, Aliens vs Predator
- The good old days
- Conan the Barbarian
- Ravenous
- Highlander
- Event Horizon
- Limited experience with jugs
- Deadlands
- Radio Free Krakow
- Playing your favourite CD while playing wargames
- Noisemarines and Goff Rockers
- Pokemon
- Vs
- Sound system quality
- V for Vendetta
- Lemmings
- Gaming soundtrack company thing
- Soundboards and why they're a bad idea
- Pathfinder
- Burning Empires
- Marching Song
- Some final opinions
- Major tangent about one-man bands
- I couldn't find anything about Dr. Gizmo on YouTube
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/aWM9PdTilNA/index.php
+1 Downtime, September 2010: Gaming club venues
Wednesday, 15 September 2010 04:00
+1 Downtime: With Dublin's Thursday Games Nights on the move again as its pub venue closes down under it, Shane, humbug, Liam and Cillian throw around ideas for what makes a good space for a gaming club to conduct its shadowy business. Features:
- Unlikely business truths
- Good drink and bad food
- Let them eat cake
- Vote for wargames!
- The Eldar Pit of Doom
- Questions from passers-by
- Hotels instead of pubs
- Imaginary American game shops
- Community halls
- The Camarilla
- No lammie, no game effect
- Maslow's hierarchy of needs and the diamond toilet
- Who ate all the pies?
- They Ended Up Having To Eat Each Other
- Wreckage and murderage
- Gaming on the Orient Express
- Memoir 44
- Axis & Allies: Europe
- Playing on the floor
- Getting off the floor
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/a6EU8aN7Mfk/index.php
Road to Glory I
Tuesday, 14 September 2010 13:51
Hey all,
The first event of the Road to Glory is coming up on October 3rd in Gamers World on Jervis St, Dublin. Entry €10.
Road to Glory I requires a 750 point army. Players will battle it out over four games using scenarios from the Warhammer 8th edition rulebook. Points are available for battle scores, painted armies and presubmitting army lists.
For full rulespack and up-to-date entrant list – http://w-ired.org/forum/viewtopic.php?f=5&t=776
For further information on the Road to Glory series – http://w-ired.org/forum/viewtopic.php?f=5&t=720
Hope to see you all there!
Read more: http://w-ired.org/blog/2010/09/14/road-to-glory-i/
Mad, Me?
Saturday, 11 September 2010 20:24
When I signed up to the forum Nigel asked me if I would be willing to the odd blog, after the clarification that whatever I wrote would be the ramblings of a madman I got the go ahead. Now anyone can claim to be mad so I feel I should possibly state my credentials. Last year I took part in the ETC for the 40K Team Northern Ireland, after a fantastic experience I found that this year I would try out for the Fantasy team, now this is the part that proves I am mad, I have only ever played 1 game of 7th before, so I will be going to Gorey with little or no experience to begin my qualification period.
To that end I will be using this side blog to chart my experiences and the ups and downs as I travel the long and difficult route, that may God willing take me to Geneva and the biggest tournament in the world. So with 4 weeks to go till the tournament I have painted one giant rat unit completely and almost have 96 clanrats upto a 3 colour minimum. Hmmm I think it is going to be a while before I see the light at the end of the tunnel.
Whos the Mad one now? ….Oh wait its still me.
Read more: http://w-ired.org/blog/2010/09/11/mad-me/
Downtime, September 2010: Money in gaming
Wednesday, 08 September 2010 04:00
Downtime: Although money plays a major part in a lot of board games and RPGs, that's for another day; today Shane, humbug and Liam are discussing the subject of real actual money and how it relates to the hobby. Gaming has been accused of being both an expensive hobby and defended as being a cheap one, so what's the truth? How can you make it cheaper? How can you make it more expensive? What lies within Liam's big chest and Shane's bellybutton? Features:
- MB Games
- Monopoly
- Yu-Gi-Oh
- Doomtown on Wikipedia
- Warhammer 40,000
- Cinema units
- Twilight Imperium
- The Great Dalmuti at BoardGameGeek
- The cost of cons
- Warpcon
- The best value
- Shadowrun
- Deadlands
- Gaelcon
- Phoenix Command
- Twilight: 2000
- Axis & Allies Anniversary Edition
- Pathfinder
- Friendly neighbourhood convention trade stand guy versus the Internet
- White Wolf
- Books as PDF files
- Dominion
- Game of Thrones living card game business
- Things you can't help but buy
- 3d Settlers of Catan
- Liam says something rude
- Really expensive gaming furniture
- Really expensive theoretical gaming furniture
- Munchkin RPG
- Shane's glow-in-the-dark precision dice
- Twilight: 2013
- Kitty money
- Other reasons gaming's good value
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/AbngQV2tkUc/index.php
Terrain – we need more!
Tuesday, 07 September 2010 15:25
Its not so long ago since I was sitting in Dublin complaining about the poxy sandwiches. That wasn’t the only complaint of the day however. I remember being annoyed with the terrain selection we had as a club then. This has been improved at least in quantity via stuff being prepared for the tournament scene. However Eighth Edition seems to have rendered a lot of this useless. Well useless isn’t quite correct. Its a lot less effective in the game and in a certain way that is great. However what we are left with is a strong need to update our terrain collections around the country with more stuff that pertains to eight edition. Looking in my local game shop in Hamburg at the weekend there were both games of 40k and fantasy going on. The 40k I was really shocked by. There seemed to be four pieces of terrain on the board in total. With fantasy there were five. In my opinion it is generally terrain that makes the battle tactical. While armies are somewhat evenly matched the difference often comes then in what effect the board has upon you, your deploymetn and similarly to your opponent. Sadly there have been a fair few games I have lost by attempting to swing one flank around a forest meaning they never got to the battle at all. This won’t be as much of a factor now as forests and the general terrain we have in our collection is almost ignored by infantry. There should be an effort to start creating impassible terrain to make the battle a little more tactical again. Buildings would also be a benefit. I know one of the games I enjoyed most was where we had a small settlement cobbled together from the collections of a few players in Portlaoise in the centre of the board. This was back in the very early days of fourth edition. However now the rules would support a battle like this much more.
120 pieces would be the average needed in a thirty player tournament now. Thats an average of two extra pieces per table. Thats a lot of wiggle room where new terrain types can be introduced. I suspect that there will be a slow evolution of terrain in this edition. Tournaments will have to embrace this and the sooner the better. Comp is effected very strongly by factors such as terrain. Certain army builds favozur a certain type of battlefield and having a good variance in the terrain set ensures that certain builds don’t get an advantage. As an example the massive forests of the Grand Tournament colletion in Ireland have been the bane of my tournament career. I don’t know how many times I have had to play Wood Elves there and have them move two or three of those giant forests around until the entire centre of the board is suddenly a forest extending 36″ across. At least that won’t have such an annoying effect now… hopefully. I suggest at least on building per table with a decent foot print at least 5″ x 5″. I hate the little shacks with twenty warriors somehow squeezed inside. Ido hope that GW will follow along the same lines as they have with 40k and provide some really good terrain for fantasy in the form of buildings. The cities of death and the few buildings that followed after were really great. Another good move in my opinion is making hills a lot larger. By making them larger it is a lot easier to make them higher and keep a slope on them that doesn’t force troops to be balanced on dice towers. Most hills are about 10″ x 5″ now but it should be possible to easily double this. That immediately gives you an extra inch in height at least meaning in most cases that warmachines andarhers won’t be able to fire indiscriminately over the hill except at the largest of targets. Styrofoam isn’t that expensive either so tournament organisers should be able to manage this. Plonking a hill like that in the centre of the battle field will really ruin a gunlines day and having a few like that within a boards of a tournament should really help balance out the people who take the gunlines from those that don’t. Of course putting a hill like that in a deployment zone is a different story…
The fantasic terrain types I think are also pretty important in balancing things out. These would have been played with while the game was play tested and hence would have an effect on game balance. AT least you would hope that they were played with though it is GW… Adding a little risk or benefit for such thigs makes them much more of an objective during the game. A wood that can heal some of your characters really would be something in the late game o try to get a character or two into. A burning barricade is quite evocative and there are many cool possibilities for such things on the battlefield. I think these should be brought into tournaments also. Ofc ourse they have to be looked at in depth as it is possible that they favour certain armies a little too much. Having the variability on the table can only be a good thing and add to the games rather than subtract.

Read more: http://w-ired.org/blog/2010/09/07/terrain-we-need-more/
Quae caret ora cruore nostro?
Saturday, 04 September 2010 10:42
So we are heading into another tournament season. I have my list made out and a booking made to fly home for Gorey. I just need my holidays confirmed now and I am off. This whole travelling home for a tournament though isn’t ideal. While it gets me home for a few days which is always appreciated its expensive. The local tournaments are slowly becoming more and more attractive! There are quite a few around Germany thankfully the only problem is getting a seat in a car as the train is pretty pricey… more than a ryanair flight at the moment! I shouldn’t really talk about Aer Lingus at all as their prices are amazing.
So I was wondering why we are not offering some other international tournaments as ranking events? I know it is done by our Northern Neighbours. We have the Giant Fanatic coming up in Denmark which I am itching to go to but I don’t know if I will have a useable army by that stage. There are a bucket load of tournaments in England that would be fun to attend. However rather than just suiting me I think this could only be a good thing. I know it is difficult to sell to our significant others as they believe we are just heading off for a weekend of debauchery rather than the gaming. However I think that this would be the amazing for our preformance as a team in the ETC. You know it is easy to be a big fish in a small pond. If we can get some serious gaming in against the top players in Europe on a more regular basis it can only be good. The weekends at home that are outside Dublin are pretty expensive and it wouldn’t be really that more more to jet off somewhere. This should hone the team and maybe enable us to once again improve our preformance. One other thing to consider is inviting a team from another country to come over. It would be nice to have four or five of the english guys over for one of our two day tournaments. We could easily subsidise their tickets. Better yet we should just let them in for free. The invites could be extended to a few of the other European Nations that our ETC team have befriended. I am not sure how this ranking HQ thing works. It may be that if the tournaments are in different countries they will automatically combine the results? If not it can’t be too hard to have that implemented.
It also has the benefit that we can concentrate on providing fewer better tournaments at home. One thing I noticed is a two tier tournament system developping. Well it has been there for a while but it seemed to become more stark last year. We have the better (in my opinion) tournaments that are organised by the dedicated gamers from a club with the clubs support behind them. The tournaments I particularly enjoyed were Resurgence and Battlecry. The organisers were dedicated to providing a good fun day out. They knew they would get numbers though and so that provides a safety zone. The second tier seems to be shoddily organised, thrown together at an after thought and then applying for ranking status to get a few more numbers in. As I saw when travelling home to play in one of these events… three people turned up. Well that was a bit of a let down. It would be cool if we could (I could!) really have four premium events organised well in advance, organised well in advance and then we can look further afield to supplement these.

Read more: http://w-ired.org/blog/2010/09/04/quae-caret-ora-cruore-nostro/
Character creation, September 2010: Midway LARP
Wednesday, 01 September 2010 04:00
Character creation: Excited about the ongoing outdoor LARP starting this week in Dublin, Shane, humbug and Liam dig into the rules document and see what kinds of characters they can turn out - a real man, a real roleplayer, a munchkin and a loony. It's worth noting that in the short amount of time between recording and release a new version of the rules has been released so some of the rules referenced are now out of date. Some of them are just referenced incorrectly, of course. Features:
- Midway LARP
- Camarilla
- Real Men, Real Roleplayers, Munchkins, Loonies
- The nature of apocalypse
- Leather chaps
- Downtime and uptime
- First Aid and Surgery
- Professional-grade munchieing
- WWMD?
- Prestige: Pterodactyls
- Rolling on tables!
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/lyV2oh7Dgv8/index.php
Mailbag, August 2010: RPG wound systems
Wednesday, 25 August 2010 04:00
Mailbag: A Completely Non-Fictional Listener is back with another rambling question, and Shane, Liam and humbug are at hand with another rambling non-answer. It's all got something to do with RPG wound systems, lethality and healing, and as with so many questions about RPGs, raises the big issue again of "what exactly is that nonsense trying to simulate, anyway?". Some interesting things to think about are raised. Features:
- Alarming rummaging
- Unstoppable fantasy killing machines
- Liam says "gambit" instead of "gamut"
- Exalted
- Call of Cthulhu
- Twilight: 2013
- Fate points and chips and karma and emergency dice
- Deadlands
- Warhammer Fantasy Roleplay
- Shadowrun
- Silhouette
- Dungeons & Dragons
- Who suffers when you get hurt
- Rolemaster
- Where rules and genre don't match
- Wound negatives and system shock
- Heavy Gear
- Hit location versus one big blob of person
- Critical hits and fumbles
- Playing a healing character
- Ars Magica
- Star Wars Saga Edition
- How role-playing was born
- Computer games and injury systems
- Ghost Recon 2
- Halo
- Call of Cthulhu: Dark Corners of the Earth
- Lethality as an extension of GM personality
- Amputation and sanity loss as other things that make a system lethal
- Cavitation - might actually be just for listening to submarines
- Traveller
- The United Federation of Caveman Planets
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/6OHW3UDAjpY/index.php
New web-page supporting DBMM
Sunday, 22 August 2010 11:56
Lorenzo Mele, expert DBM and DBMM player, has created a new website to support DBMM players with photos of armies, tactical advice, campaigns, etc. Well worth a visit: www.tagmata.it
Read more: http://www.iworg.com/node/201
Mick Hessian, DGG Winter League Winner
Sunday, 22 August 2010 11:52
Read more: http://www.iworg.com/node/200
Finn McCool Cup 2011
Sunday, 22 August 2010 09:28
This competition will be held in 27/03/2011 - times tbc.
Location: Gamers World Shop, Jervis St, Dublin 1 (For map see http://gamersworlddublin.com/ )
Format will be 315AP on 200AP-sized boards with open army lists. 3 rounds in 1 day on preset terrain.
List Checker & Umpire - Mick Hession
All lists received by midnight on 13/03/2011 will qualify for the door prize of a DBMM100 Southern Dynasties Chinese army
Read more: http://www.iworg.com/node/198
Munster Open 2011
Sunday, 22 August 2010 08:35
2-day, 400AP DBMM Event hosted by Munster Wargames Group
See http://www.corkgaming.com/ for full details (soon).
Read more: http://www.iworg.com/node/196
+1 Downtime, August 2010: RPG supplements
Wednesday, 18 August 2010 04:00
+1 Downtime: With stacks of role-playing supplements accumulated from years of ill-advised purchasing, Shane, humbug and Dizzy examine the merits and flaws (ho ho) of the big-line-of-crap-for-each-game model, and discuss the many forms those supplements take. Unfortunately a computer error wiped out the list of things in the episode which should be here. I have no idea why humbug's new camera-phone is making all the embedded pictures be sideways.
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/krnVQ558A3U/index.php
DGG 100AP Campaign Night to Celebrate Launch of DBMM v2
Friday, 13 August 2010 14:59
We supplied a pretty wide range of W.European armies for people to choose from,
ending up with two teams as follows:
French Ordonnance (Tony Farrell), Ottoman Turks (Brian Ronayne), Anglo-Irish
(Rob Brennan) and Late Swiss (Alan Condron, making his DBMM debut)
V
WotR English - Henry VIII (Mike Whelan), Late Hungarians (Dave Lederer),
Medieval German - Territorial states (Jan Van Embden) and Italian Condotta -
Florentines (Me).
So more of a Tudor/Valois war really. We used preset terrain boards of variable
Read more: http://www.iworg.com/node/195
Downtime, August 2010: Initiative
Wednesday, 11 August 2010 04:00
Downtime: Initiative systems in role-playing games are something abstract and strange and full of weird anomalies and holes, possibly the hardest part of a role-playing game rule system to get right. This week, Shane, humbug, Liam, Dizzy and Cillian take a look at the complexities and pitfalls of the concept in general and some specific games, eh, specifically. Features:
- Roll initiative!
- Dungeons & Dragons
- Cyberpunk
- Warhammer Fantasy Roleplay
- Lethality and initiative importance
- Shadowrun
- Twilight: 2013
- Ars Magica
- Call of Cthulhu
- Movement and initiative
- Multiple actions
- Heavy Gear
- Deadlands
- Vampire: The Requiem
- Dragunovs do indeed take 10-round box magazines
- Round-the-table initiative
- Traveller
- Cyclical versus rolled each round
- Who shouts first
- Combat stress via GM
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/EmWv-CmwYZU/index.php
Strongbows Shield 2010 Results
Wednesday, 04 August 2010 20:05
A. Tibetan Empire Theme (325AP on 120x80cm boards)
Position, Name, Score, Army, Club
1, Aynsley, Richard, 60, Hindu Indian, MWG
2, McTurk, Alec, 53,Tibetan, DGG
3, Houston, David, 42,CAT, TTN
4, Murphy, Richard, 34, CACS, Merc
5, Arnfelt, Thomas, 33,Tibetan, DGG
6, Bracken, Padraig, 29, Early Tang, MWG
7, van Embden, Jan, 26, Umayyads, DGG
8, Worden, Tom, 23, Abbasid, MWG
B. 200AP Open (on 120x80cm boards)
1, Brittain, Stephen, 75, LIR, Merc
2, Farrell, Tony, 50, Konst Byz, DGG
3, Coughlan, Willie, 41, Dailami, MWG
Read more: http://www.iworg.com/node/194
Exp, August 2010: Axis & Allies
Wednesday, 04 August 2010 04:00
Exp: Fresh from games of the apparently rare Axis & Allies Anniversary Edition, Shane, humbug, Liam, Dizzy and Cillian discuss the original, the revisions and the board game spin-offs of this classic in the high on World War II, low on swastikas stakes board war game. Features:
- Axis & Allies
- Aggravated uninformedness
- Canada and Australia weren't proper countries back then, either
- Breach of non-aggression
- Historically correct terminology
- Germans with funny accents
- World in Flames
- The Manhattan Party
- Zeros and Lancasters and Chaos cruisers from Battlefleet Gothic
- Burning the Statue of Liberty
- Downing fighters with Lugers
- The Fuhrer has taken a sleeping pill and is not to be disturbed
- Rooting
- The navel option
- War of the Ring
- Money/3=infantry
- The only copies of the game in the country
- Playing online
- Nuclear War
- Marks on a scale from 3 to 18
- Don't listen to this if you like Axis & Allies
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/0xi7MYcZ3ug/index.php
Downtime, July 2010: Good con scenarios past
Wednesday, 28 July 2010 04:00
Downtime: Happy memories! Shane, humbug, Liam, Dizzy and Cillian cast their minds back over their con-attending careers to talk about some of the role-playing scenarios that really stood out as being great, either because they actually were great or just because of where our own heads were at the time. Features:
- Days of yore or current
- Warhammer Fantasy Roleplay
- Gamer masochism
- Earthworm Jim on IMDB
- Brainfreeze
- Junta on BoardGameGeek
- A very bad year
- Masks from Gaelcon 1998
- All the spoilers
- Blue Planet
- Shane goes furry
- Weird Wars
- All aboard
- Dungeons & Dragons
- Sparklies!
- The Rich and the Unfortunate
- The most virulent disease of our time
- Star Wars Saga Edition
- Both sides against the middle
- Prince of Persia
- Death to the Vizier
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/1gdKICxjyPM/index.php
Sample Catalog for Strongbow's Shield X Bring and Buy
Tuesday, 27 July 2010 08:10
The following items are listed already, more is expected on the day.
Complete 450AP Islamic Berber Army - €500
3 elements of Reg Cv(O) Generals
1 elements of Irr Kn(F) General
3 elements of Irr Kn(F)
9 elements of Reg LH(O)
5 elements of Irr LH(O)
20 elements of Reg Sp(O)
24 elements of Reg Sp(I)
24 elements of Reg Ps(O)
8 elements of Irr Bge(O)
Early T'ang Chinese Elite Cavalry - €66
3 elements of Reg Cv(S) Generals
8 elements of Reg Cv(S) Cavalry
Early T'ang Chinese Line and Light Cavalry - €52
4 elements of Reg Cv(O) Cavalry
Read more: http://www.iworg.com/node/193
+1 Per: Berget 8, part 2
Wednesday, 21 July 2010 04:00
+1 Per: With more enthusiasm than any human could bear to hear in one sitting, Shane, Dave, Dizzy and Liam return for the second part of the excited ramblings about their experiences at Berget, the world's biggest airsoft game with a large chunk of LARP mixed in. If you haven't listened to part 1, go do that now. We'll wait for you. Features:
- Berget 8
- Those wacky civilians
- Unreasonable demands
- Those two doctors again
- A bit of purple monkey dishwasher
- Gypsies, scientists and berets
- To the Batcave!
- 5 minutes! 10 minutes if we're bringing Dizzy.
- Schiess dem Fenster
- Angry toilet lady
- The Big Push
- Word of the day
- Beer party
- No regrets
- I'm a dude playing a dude pretending to be another dude masquerading as a dude disguised as the third dude
- Get Doctor Frumpy!
- Waffle about food
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/0JqvNtD7vgU/index.php
New wargames club in Kildare
Monday, 19 July 2010 10:37
Piers Brand brings news of a new club Green Machine Gamers (GMG) based in Kildare. They play mainly historicals with the occasional GW game once a year!
Forum is here...
www.guildwargamers.com
They have been added to our Irish Wargames Directory page.
Read more: http://www.iworg.com/node/192
DBMM Glicko ratings updated with Celtic Championship results
Monday, 19 July 2010 10:25
See http://www.dbmm.org.uk/rankings/index.php?action=dolistglicko
note that by default that link only shows high reliability (C or above) rankings.
To see all the rankings you change the drop-down list "Only show ratings with reliability above:" to "all" then all players with a Glicko rating will appear.
Read more: http://www.iworg.com/node/191
Per: Berget 8, part 1
Wednesday, 14 July 2010 04:00
Per: With the series of episodes examining what's going on in the greater sphere of gaming which brought us interviews with Camarilla organisers and Lorien Trust players as an excuse, Shane, Dave, Dizzy and Liam go on at great length about their action-packed holiday at Berget in Sweden. More than an airsoft game, more than a LARP, it was a gaming experience more intense and sustained than any we'd had before. Features:
- Dizzy's Swedish language skills
- Berget 8
- Our episode on airsoft
- Mountaineer madness
- It's not the size of the game area, it's what you do with it that counts
- Sjätte Tunnan (Sixth Barrel restaurant)
- Why your teachers taught you to write neatly
- How to escape from prison in the most convoluted fashion possible
- Lack of medical attention
- Moustache appreciation
- The Camarilla
- Code purple!
- Crazy Gypsy Lady
- Anti-trust
- The big red one
Discuss this episode on IrishGaming.Com!
Listen to the second part of our Berget report!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/Q75PhL7CPoo/index.php
Int, July 2010: BroCon preview
Wednesday, 07 July 2010 04:00
Int: Not long now until the anticipated BroCon hits us, the University of Limerick's combined gaming and anime convention. Shane, humbug, Dizzy and Liam check out the offerings listed on their website. Well, Shane does, anyway. Features:
- BroCon
- River navigation
- Drunken yahooery
- Dr. Stimulance and his porn star brother
- The One With The Robots In It
- The Adventuring Party: Irish Con Pub Quiz Champions of the World
- Scandalously cheap booze
- The source of rock
- Francesca Dani
- Wired
- Warhammer
- Magic: The Gathering
- Competitive karaoke
- Liam's back door system
- Cyberpunk 2020
- Warhammer Fantasy Roleplay 2nd edition
- Savage Worlds
- Firefly RPG
- HeroQuest at BoardGameGeek
- Exalted
- Our powers combine...
- Dark Heresy
- Vampire: The Requiem
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/cM1SuSRqa-I/index.php
Con, June 2010: Q-Con
Wednesday, 30 June 2010 04:00
Con: Fresh from the con-face, our heroes bring you tales of derring-do - at the gaming table! In the pub! Upon cartons of mashed potatoes! Q-Con has happened again, and it brought a lot of very cheap drinking, along with some games. Features:
- N is for Queen
- Moving up
- Perudo
- The Great Dalmuti
- Monopoly
- Security upgrades
- Hungary 1944 LARP
- Doctor Who RPG
- Time to change your cant's
- War on Terror
- Firefly LARP
- Imaginary languages
- Castles & Crusades
- Save versus tea!
- Magnanimity in victory
- The Starship Troopers thing
- 4D Dungeon
- Save versus walking away!
- Cliché playtest
- Imperial
- Austro-Hungria and narrow margins
- Cyberpunk 2020
- Too much Cyberpunk!
- Alahambra
- Mystery counterintuitive computer game
- Black Powder
- Camouflage nerdery
- Japanese choccie biccies
- The Queen's Rag, again
- Kings of all men
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/M9ne0ZsYXXY/index.php
Exp, June 2010: Cheapass Games
Wednesday, 23 June 2010 04:00
Exp: Cheapass Games have been a constant in shops, on trade stands and at convention main hall tables for years, but it's easy not to notice them. Shane, humbug, Liam, Cillian and Dizzy take a look at some of the many Cheapass games. Features:
- Cheapass Games
- Uncertainty as to state of company
- How cheap is cheap?
- Kill Doctor Lucky
- Save Doctor Lucky
- Outlandish requirements
- The Great Brain Robbery
- Unexploded Cow
- Newspaper clippings
- The Big Idea
- U.S. Patent Number 1
- Secret Tijuana Deathmatch
- El Santo
- El Santo en el museo de cera
- Las Vegas: The Trying to Win Money Going Around the Board Game
- Assembling a cheapass gamepiece set
- Before I Kill You, Mister Bond
- Captain Park's Imaginary Polar Expedition
- One False Step for Mankind
- Valuable antique component-holders
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/INew-Xigtkg/index.php
+1 Int, June 2010: Q-Con, part 2
Wednesday, 16 June 2010 04:00
+1 Int: Having only managed to touch on RPGs and LARPs in last week's episode, Shane, humbug, Liam, Cillian and Dizzy return to examining the forthcoming Q-Con by looking at... everything else. Features:
- Warhammer 40,000: Fields of Blood
- Ancient Eldar artefact
- Warhammer Historical
- How come the Celts sacked Rome? Because it was full of cool stuff they wanted.
- Field of Glory
- De Bellis Magistrorum Militum
- None of those fourteen-eighty-sixers
- The Uncharted Seas
- Black Powder
- Gunsmoke and beards
- Memoir '44: Operation Overlord
- Arkham Horror
- Rock Band Live!
- The chosen charity
- How to win winning the pub quiz
- Computer games
- Magic: The Gathering
- Yu-Gi-Oh
- Japanese cartoons and dress-up and so on
- The fish licence sketch
- Possible attempt at "Rady in Led"
- Best champ in Ireland
- Useless Dark Sun and Ravenloft discussion
- Prizing Liam's pants off
- The economics of travel
- Sticky reproductive fluid production
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/yuR8pEtJiIU/index.php
Int, June 2010: Q-Con, part 1
Wednesday, 09 June 2010 04:00
Int: Kicking back into the con groove, Shane, humbug, Liam, Cillian and Dizzy take a long-winded look at what Q-Con's promising us at the end of this month. RPGs and LARPs feature this week, and there's so much stuff that the remainder will have to wait until next week! Features:
- Q-Con
- Frequently asked question
- Guaranteed accommodation
- Living Forgotten Realms
- Unknown Armies
- Paranoia
- Rouge Trader
- Cliche
- It sounds familiar because of a Vampire game at Sillicon called Cliche
- Judge Dredd RPG
- I am the maritime law
- Infinite Mayhem
- Doctor Who RPG
- Starblazer Adventures
- The biggest con of all time - Q-Con!
- Shadowrun
- Call of Cthulhu
- Dark Conspiracy on Wikipedia
- Mutants & Masterminds
- Castles & Crusades
- Wild Talents
- Puppet ignorance
- The voice of the Mysterons
- Super Street Fighter 4
- Firefly LARP
- The rules of hats
- Star Trek LARP
- Hungary 1944 LARP
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/bMMWU7WXPTo/index.php
Downtime, June 2010: Dice fudging
Wednesday, 02 June 2010 04:00
Downtime: Fudging is a despicable activity practised by depraved villains for their own perverse ends. Perhaps someone you know could be a disgruntled saboteur, attacking your gaming enjoyment in order to fulfill their hidden desire to write a novel or screenplay. Beware! Liam, humbug and Dizzy find themselves without a straw man, little suspecting the dreadful sound quality that haunts them. Features:
- Identity theft
- Fat ladies and captains
- Dungeons & Dragons
- Swinging
- Playing hard
- Sub-contracted NPCing
- The sniper problem
- Nurse, the screens
- Deadlands
- Nobilis on Wikipedia
- Ars Magica
- DO-OVER!
- Player fudging
- The other fudges
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/pxQJIL8bkdk/index.php
+2 Exp, May 2010: Pit, Oregon, Pandemic & Dominion
Wednesday, 26 May 2010 04:00
+2 Exp: With a selection of unreviewed games in boxes knocking around, Shane, Liam and humbug see what, if anything, lies within bell-ringing Pit, wagon-firin' Oregon, city-infecting Pandemic and expansion-releasing Dominion. Features:
- Pit at Boardgamegeek
- Frantic shouting!
- Gratuitous belling
- Comprehensive reviewing
- Oregon
- Creepy kids with diseases
- Exactly unlike a road-map
- Serious dissing of Carcassonne
- Pandemic
- Free packet of donoteat
- Disease spread! Yummy.
- Naked Pandemic
- Stats
- Dominion
- ...versus Mega-Dominion
- Four-player solitaire
- Pterodactyl Attack
- Confusing time-travel
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/mZ2_Hqirzog/index.php
+1 Exp, May 2010: Currently Playing
Tuesday, 18 May 2010 04:00
+1 Exp: One little microcosm of the Irish gaming scene is we ourselves, The Adventuring Party. Rather than purely being all talk (although we are that as well), we play games too. So in this episode, we're chatting about what those games are and how we're finding them. Features:
- Warhammer Fantasy Roleplay
- The only kind of Wood Elf
- Dungeons & Dragons
- Dragon-men!
- Traveller
- Doing the same thing those guys were, and they're dead
- Silhouette
- The difference having aids makes
- Dizzy's creamy fun-paste
- Eberron
- Pathfinder
- Smiting stuff for the dark god
- Planescape
- Spelljammer
- Dark Sun
- Cleaving your way down and levelling up
- Twilight: 2013
- The cleric deciding what's happening
- Warhammer Ancient Battles
- Rocks and pointy sticks
- The expanse of the Irish Empire
- Peace through superior fire power
- MERP
- Statistical abberations
- Cyberpunk 1920
- Pay per finger
- Heavy Gear
- What happens before being executed but after being demoted all the way
- Cyberpunk 2020
- Call of Cthulhu
- Mechwarrior
- On\off power
- Heavy Gear: The New Breed: Battle Before the Storm
- Fun and Prophet
- Nuclear War
- Diplomacy
- Smallpox isn't nuclear
- Feedback elicited!
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/dyxq18bZZJo/index.php
Downtime, May 2010: The Dice Gods
Wednesday, 12 May 2010 04:00
Downtime: Paying homage, or lack thereof, to the Dice Gods, or lack thereof, and the many zany behaviours we as gamers hold dear in our interface with what to the less enlightened would be a simple random-number generator, Shane, Cillian, humbug, Dizzy and Liam put their faith to the test. Features:
- Mistaken introduction as the third week of May when it's only the second
- Introducing Dizzy
- Offence intended
- The unbeliever
- What a crazy person might think
- Axis & Allies
- The folly of lacking faith
- Faith over maths
- A hard day's night
- On-the-job training
- Getting cocked
- Roll dem phones
- Deadlands
- That guy (seriously, you need to watch this or you're wallowing in wilful ignorance)
- Terrible explanation of That Guy's point
- Etymology uncut
- Mind over matter
- The Dice-O-Matic
- ...very inaccurately described
- The gauntlet thrown
- Science, baby
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/slIPbDKdjd4/index.php
Exp, May 2010: Early American Chrononauts, The Da Vinci Code, The Great Dalmuti, Puerto Rico
Wednesday, 05 May 2010 04:00
Exp: Returning once again to reviews of games, Shane, humbug, Cillian and Liam hit up two card games and two board games - the obscure of subject matter Early American Chrononauts, the surprisingly non-crap The Da Vinci Code board game, the belongs-in-a-museum The Great Dalmuti and the horrifically racist Puerto Rico. Features:
- Reverse turn order
- Early American Chrononauts
- Utter lack of familiarity with foreign history
- The American equivalent of school
- Another incorrect word for you good folks on the ends of the earphones
- Victory through mutual assured destruction
- Death to Garfield!
- The Da Vinci Code board game
- Peace through superior airhorns
- The Accusation Room
- Spoilers?
- No one who speaks German could be an evil man
- Church secrets
- The Great Dalmuti at BoardGameGeek
- Chairs worse than standing
- Revolution! No taxation!
- Big pompous grand poobah hat
- A game that exists in history and cultures
- Dalmuti at Q-Con!
- Puerto Rico
- Race for the Galaxy
- Brown-coloured "colonists" that work on your "plantation" that turn up on "ships"
- The yellow stuff strategy
- Stuff to flog
- Agricola
- Shadows Over Camelot
- Battlestar Galactica board game
- Liam is right
- San Juan
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/d2tHCQYTYIY/index.php
NPC Exp, April 2010: Richard III and Maria
Wednesday, 28 April 2010 04:00
NPC Exp: Another over-long in-depth analysis of board games you'll never even see! Tom and Dizzy are back and they've brought historical board war games with 'em. Features:
- Richard III
- Hammer of the Scots
- Questionable history
- Britannia
- Picking at nits
- Command & Colours
- Bad pun about canon
- Status quo retention
- Fix bayonets! (did they even have bayonets?)
- Treachery!
- How to gain votes and execute people
- Navel movement
- Maria
- King of Hungary and Elector of Bohemia strangle each other
- Male heirs in a hurry
- Pragmatically fighting France
- Glory deposits
- Strike Them A Blow
- The War of Jenkins' Ear
- Psychological warfare
- War by suits
- Dizzy's ghost armies
- The colourblind leading the blind
- Indestructible wagons
- Pillage shortages
- Liam confuses historical periods yet again
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Downtime, April 2010: Idealcon
Wednesday, 21 April 2010 04:00
Downtime: What would you have at your ideal gaming convention? That's not what this episode is about. It's about what Shane, Liam, Cillian and humbeg would like at their ideal gaming convention, or more correctly conventions, because of course opinions vary dramatically. Convention organisers take note! But not too much note. Apologies for Cillian's faintness, he was actually in the recording room but slouching very far from his microphone like a big slobby gamer. Features:
- Lord of the Pies
- There's 'ideal' and there's 'ideal'
- Maslow's hierarchy of needs
- Pub quiz time
- Conduration
- Looking at wargamers
- Layout by the guys who did R'lyeh
- Venue for atmosphere
- Medieval or at least pre-60s
- Lots and lots of delicious trade
- humbug's junk
- Lots of travel or none at all
- Girlfriends in another country
- Unspecified vague adversity
- People talking to you
- Style over substance
- Slots a day
- RPGs versus pub quiz
- Call of Cthulhu
- Savage Worlds
- Special events
- BattleTech
- Space Hulk
- Variety
- Elaborate GMed wargame scenarios
- Serious boardgame throw-down
- Battlestar Galactica
- Twilight Imperium
- Axis & Allies
- Pie-corresponding toilet facilities
- Up-front information
- Leaving the con excited
- The prize fight
- RPG and LARP coordinator
- Scenarios ready
- Nice weather
- Belt up!
- The crack is ninety
- How not to organise a con
Discuss this episode at IrishGaming.Com!
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Source Material, April 2010: Films that have been turned into games and vice versa
Wednesday, 14 April 2010 04:00
Source Material: With the film industry seeming to lean more and more heavily on existing intellectual properties from other media for material and a number of surprisingly good and unsurprisingly bad tie-in games knocking about, Shane, Liam, Cillian and humbug discuss a number of examples in each direction, and then start dreaming. Features:
- Farewell to Dave
- Supernatural
- Have hockey sticks, will smush demons
- humbug pees
- Army of Darkness
- Eden Studios
- Informed about our uninformedness
- Timeline destruction
- Babylon 5
- Thrust!
- Indiana Jones
- Diana Jones Award
- Crystal skull tangent
- Shane mistakes Andy Lau or someone for Jackie Chan
- Stargate SG-1
- My First Stargate Space Combat Game
- Star Wars
- Criticisms of Saga Edition
- Too accurate for Sand People
- Serenity
- Battletech RPG
- Kurt Russel's haircut
- James Bond 007
- Fading Suns
- A simpler age
- Alien Fuzion
- The Leading Edge Aliens Gaelcon legend
- The most useful thing you've ever learned from The Adventuring Party
- Mutant Chronicles
- Big in Germany
- Prince August
- Dungeons & Dragons
- In defence of Jeremy Irons
- Dungeons & Dragons: Wrath of the Dragon God
- Last Night on Earth
- Paranoia
- Liam mistakes the 1970s for the 1950s
- Buffy the Vampire Slayer
- Kindred: The Embraced
- Shane is right, everybody else isn't particularly
- Battletech cartoon
- Heavy Gear cartoon
- Action Force
- Monty Python Fluxx
- Star Trek
- Highlander
- Immortal
- Legacy: War of Ages
- Judge Dredd
- Blissful partial ignorance
- Starship Troopers
- Ultraviolet
- Heavy Gear
- Primetime Adventures
- Diplomacy
- Shadowrun
- Deadlands
- Blue Planet
- Battlestar Galactica
- Battlestar Galactica
- Probably no spoilers
- Irish con LARP, the series
- Call of Cthulhu
- CthulhuTech
- Inbred fishmen versus aliens, with giant robots
- Abrupt ending!
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Con, April 2010: Vaticon
Wednesday, 07 April 2010 04:00
Con: Small, cheap, and with lots of fun crammed into it, Vaticon is in many ways like your mum. Shane, humbug, Dave and Liam gather around to discuss the goings-on of the weekend, including Dave's first foray into rubber-sword LARPing. Features:
- The correct opinions on Vaticon
- Dave is completely unfair toward the excellently-organised Leprecon and Vaticon of last year
- Concentric-circle-free travel
- Outlast
- Timeline as sand painting
- Winning minor-drinking by default
- Dominion for Trilogy
- Geist: The Sin-Eaters
- Real actual informative facts about Geist
- The International Convention for the Normalisation of Protocols and Legislation With Reference to Temporally Locomotive Technologies
- Fastest finger in the west
- Rubber-sword LARPing
- Waving big latex-encased weapons about
- Laying down your arms, werewolf attack style
- Field-expedient Jebrovian palliative care
- BY THE POWER OF BEING A HIGH-LEVEL NECROMANCER!
- The Innquizition
- Human people dressed as nuns
- Etymology of a hangover
- How's the cracks?
- Battletech
- Zangief versus Chun Li
- Deadlands
- The Quick & the Dead
- Drinkies for directy-man
- Chrononauts
- Dominion
- Judge Dredd RPG
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Mailbag, March 2010: Atmosphere in combat
Wednesday, 31 March 2010 04:00
Mailbag: Coming to the aid of a listener in distress (or at least a listener with a question), Shane, Liam and humbug stutteringfully tackle the issue of how to keep the atmosphere alive when a role-playing game hits combat rounds. Features:
- Completely non-fictional listener!
- Dungeons & Dragons
- Not letting players know how many hit-points they have left
- How to play RPGs wrong
- Twilight: 2013
- Exalted
- Huge dice pools
- Shadowrun
- Insufficient GM processor power
- Shorn off fingers
- Feng Shui
- The coward problem
- The combat mini-game
- Evil speeches first, offing characters second
- No atheists in foxholes
- Quaffing not drinking
- Not naming the threat
- Arm-waving
- Heavy Gear
- Thinking fast or losing your action
- Descriptions and franticism to a point
- Intent, roll, description
- Captain Kirk versus the GM machine
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+1 Int, March 2010: Vaticon
Wednesday, 24 March 2010 04:00
+1 Int: With a great line-up, novel ideas, a tight schedule, lots to do and serve-yourself free tea, Vaticon is looking to be one of the best college cons of the year - it certainly was last year. Shane, Liam, Dave, humbug and now featuring a guest appearance by Oisín take a look over what's to get excited about this weekend. Features:
- Vaticon
- The Sum of all Adventurers
- Geist: The Sin-Eaters
- ...explained by our expert
- Victoriana
- The good ship Punctilitious
- Mass Effect: Spectre of the Past
- C-Sec's (say it fast)
- Liam confuses Bill & Ted's Bogus Journey for Bill & Ted's Excellent Adventure
- Space 1889
- Pirate's Life
- Outlast
- Chrononauts
- The Trilogy
- Harry Potter & The Dagda's Colossal... Wand
- A very serious in-depth going-over
- Deadlands
- Broken Gears
- Ditches and D-Words
- Mr. Flibble vs Ballygobackwards
- Dark Heresy
- Hong Kong Action Theatre!
- The International Convention for the Normalisation of Protocols and Legislation with Reference to Temporally Locomotive Technologies
- Obsessing over speed limits and timetables
- Hard Times rubber-sword LRP
- Pigged and dangerous
- Mooks on a budget
- The ever-present crop
- The Olympia Tragedy
- The Warhammers
- Battletech
- Sign of weakness!
- The more things change
- Warmachine
- ...or go home
- Magic: The Gathering
- Legend of the 5 Rings
- The smell of victory
- Board games from throughout history
- Smash Bros. Brawl
- Goldeneye
- Rock Band
- Mariokart
- Modern Warfare 2
- Street Fighter IV
- The InnQuizition
- Guaranteed free tea and coffee
- Posthumous accolades for Leprecon
- Armed goons
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Registered Players for the Celtic Championship 2010
Tuesday, 23 March 2010 21:37
Players Registered this year are as follows:
FOG
No. Name Club Country Army 1. Ian MacKay SCO Late Ottoman Turk 2. John Conley SCO Early Nomad 3. Hunter Hope SCO Dominate Roman 4. John Munro SCO Catalan Company 5. cancelled 6. Scott Mentiply SCO Wars of the RosesRead more: http://www.iworg.com/cc2010/players
Con, March 2010: Leprecon
Wednesday, 17 March 2010 04:00
Con: Staggering from Leprecon to The Adventuring Party recording-hole, Shane, Liam and humbug tiredly enthuse about a weekend of LARPs, RPGs, associated goings-on, board games, unnecessary purchases and pints, many of which got to go in mouths instead of on trousers. Features:
- Shane finds Leprecon
- Step back in time
- Loudest In Scenario
- Pandemic
- Pathfinder
- Dice project
- JumpTech
- Head in a box
- Mouse Guard RPG
- humbug's furry costume
- Pub quiz
- Breaking a duck times something
- The Camarilla
- Irish government X-Files dudes!
- Last Night on Earth
- Hell for Leather
- Liam's 1 in 10 trillion
- Necessary Evil
- World War S
- Winning of hearts and minds
- Hair bra
- Castles & Crusades
- The Ghost Zombie Demon Pirate LeChuck is Dead...
- Uoy Sevol Natas
- Society for Creative Anachronism
- Steve Jackson Games
- Maximum tea
- Killer Breakfast
- Battlestar Galactica board game
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Int, March 2010: Leprecon
Wednesday, 10 March 2010 05:00
Int: The oldest thing in gaming in Ireland that anybody knows about, Leprecon's been going since dice were carved from granite by nerdy cavemen and wargames featuring flintlock muskets were categorised as science fiction. It still usually manages to serve up an excellent show. A full house of Adventurers takes a look at what's on the cards for this year's. Features:
- Leprecon
- Legless Adventuring Party robot
- Jumptech
- The Camarilla
- Magicians versus Scientologists
- Christmas in Valhalla
- Thor versus Neptune versus Umbongo Big Wooden Mask Guy
- The Demon-Zombie-Ghost-Pirate LeChuck is Dead
- Monkey Island
- Where There's a Will
- Something Shane can get behind
- Unfounded speculation
- Spirit of the Century
- Call of Cthulhu
- MURDER and MUTILATION!
- Mouse Guard
- Furry costumes at the ready!
- Penny Arcade
- Savage Worlds
- World War S
- A day that will live in infamy
- Dark Heresy
- Liam cofuses the Deathwatch and the Legion of the Damned
- Castles & Crusades
- Having fun and playing, with D&D?
- GURPS
- Metagame Disney
- Eberron
- Ridiculous question with a proper answer
- The Writers' Conspiracy
- Race for the Galaxy
- Settlers of Catan
- Doing the right thing
- Power Grid
- Battlestar Galactica board game
- Ruining a stranger's fun for a change
- Ticket to Ride
- humbug's other Klingon impression
- Caylus
- Carcassonne
- Carcassonnes and Catapults
- Chainsaw Warrior
- Magic: The Gathering
- A ton of surprise real information
- Construction of a standard
- Yu-Gi-Oh
- Legend of the 5 Rings
- Construction of a standard
- Warhammer 40,000
- Warmachine
- A bit of speculation
- Society for Creative Anachronism
- Some wargame!
- Pub quiz!
- Hostel!
Discuss this episode on IrishGaming.Com!
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GP, March 2010: 1st Anniversary Pub Quiz results
Wednesday, 03 March 2010 05:00
GP: Your time is up! Minions, collect the answer sheets! Pencils down! Don't make me take off my sunglasses! With the opening time of the Pub Quiz past, Shane, Liam, Dave and humbug welcome Cillian aboard as a new fifth Beatle, and make asses of themselves attempting to answer their own questions after having had a month to research them. Pitiful, really. Also, the actual winner is announced - assuming that is that it isn't The Adventuring Party. Features:
- A new contestant
- Scoring our contestants
- Warhammer Fantasy Roleplay
- Round humbug
- The owlbear question
- humbug forgets about Yorkshire and Black Sea
- Not the Necronomicon
- Round Shane
- Liam's knobulous face
- Round Liam
- Races and political alliances
- Round Dave
- Mysteriously vanishing whiskey
- A short pause
- The losers
- The winner
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Per, February 2010: The Camarilla
Wednesday, 24 February 2010 05:00
Per: Roaming the night in up to, eh, six or so guises are the members of the Camarilla, White Wolf's ongoing, worldwide LARPs. Ceire, Boomer and Phil from the Irish Cam contingent join us to give the low-down on just what it's all about, and to spill the beans on whether Dave's actually as much of a badass as we make him out to be. Features:
- The Camarilla
- White Wolf
- Supernatural tea-party o' the month
- Players versus population
- Going crazy and playing a ghoul
- The vampire redshirt
- Typical game types
- An awful area to drink blood in in Dublin
- Downtiming
- Splat-vampires
- Conflict resolution
- Learning life skills through LARP
- Mage: The Awakening
- Changeling: The Lost
- Death by Internet
- Camunism International
- Geist: The Sin-Eaters
- Vampire: The Masquerade
- Those guys in Edinburgh
- Be afraid of Dave's character
- The Prince of Dublin
- Sparkly vampires again
- Character generation
- How to earn experience points the Dave way
- How to lose humanity and torture people
- Canonical games at conventions
- Costume, signature items and lack thereof
- Camarilla timeline and the real world
- Alliances with Satan
- Local, national and global plots
- Scion
- Hunter: The Vigil
- Mummy: The Resurrection
- Promethean: The Created
- Playing NPCs
- The Werewolves of Hollers Millow
- Kingmakers and puppet-masters
- Powerful roles in vampire society
- Crabs in a bucket
- How to coexist
- Decapitation, my secret vulnerability!
- Combat
- A mildly-embarrassing story about Dave
- Getting involved or starting a group
- Irish Camarilla website
- Vampires on ice!
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Int, February 2010: Itzacon
Wednesday, 17 February 2010 05:00
Int: With mere seconds to spare, Shane, Dave and humbug see what they can find on the Itzacon website to tempt their strange and arcane appetites. Features:
- Itzacon
- Retro-sci-fi aesthetic
- The Galwegian language
- Geist: The Sin-Eaters
- Half-informing you so you don't have to
- Mystery games
- Starfleet Special!
- What year it is
- Weirdness in the Appalachians, go figure
- The old half-orc-maker
- Vile experiments
- Warhammer likes its beer
- No flamethrowers
- The sixth dandy
- Secret babies
- Call of Cthulhu
- Benevolent Dr. Smythe
- Uninsulting rustic accent
- American explosions
- How to get rid of this prince
- Kneel before Zendikar!
- Gravity floor
Discuss this episode on IrishGaming.Com!
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Con, February 2010: Warpcon
Wednesday, 10 February 2010 05:00
Con: Shane, Dave and humbug gather and recollect a weekend of debauchery at Warpcon, a con filled with booze, games and booty. Yarrrr! Features:
- Crap junkfood
- Games starting on time
- Pub-quiz fuel
- Chrononauts
- Second place is first loser
- Good Golden Axe questions
- The smartphone club
- Insufficient kazoos
- Booty!
- Normal proper good con organisation
- The drinking con with games at it
- The world's worst human shield
- Time management struggles
- Dragon Warriors
- Was der Dragon Warriors ist
- Saves versus death
- The gentle Tyrannosaurus Rex
- ZOMBIE GIANT SQUID
- Extra spicy bits
- White Wolf
- Helping desperate companies get results
- Battlestar Galactica board game
- Charity drinking
- Twilight: 2000
- A bit of occasionfulness
- The Potato Thing
- All the chess-playing gamer ladies
- Mah Jongg
- Battlestar Galactica: The Plan
- Black Dynamite
- Corporation
- Silhouette Core
- Best in Scenario
- DBMM
- Dominion
- Good main hall
- Itzacon
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Cha, February 2010: Warpcon special guests
Wednesday, 03 February 2010 05:00
Cha: LIVE from Warpcon (all our podcasts are recorded live), Shane, Liam and humbug haul people from the timetable to the recording table and make them talk for your gratification. Alessio Cavatore is the head behind Shuuro, the game that takes chess to new places, and the crew of Terrains4Games are making high-quality wargames scenery features in Cork. Features:
- All Games Considered
- That chess game
- Shuuro
- Getting very into your set-pieces
- Horsey on a plinth
- Ramping up the pawns
- Minds in wargames mode
- Shuuro on the clock
- Downfall through greed
- Pawn phalanx
- Knightmare Chess
- The core engine
- Shuuro on Facebook
- Lots of ninjas
- Terrains4Games
- Joining hobbies and work
- Non-secret production techniques!
- No more forests
- Planet of the blue trees
Due to a mistake uploading, this post initially linked to last week's episode. This has been fixed! Sorry.
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Change of release day
Tuesday, 02 February 2010 16:04
As of this week (the new year!), the podcast will be dropping on Wednesdays instead of Tuesdays. It's to do with scheduling issues with real life and all that. See y'all tomorrow...
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GP, January 2010: 1st Anniversary Pub Quiz
Tuesday, 26 January 2010 05:00
GP: As the first year of The Adventuring Party draws to a close, gather round as Shane, Dave, humbug and Liam host your very own portable digital pub quiz! Get a pencil and some paper because the most right answers sent in wins a thoroughly spiffy box of the new edition of Warhammer Fantasy Roleplay. Questions may be daft, obscure, silly or unfair, but you should be used to that by now. The quiz will run through February and we'll wrap it up in the first episode of March.
Thanks to everyone for listening, and to everyone who encouraged us, said they like the show, commented on the episodes with something other than ads for World of Warhammer gold, and to our many guests.
Now get answering!
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Theatrics vs Human Perception, January 2010: Heavy Gear
Tuesday, 19 January 2010 19:59
Theatrics vs Human Perception: As in times gone by, the gamer is oft called upon to display feats of great informedness. Shane, Dave, humbug and Liam instruct you on the specifics of Heavy Gear, complete with pre-packaged opinions for you to pretend to share. It's a bit like My Fair Lady, with particle cannons. Features:
- The Haiti bundle! (available after the start of the 20th in EST, America)
- Restraint in the face of Liam's face
- Heavy Gear
- Shane's Heavy Gear Brain Junkyard
- Shane's munificence
- Tannhauser gates
- Chess pieces
- Getting to the robots
- Agility out the arse
- Peace through superior typos
- A new despotic regime
- Science
- 10% crew casualties, minimum 1!
- Cigarskill
- Blue Angels
- Cardboard for back armour
- A guy-killing gun and feet
- Gulags over violence
- The pistol-whippin' bit
- Things you'd do if you had giant robots and a planet with at least one hole in it
- Fight o' the week
- The way that Hevay Gears brain
- Wrecking the world though player characterism
- The fastest man on Terra Nova
- Heavy Espionage
- Places to stick your XP
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+1 Con, January 2010: Warpcon
Tuesday, 12 January 2010 05:00
Con: Too excited about Warpcon to contain it within a single episode, Shane, Liam, Oisín and Brian return to the preview, to cover everything they can find that isn't RPGs. Features:
- Warpcon
- Ilk ilk
- Zombies as part of the political process
- Area-probing
- Yet more fawning over JumpTech
- How to kill Superman
- Metal or dresses
- Funny hats versus funny hair
- Unimaginable... funny hats!
- No fighting in the War Room
- Warhammer Fantasy Roleplay
- Free pointy ears!
- Pointy bikinis!
- Pointy heads!
- Pointy hats!
- Pantheon wars
- Clash of the Titans
- Werewolf: The Forsaken
- Mentioning the war
- Warhammer
- Electro-something
- Fantasy glower-off
- Krak grenade sticks to Lionheart
- Warhammer 40,000
- germanleaks.com
- De Bellis Magintrorum Militum
- Warmachine
- PDF of the Dungeonbowl rules
- Faster than a speeding halfling
- Legend of the 5 Rings
- Pokemon trading card game
- Laws against that sort of thing
- Doomtown
- Yojimbo
- The ultimate play-off
- Eurovision Song Contest
- Choo-choo games
- Dork Tower
- Tummy-rubbing fun
- The burger story, at last
- The circle of avian life
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Con, January 2010: Warpcon
Tuesday, 05 January 2010 05:00
Con: With Warpcon XX looming near, Shane, Liam, Oisín and humbug are on scene to delve into the very heart of its game blurbs - so you don't have to. Features:
- Warpcon
- A nice angular number
- The Mid-Atlantic Line
- The fourth wall
- Leather bikini guy
- GURPS Vikings
- 5-man longboats
- Warhammer Fantasy Roleplay
- Cool hats with buckles on and candles on the top
- World of Darkness
- The funny-head corporation
- The Self-Preservation Society of the Old Republic
- Paranoia
- Call of Cthulhu
- Entering the wrong game
- Serenity RPG
- Linguistic abuse
- Demon Hunter X, where Strike Force Zero comes from
- The Hunters Hunted
- The Economy Bloody
- Vampire: The Masquerade
- Malazan Book of the Fallen
- Dark Heresy
- Memory of a shouty man
- Grit through inexperience
- Legend of the 5 Rings
- Corporation
- Those little twists that make RPG scenarios great
- Shane's amusing anecdote about The Day of the Jackal
- The 18s debate
- The "the year is..." rule
- Sex Virus
- Exterminatus for all my subjects!
- Fallout
- Dragon Warriors
- Oisín's bus
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+3 Downtime, December 2005: Character Deaths
Wednesday, 30 December 2009 22:49
Downtime: Shane, Dave and humbug together explore the graveyard where character sheets go, and talk about the myriad of topics relating to role-playing game character death. Features:
- Campaign lethality
- MERP
- Keeping it in the family
- Deathcon I
- The near-inevitability of death
- That cartoon
- Avoiding misery through all-powerful badassery
- Getting stoned out of your gaming group
- Avoiding misery through self-medication
- Blaze Of Glory Guy!
- A bit of the old group suicide
- Dungeons & Dragons
- Other peoples' fault
- Diplomacy
- The Camarilla
- Deadlands
- Avoiding misery through acclimatisation
- Killed by your own stupidity
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Episode delayed
Tuesday, 29 December 2009 20:58
The grueling rigours of Christmastime have filled editing time with dinner and drinking and prezzies and telly and all that, so this week's episode is delayed! Sorry about that!
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+2 Downtime, December 2009: Games for Christmas
Tuesday, 22 December 2009 09:27
+2 Downtime: With visions of sugar-plums dancing in their heads (or they would be if they knew what those are), Shane, Dave and humbug remember some of the great games they received as Christmas prezzies in the past, and think about what they'd love to get this year. But first, announcing the lucky winner of the Twilight: 2013 competition! Where by 'lucky' we mean 'knows a mildly unhealthy amount about gaming'. Features:
- Twilight: 2013
- Big money, big prizes
- Mithril Miniatures
- Pipe-licking
- Eason or Eason's or Easons'
- Lost Valley of the Dinosaurs
- Pterodactyl swoops!
- Volcano erupts!
- Subbuteo News (I'm not even kidding)
- Diameters, not dimensions, so there
- How to beat England
- Escape From Atlantis
- Send in the sharks!
- Battle Masters
- Memoir 44
- The skill of Battle Masters
- Fighting Fantasy
- Clever marketing ploys
- Some vampire game
- d8s where you don't expect
- Ogres and stuff
- Advanced Heroquest
- Advanced Space Crusade
- Perudo
- Screwball Scramble
- Waterboard stand-ins
- Dave's sad Christmas
- Escape From Colditz
- Do or die!
- Shoot to kill!
- Go For Broke!
- Shane dooms his family
- Robust horse-racing
- Pandemic
- Civilisation in the sky
- Battlestar Galactica
- Evil robot family
- GameScience dice
- The wrath of the dice gods!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/K0ko21EqCV8/index.php
RINIWA FOG Winter League December Update
Tuesday, 15 December 2009 22:37
Hi folks
Apologies for the delay in getting this to everyone. A few late games plus computer issues. Everything back to normal now, After the first round, wehave a leader board.
David T 24
Brian 21
Jeremy 18
Keith 11
Daniel 10
David B 10
John 10
George 10
Seamus 9
Tim 7
Robert 4
Gary 1
The games for December/January will be as follows. Results to me by the 31 January please.
David Taylor v Brian Bull
Jeremy Dowd v Keith Branagh
Daniel Taylor v David Brown
John Lavery v George Kingston
Seamus McKenna v Tim Snoddy
Robert Crawford v Gary Bingham
Read more: http://www.iworg.com/node/163
+1 Downtime, December 2009: Gamer-Friendly Family Games
Tuesday, 15 December 2009 05:00
+1 Downtime: Following on from last week's yak about weird games your family might like, Shane, Liam and humbug turn things around and consider family games your weirdo might like. Features:
- Scrabble
- Dictionaryifica
- The Power of Hydrogen!
- Monopoly
- Doggedly bankrupting little Johnny to death
- The charades hat
- Advanced self-policing game mechanics
- Kerplunk on BoardGameGeek
- A different game every time
- Pictionary
- Taboo
- Tree!
- Hedbanz
- Quentin Tarantino Versus Nazis
- Both Churchill AND egg-timers!
- Trivial Pursuit
- ...Harry Potter and Spice Girls edition
- Deal Or No Deal
- Poor explanation of game show mechanics
- Take me to the Derb
- Countdown
- Blockbusters
- Jenga
- Dread
- Better Jenging through tactics
- Things to do on Earth when you're alive
- Talisman
- Twister
- Sadism Twister
- A piece of crap with a Guaranteed Irish symbol on it... sort of like us!
- Discovering Ireland
- Hungry Hungry Hippos
- Fire & forget gaming
- Find The Egg-Timer Game Box
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/okUpqxV9rIQ/index.php
Downtime, December 2009: Family-Friendly Gamer Games
Tuesday, 08 December 2009 05:00
Downtime: With impending family time looming on the horizon, Shane, humbug, Dave and Liam make some recommendations and some anti-recommendations for gamer games that you can dig out to play with a human family. Features:
- The Werewolves of Miller's Hollow
- Post-dinner eye-closing
- Risk
- Shogun
- Monopoly
- The elimination of house rules
- Dave's family tactics throughout history
- The Settlers of Catan
- Apples to Apples
- Cineplexity
- Setting anime fans on fire
- The true spirit of Christmas
- Perudo
- Carcassonne
- Hunters & Gatherers
- Carcassonne: Catapult
- Game of Life
- Ticket to Ride: Europe
- Tunnel RULES!
- A draw
- TransAmerica
- Continental snobbery
- Diplomacy
- Divorce in a box
- Through the Sausage
- Delicious candy-coloured camels
- Battlestar Galactica board game
- Riding and Shadowrun swear-words
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/BzlmNYxJ31I/index.php
Exp, December 2009: Perudo
Tuesday, 01 December 2009 13:00
Exp: With the holiday season finally unarguably upon us maybe people will stop looking oddly at Shane for wearing a Santa hat and even Mean Old Mr. Humbug has found some Christmas spirit, because they with Liam and guest expert Stu are reviewing Perudo (Dice of the Andes) as part of the Game Cryer Holiday Gift Guide project. You should buy this now. NOW! Features:
- Game Cryer Holiday Gift Guide
- Perudo
- Oh No, Not More Pirates
- Dank Peruvian Mexican Prison Cell
- Little sock of a game
- Ordinary human charisma
- Other prisonly activities
- Ignorant gamers
- Non-structural drink colour change
- Guesswork, bluff and luck
- Some kind of statistics
- Swearing
- The Conflict
- A rules example
- The House Rule
- What's hiding behind that moustache
- The Advanced Rules
- humbug's hip flask
- The bell curve of godhood
- Mojo loss
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/ihD-jYOaHjs/index.php
GP: Twilight: 2013 competition
Tuesday, 01 December 2009 10:38
GP: If you think having to roll for cholera, track how thirsty you are, perform constant preventative maintenance on your gun and count expenditure of valuable, irreplaceable ammunition sounds like fun, enter our competition to win a copy of Twilight: 2013! Alternatively, if you think naming all the games in our logo sounds like fun, you can enter too.
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/yXFqbIl7FCE/index.php
Late episode
Tuesday, 01 December 2009 09:49
Today's episode is going to drop at 1800 instead of the usual midnight-wherever-our-server-is, because it's part of a bigger project spanning multiple gaming podcasts and blogs and they're trying to sync it all up. There'll be something to keep you occupied in the meantime though; watch this space. Shane
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/zssguINdklM/index.php
Per, November 2009: Military Simulation airsoft
Tuesday, 24 November 2009 05:00
Per: Units of toy soldiers skirmish over imaginary battlefields, complete with advanced rules for firefights, objectives, intelligence, explosives and even airstrikes. The unusual part is that this time, the toy soldier is you. Shane, Dave and humbug meet with a sniffly DoC from the Irish Airsoft Association to take a look at running about for wagamers. Features:
- Irish Airsoft Association
- A story
- Deadly weapons
- That German guy from Die Hard
- Your own activity level
- Sitting-in-a-tree fun
- That gun with the funny sight that cocks off to one side from Die Hard
- Faint whining
- Pokemon for grown-ups
- A flag the shape of a briefcase
- Running with your human legs
- Chairsofting
- The Argument
- Berget 7
- Running up a ski resort in summertime
- The Jebrovian Conflict
- The Liberation of Fictionalistan
- Phoenix Rising III
- The South rising again
- The Mall
- The coolest man on Earth
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/DpO7XElhsHI/index.php
Con, November 2009: Gaelcon
Tuesday, 17 November 2009 05:00
Con: All excited from three days of gaming excellence, Shane, Dave, humbug and Liam talk Gaelcon. Features:
- Gaelcon
- Darts
- Dragoncon
- The best thing that has ever come out of Atlanta
- Self-restraint or treason?
- Light without heat
- Duty & Honour
- The 5th Royal Warwickshire Guard
- Deadlands
- That reward money you didn't get
- The Buffalo Emporium
- The joint-last-greatest people in the world
- Big plastic-and-fibreglass wolf face
- The Miracle of Gaelcon
- GURPS Horror
- Serious fail
- "Saturday" incorrectly being said instead of "Sunday"
- Oregon
- Fighting Fantasy
- Free lollipop
- Dune
- Warpcon
- Dungeons & Dragons
- Hitpoint inspectors
- The Big R
- Dr. Horrible's Sing-Along Blog
- Man versus musical
- The best chipper on the southside
- Giant impractical novelty cheque
- Avalon Hill
- Dark Heresy
- Legend of the 5 Rings
- The mother of all police actions
- Acting like a stupid robot
- Spelljammer
- Dave versus an 8-year-old girl
- Society for Creative Anachronism
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/3_5osx23FSo/index.php
Int, November 2009: Dominicon
Tuesday, 10 November 2009 05:00
Int: With seconds to spare until Dominicon 2009 (in space!), Shane, Dave, humbug and Liam examine what's on offer at the end of the train line. Features:
- Dominicon, the Maynooth gaming convention of Maynooth College University
- Students and people who used to be cool
- Tekken 6
- Guitar Hero
- Super Smash Bros Brawl
- Call of Duty: Modern Warfare
- Liam threatens his weapon of mass destruction
- Yu-Gi-Oh!
- Magic: The Gathering
- Legend of the 5 Rings
- Uninformed conjecture
- Etten
- Blood Bowl
- Space Hulk
- Really nice cardboard
- Warhammer 40,000
- Warhammer Fantasy Battles
-
- A nice round number
- Warmachine
- Draconian wargame rules
- Spelljammer crazies website
- An implausibly large reward
- Firefly RPG
- The history of the future
- Stargate
- Father Ted
- World of Warcraft RPG
- Foxy icy minky mink
- Hellboy RPG
- Terrible accents
- ...versus the British National Party
- Knight of the Old Republic
- Attacking a school tour
- Unknown Armies
- Dark Heresy
- The classic argument
- Star Wars Saga Edition
- Martian Rails
- Lunar Rails
- Twilight Imperium
- The Starfarers of Catan
- Munchkin
- Diplomacy
- Lack of humbug's funny story
- Novelty moustache
- A lot of people with hockey masks
- Inappropriate language
- How to get to a con
- Insincere guarantees
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/Bity_UQjCxw/index.php
Cha, November 2009: Gaelcon Live II
Tuesday, 03 November 2009 05:00
Cha: More hi-jinks from Gaelcon, as Shane and Dave, with assistance from unfortunate guest host Pixies, accost other punters who happen to be at the wrong place at the wrong time or have otherwise attracted our fell attentions, including an "overly candid" interview with Ireland's famousest game writer. Pretty much entirely unedited for authenticity. Guests are human beings and as such may use the foul language common to that species. Features:
- Crazy hippie-looking guy from Cork
- Noodle a.k.a. You In The Red T-Shirt
- The most affable man in gaming
- Drew from the bring-and-buy charity stall
- Tristram Hills, wargames co-director
- Darryl Trainor, warmaster for forces of Chaos and Tristram's expendable minion
- Ireland's famousest game writer Gar Hanrahan
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/_sCmPjwjAqw/index.php
Cha, October 2009: Gaelcon Live I
Tuesday, 27 October 2009 04:00
Cha: From down the end of the charity desk and elsewhere at Gaelcon, Shane, Liam, humbug and Dave talk to passers-by, attend the charity auction and grab the likes of the SCA, Cillian the trader and Gaelcon committee members for a chat. Pretty much entirely unedited, possibly some naughty words. Now correctly constructed and containing promised link and picture!
- Boomer the RPG and LARP guy
- Guy in a hurry
- Hugh
- Andrew the con director
- Aidan the spirit of Gaelcon
- Dave versus Oisín
- The return of Aidan Marsh the musical director
- Tristram the wargames guy
- Mike from the Society for Creative Anachronism
- www.loughdevnaree.org
- Ceire the charity lady
- Boomer again, because I had absolutely no memory of talking to him previously
- Cillian the trader
Discuss this episode on IrishGaming.Com!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/2lTiX6FW-7M/index.php
+1 Int, October 2009: Gaelcon, part 2
Tuesday, 20 October 2009 04:00
+1 Int: Shane, humbug and Liam get stuck into the other half of unfounded speculation about Gaelcon. Apologies for the unbalanced sound levels, a mistake in editing skipped a stage of the process. Features:
- Gaelcon
- Builder's cleavage
- Return of the big ass-titan
- Battletech
- Tide of Iron
- Taking advantage
- Toy car envy
- Space 1889
- Shadowrun but with bigger moustaches
- Werewolf: the Forsaken
- Dungeons & Dragons
- Poison'd
- One eye and saying yarr
- Joystick-waggling
- Vampire: the Requiem
- How to deal with jackasses
- Legend of the 5 Rings
- Thinking outside the spaceship
- Primetime Adventures
- Drug-sniffing pig
- Warhammer Fantasy Battle
- 15" penalty
- Warmachine
- The Duck Hunt bazooka debate again
- Spelljammer
- Paranoia
- GURPS
- Hot War
- Inducing the juices
- Unkeepable promises
- Liam runs out of wood
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/lT3kcahTLjk/index.php
RINIWA League 2009 FoG - Final Results
Tuesday, 13 October 2009 21:43
Hi Folks
All the results are now in and the final results and placings are given below.
The results were as follows:
David T 18:7 David H
Robert 7 : 13 Keith
Daniel 11 : 9 Tim
Seamus 0 : 25 David B
Brian 5 : 20 Gary
John 10 : 10 George
Jeremy 25 : Bye
So the final table is:
David T 95
Robert 79
Daniel 71
Keith 70
Tim 66
David H 65
David B 63
Gary 55
Brian 53
Seamus 52
Jeremy 52
John 42
George 37
David S 15
Read more: http://www.iworg.com/node/158
Int, October 2009: Gaelcon, part 1
Tuesday, 13 October 2009 04:00
Int: With so much going on at Gaelcon this year, Shane, humbug and Liam have broken the preview into two parts, abiding by the chronology of the future. Blurbs are read, postulations thrown about, shocking revelations made. Features:
- Gaelcon
- El Mundo
- Android lib
- Liam's brand new combine harvester
- Paranoia
- Grimm
- That bird what told the Arabian Nights stories' talents
- The lack of Dave
- Duty & Honour
- Warhammer 40,000
- Big ass-titan
- "Partial cover!" "NO!" *punch*
- Duck Hunt
- Tetris
- GURPS Discworld
- The fantasy game-loving thing turns
- Deadlands
- Forward down diagonal punch!
- Fallout 3
- World of Darkness
- Fifa 09
- Street Fighter IV
- Spirit of the Century
- Tables of a dozen people
- Shane reads Japanese names impressively fast
- Call of Cthulhu
- Guitar Hero Metallica
- There's a name for people who prefer The Beatles to Metallica. It's "Mum".
- The surly dwarf game
- GURPS Horror
- The Smutometer
- The new Carol Vorderman
- Dune
- Slasher Flick
- Things to do with yourself in the dark
- Battletech
- Blame FASA!
- Who'd win in a fight between a Battlemech and a Heavy Gear
- Left 4 Dead
- Magic: The Gathering
- Informative segment on release dates
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/sSjVfZFxQXA/index.php
RINIWA DBMM League 2009 - Province Results
Sunday, 11 October 2009 10:31
well here are the results, hard fought all round (but especially bloody in both Munster
and Leinster) also came down to a knife-edge of a final round with many possible
combinations of winners.
Leinster
Place, Name, Score, Positions above seeding
1 Donal 81 +1
2 Rob 80 +2
3 Mick 78 (on tie-break) +0
4 Jan 78 -3
5 Thomas 72 +0
6 Mike 71 +2
7 Brian 25 (no Sept game score received) +0
8 Dave 22 (no Sept game score received) -2
Hence Rob wins the prize for placing highest above his seeding due the
the tie-break of his individual result vs Mike.
Munster
Read more: http://www.iworg.com/node/157
Con, October 2009: ConFESS report
Tuesday, 06 October 2009 04:00
Con: Shane, humbug and Liam attended the grand finale of ConFESS for assorted amounts of time. This is what they got up to. Features:
- Freedom of information
- Hardon Brothers
- Ireland wearing a boobaliser
- Man with guitar
- Charisma-modifying magic item
- A wipe city
- Ambush Alley
- Shane gets his Combat Mission going
- Connect The Japanese Pipes
- The Way of the Path (do-do)
- Circuitry Man II
- Runequest
- Hot towel gaming
- Articulate!
- All Flesh Must Be Eaten
- Liam versus John Carpenter
- Outrageous cheating
- Signs you like looking at
- Pandemic
- Traveller
- Conspiracy X
- Beatles music for no reason
- Trail of Cthulhu
- Bellybutton combat
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/FywEvHABs1Y/index.php
Cha, September 2009: ConFESS committee reminiscence
Tuesday, 29 September 2009 04:00
Cha: Shane sits down live at ConFESS (in fact, all our episodes are recorded live) with Jude, Wayne, Dwane, Dave and Joe, the boys of the Flat Earth Society to talk about the lifespan of the convention that's burning out rather than fading away, from inception to grand finale. Features:
- Power struggles
- The craic
- The origin of Flat Earth
- Grassroots Magic
- Solidarity through t-shirts
- The classic double-take
- Just another transvestite on The Wall
- Sligo infiltration
- The epic pub quiz
- Multiple Gamer Olympic gold medallist
- Gamers who both know AND like each other
- Peer pressure to marry
- The high-Dex convention
- Epidemic friendliness
- Ultimate relaxation
- The Emergency Wargame Coordinator
- Half-assed pirates
- A town of former mental hospitals
- The touch of DEATH
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/AFxReTgp5II/index.php
About the RINIWA League
Tuesday, 22 September 2009 13:58
The RINIWA League is an annual themed event that is usually run in two stages: a provincial group stage which takes place in local clubs and games are played once a month during the spring/summer, a finals stage that is usually played on one day between the winners of the group stages.
Read more: http://www.iworg.com/node/147
+1 Exp, September 2009: Not Fighting Fantasy
Tuesday, 22 September 2009 04:00
+1 Exp: Part 2 of the excited banter about those adventure game book things has Dizzy aiding Dave and humbug on the enthusiastic side and Tom not aiding Shane on the somewhat confused side. Features:
- New Fighting Fantasy Books
- The first thing Dave ever GMed
- Only a dream
- Schoolboggers
- Robin of Sherwood
- Budget survival education
- Entries snobbery
- "The reader is a person reading a book"
- Happy anger
- The Deathometer
- A thin shaft of blue light with laughing scary faces in it
- Leather facemask
- How to win a girl
- Strange outlandish clothes
- Escape from the valley of the dinosaurs
- Tricky puzzles
- Shane's £550 DVD player
- Bearded shouty king
- Sim Ninja
- The one-sentence D&D campaign
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/Q6tDpx2s6Fs/index.php
Exp, September 2009: Twilight: 2013, Battlestar Galactica: Pegasus, Duty & Honour and Smallworld
Tuesday, 15 September 2009 04:00
Exp: A full house of hosts with reviews and previews, except that Oisín insists he hasn't played anything new ever. humbug is in with first impressions of Twilight: 2013, Dave carefully conducts a spoiler-light consideration of the Pegasus expansion for a game about a space-ship, Shane rips into the redcoats of Duty & Honour and finally Liam's up with Small World after all. Features:
- Twilight: 2013
- Game of the Year 1985!
- Wolverines
- What happens to Ireland
- The Dark Sun character archetype
- Rolling your Fieldcraft
- Unhamminess
- Battlestar Galactica: Pegasus
- A game about another space-ship
- Treachery!
- Bits in the box
- Like a brig
- Duty & Honour
- How many groats are in a... eh.
- You get the sex?
- A large moustache
- Donkey-tending
- Your physical pain-hole
- A go on a horse
- 4 shots a minute
- Small World
- Guys sitting on tiles
- The same rebuttal
- Mildly amusing flying giants
- The little icon
- One for everybody in the audience
- The greatest game in the history of the world
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/-bU7OAsiN8U/index.php
RINIWA League 2009 FoG - August Results
Monday, 14 September 2009 08:28
Hi Folks
All the August games have now been played.
The results were as follows:
David T 18 : 7 Daniel
Robert 18:7 Tim
Seamus 5 : 20 David H
Keith 20 : 5 John
David B 11 : 9 Gary
George 1 : 24 Brian
Jeremy 12 : 8 David S
So a few big wins have changed the table around a bit and the table going in to the last round is:
David T 77
Robert 72
Daniel 60
David H 58
Tim 57
Keith 57
Seamus 52
Brian 48
David B 38
Gary 35
John 32
George 27
Jeremy 27
David S 15
Read more: http://www.iworg.com/node/155
Int, September 2009: ConFESS
Tuesday, 08 September 2009 04:00
Int: With the last ever ConFESS drawing perilously close, Shane, Liam, humbug and Oisín preview what's announced for the line-up there. Features:
- ConFESS
- Flat Earth Society
- Free con!
- Itzacon
- Upsurgence of gaming in the west!
- Help from the homeless
- Playing like gamers
- A change of underwear or booze
- Conspiracy X
- Traveller
- World of Darkness
- Cyberpunk: 2020
- All Flesh Must Be Eaten
- First shoutsest winsest
- Drool trigger
- Tales of Gaelcon Past
- Lethal murders by the dice
- Bard for life
- The wargamer distributed hive mind
- Ultimate responsibility
- A ton of stuff that you don't want or need
- Stupid swearing policy
- Clothed fight photos
- Dead Hard in 60 Seconds
- Discussion thread for this episode on IrishGaming.Com
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/B-v_JLOSNUQ/index.php
Final round (Sept) pairings and leaderboards for RINIWA DBMM League
Thursday, 03 September 2009 11:14
the regional stage of the RINIWA DBMM league is drawing to a close with the final game pairings and leader boards published below. In most provinces it has been a tough fight but Munster is a bloodbath with very big wins and most games ending in bloody victories. Only Ulster has a clear winner at this stage.
There will be an invitational 2-round finals in Dublin at the end of November where the regional winners (2 from Dublin as the largest pool) will duke it out to determine the overall league winner.
ULSTER Leaderboard
Stephen 75
Brian 50
Mark 39
Read more: http://www.iworg.com/node/154
Bluff vs Scrutinise, September 2009: Deadlands
Tuesday, 01 September 2009 04:00
Bluff vs Scrutinise: Shane, humbug, Dave and Liam present the ultimate bluffer's guide to Deadlands - information and pre-packaged opinions to enable even the most ill-informed gamer to blend into a conversation like a suave secret agent. It's a bit like My Fair Lady, with breaking chairs over peoples' backs. Features:
- IrishGaming.Com
- What an RPG is
- Deadlands
- Damn Yankees
- California doing what it does
- Spells that cost an arm and a leg
- No, YOU'RE open-ended
- Authentic frontier gibberish
- Pavlov's poker-playing dogs
- Failed Cognition check
- MYSTERIOUS PAAAASSSST
- The anomaly in botching
- Grim servants o' death
- Spades like what you'd dig a grave with
- Women in human society
- Crazy Dave
- Zombie Mad Max
- Deadlands in SPAAAAAAAAACE
- Weirdness arms race
- My d12s cry themselves to sleep because I've been touching them inappropriately.
- John Wayne humbug
- The Adventuring Party forum on IrishGaming.Com
- Discussion thread for this episode
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/tjdqG5Y6tQE/index.php
Exp, August 2009: Fighting Fantasy
Monday, 24 August 2009 17:04
Exp: With the enthusiastic assistance of Dizzy, Dave and humbug leave a bewildered Shane in the dust reminiscing about the Fighting Fantasy game-books of yore. Features:
- Archetypal something
- Use of your own judgment
- The abandonment of reason
- Little cube things
- Adventurers from another world
- Skill, stamina and luck
- Heroic leaping
- Left turns
- Waking up hungry
- Tank of all tanks
- Library Use
- What makes it hard
- F.E.A.R.
- Big dirty patch of flaying red skin
- Zap zip zop big or pop
- Sabre-tooth tiger fur bikini lady
- The dud option
- Aliens that look nothing like the alien on the front cover
- Turning to page 400
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/LLSQ3OR3yzI/index.php
Per, August 2009: Rubber-sword LARPing and The Gathering
Tuesday, 18 August 2009 11:49
Per: Shane, Dave and Oisín are joined by veteran rubber-sword LARPer Brian (not that Oisín isn't a veteran in his own right) to introduce us to the magical world of rubber-sword LARPing in general, the Lorien Trust in particular and The Gathering specifically. It's a long one (fnar fnar) but very informative and worthwhile, and it was fun to record. Features:
- A game where you act out the actions of your character!!
- Camarilla
- Suspicious denials
- Real-life experience points
- Incredibly complex terms
- Lorien Trust
- A certain epic fantasy novel series
- Personal spmace invasion
- Dave's impeded magical abilities
- Derogatory terminology
- A card-rippingly good time
- A system for looting the dead
- Actually, it's physical representation, isn't it?
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/WAZLmJvDjlo/index.php
NPC Exp, August 2009: Punic wargames
Tuesday, 11 August 2009 04:00
NPC Exp: Further somewhat obscure board war game antics in the bag, Tom and Dizzy return to tell Shane, humbug, Dave and YOU about Command & Colours: Ancients and Hannibal: Rome vs Carthage, where players do battle over the colour purple. Apologies for lots of background noise, caused by constant fiddling with game pieces lying on the table. Features:
- This Just In... From GenCon!
- Knowing more nothing
- Command & Colours: Ancients
- Disobedience
- A few hours of fun new boardgame
- The pain prize
- Memoir 44
- Your chance to try and re-play history or something
- Colour-matching
- Very little skill
- Victory points you're handing your opponent
- Big plume
- Top Trumps
- The new Gor
- A bad word
- Massive disappointment
- Hannibal: Rome vs Carthage
- A lot of Spain
- Incompetent McIncompetent and Stupidius Maximus
- Province counting
- Rain in the mountains
- Dirty Sicilian nice people
- The Punic Wars by Nigel Bagnall
- Pestilence
- Gibberish dice
- Tom taking the initiative
- Portugalis
- Axis & Allies
- World War II on Earth again
- The best way to win games
- The Siege of New Carthage
- The feel of the Second Punic War
- 1870
- Pre-hardass Rome
- Arkham Horror
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/E3OPkwHljO4/index.php
Downtime, August 2009: Historical RPGs
Tuesday, 04 August 2009 11:29
Downtime: With limited knowledge of historical wargaming, Shane, Liam, humbug and Oisín embark upon a rambling but ultimately productive discussion of using historical, quasi-historical and half-quasi-historical time periods in role-playing games. Features:
- Boring learning
- Weird Wars
- Deadlands
- History with fireballs
- Lonely humbug
- That thing they make the war movies in
- Hats you could turn into a raft
- Biggles
- Biggles: Adventures in Time
- The present day of the 1980s
- The dinosaur conspiracy
- Prehistoric GM notes
- Ancient grease?
- Elephants with different-sized ears
- Hairy guy on a cloud
- The damn city in Italy
- Asterix
- Another podcast about gaming out there
- A tiny bit of inaccurate knowledge
- Ars Magica
- World of Darkness
- Denver Public Library
- Eberron
- The society of 5th century Kerry
- Sword thrust to the groin
- Warhammer Fantasy Roleplay
- Savage Worlds
- Stick with a rectangle coming out of it
- Too many mushrooms
- GURPS Celtic Myth
- Clan Spacenaarg
- Run Out the Guns!
- humbug versus King Ferdinand
- 7th Sea
- Duty & Honour
- Murdering dudes with bayonets
- Aces & Eights
- Victorians with horsemen and dogmen
- 7th Sea: Japan
- Godlike
- Call of Cthulhu
- Red Pokemon
- Shane makes a clever
- A sweet and beautiful thing
- Twilight: 2000 (well, 2013)
- A toast!
- Ancient Macedonians with Dublin accents
- Moral ambiguity
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/lT1lfs7Z0to/index.php
Late podcast!
Tuesday, 04 August 2009 00:19
Apologies folks, this week's podcast is going to be a little bit late due to bank holiday festivities impinging on the editing process. Should be up by Tuesday afternoon, fingers crossed! Shane
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/CmsUH_attDc/index.php
Downtime, July 2009: Excuse to tell story of Dave not saying short sentence correctly and Dizzy not drinking olive oil
Tuesday, 28 July 2009 04:00
Downtime: The line or lack thereof between character knowledge becomes the bread in an excuse-to-tell-the-story-of-Dave-not-saying-a-short-sentence-correctly-and-Dizzy-not-drinking-olive-oil sandwich. Without Dave to defend himself, Shane, Liam, humbug and Oisín take on the task. Features:
- Successful entrants to humbug's competition
- Fortune and glory
- Gaming stories
- Murder mystery
- Great GMing
- Klaatu Verata, eh...
- The name of That Guy
- Levels of immersion
- Baron Grellis
- Rolling a 1
- Lost axe
- The origin of Shane and humbug
- Shady banking
- Chemistry 101
- Squad-level tactics
- Corporal punishment
- NPC mentality
- Deadlands
- Heart health
- Game-related arson
- 11-foot poles
- Diligently avoided mickey jokes
- Kicking-out time
- Goons on the roof
- Thespnapping
- Corpse looting
- Mongo
- Dumbing Liam down
- Pre-dumbed-down players
- Shades of grey
- Unleashing the dark side
- The condensed lessons
- Olive oil for everyone
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/dJ89nVItJPw/index.php
Source Material, July 2009: Gamer Book & Movie Recommendations
Tuesday, 21 July 2009 04:00
Source Material: Attempting to communicate something more constructive than "...and you should see it because yer man's all like hiiiyaaaah peowm peowm kerprgh kprgh and the bad guy's all like whaaaaaaaaaaaa-bowww!" or "...and then the screen goes all dark, right, and up in big letters it says: Jean-Claude Van Damme. And that's why it's great." Shane, Dave, Oisín, humbug and Liam demand that all gamers familiarise themselves with a list of books and movies. Features:
- Life in the future
- Thousands of Space Marines
- Mad Max
- Crazy cockroaches and mad hair
- A Song of Ice and Fire
- Pervy chainmail bikini
- Andean doubt
- Plot advancement
- An important life lesson
- Unknown cyberpunky movie
- Ruined city full of canals
- Pervert with binoculars
- Free pint competition!
- Necroscope, and others
- The adventures of Harry Something
- Special agents with powers
- Poseidon
- Traps and obstacles
- Tremors
- Strange happenings
- Arsenal owner
- Stargate: SG-1
- Aiding another
- Monster of the week
- Group dynamic business
- H.P. Lovecraft
- Stupid gods
- Our colleague
- Kelly's Heroes
- Perfect con scenario?
- World War Z
- Son of Mel Brooks
- Stuff that'll make the GM angry
- Sad Dave
- Guns, Germs and Steel
- Different insight
- Blissful ignorance
- Sharpe
- A really big eagle that Bonaparte had down his trousers
- Sean Bean dedication
- Return of the Living Dead
- Rabid weasels
- Graveyard dancing
- 1984
- Thought crime (thinking bad about The Adventuring Party is wrong!)
- A truckload of grit
- Dog Soldiers
- Gigantic portion of cheese
- Berserk
- Repeater crossbow
- Extended, non-musical montage
- Gladiator
- He's-behind-you bad guys
- Vaguely whiny operatic music
- Lord of the Rings
- Sean Bean's hit points
- Words we know
- Ghostbusters
- Maxed-out Bluff score
- Improperly fleshed-out character
- Mountain Survival
- Scary hillbilly
- Oisín versus a motor rifle division
- "Pint" followed by "[name of movie]"
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/vVF30MHjt54/index.php
NPC Exp, July 2009: Codex: Imperial Guard
Tuesday, 14 July 2009 04:00
NPC Exp: Shane and Liam are joined by Seán and Skippy to take a look at the new Codex: Imperial Guard for Warhammer 40,000 - its changes, its new units, its background fluff, its dreams, its desires, its most intimate of intimates. Features:
- No gag reflex
- Codex: Imperial Guard
- Codex envy
- Standard Imperial bullet-stopper
- Dark Eldar rumours
- An awful lot of tanks
- Valkyrie
- Hommina
- Meat ablative armour
- Pie plates
- Squadronables
- All sorts of fancy orders
- Lord Commissar
- Mr. Shouty
- Primaris Psyker
- Sanctioned Psykers
- Tau Empire
- Stormtroopers
- Ogryns
- Sly Marbo
- One man, but what a man
- Heavy weapons
- Veteran squads
- Salamander scout vehicle
- Leman Russ Conqueror
- Leman Russ Punisher
- 29 dice
- Griffon
- Colossus
- Crazy machines of death
- Wargear
- Bionic face
- How to destroy Skippy
- Kill points
- Lots of command squads running around
- How to be the baddest
- Chainswords and power fists and stuff like that
- A guy standing on the treads of a tank while it's moving
- The Great Enemy
- Deathstrike missile launcher
- Hot new models
- Hydra flak tank
- Elite SAS operatives
- Penal legion
- Valhallans and Tallarns too
- Damn Spoiled Marines
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/xvYQ46lrdns/index.php
Con, July 2009: Q-Con
Tuesday, 07 July 2009 04:00
Con: A maxed-out Adventuring Party reports on the goings-on at Queens University Belfast's gaming-and-cartoons convention, Q-Con. Features:
- Starblazer Adventures
- Castles & Crusades
- Only 4 microphones
- Identity theft
- Sink vandalism
- Cheap booze
- Star Trek: Of Gods and Men
- Star Wreck: In the Pirkinning
- The cosplay element
- Celebration of the Feast of Maximum Occupancy
- Inn security
- Shane addressed by correct title
- Dark Heresy
- Rouge Trader
- Castles & Crusades
- Thigh-rubbing goodness
- Video games and board games
- Steve Jackson Games' Men in Black
- Bangers, beans and chips
- Tree spuzz
- Call of Cthulhu
- Removal from duty with the aid of a fragmentation grenade
- A dead cow
- Big bushy moustache
- The Holy Bomb
- A dose of the verdigris flux
- Reigning All-Ireland Con Pub Quiz Champions of the World
- Looks and towering intellects
- ConFESS
- 6-pound pitchers of booze
- Warhammer Fantasy Roleplay
- The WFRP Companion
- Double-great prizes
- Paranoia XP
- The 36-hour hangover
- Impressive mutations
- Castles & Crusades
- Longsword delivery!
- Infinite Mayhem seems to be a role-playing game that doesn't actually exist
- Weird dream-like thing
- iSpy LARP
- Magicks and truth serums
- Imaginative hilarious house rules
- Trade stands and shopping
- Pizza stain from 10 years ago
- Traveller: Pocket Edition
- A Song of Ice and Fire Roleplaying
- High mortality potential
- Shadows Over Filmland for Trail of Cthulhu
- Castles & Crusades
- No overthanking, no double-thanking
- Travel advice
- The LARP scene
- Congratulatory words
- Lack of boardgames
- Nice cheap activities
- Spud's
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/spNgc6Qif80/index.php
Downtime, June 2009: Maps
Tuesday, 30 June 2009 09:44
Downtime: "We need an idea for a topic." "How about... mug. Chair. Microphone. Shirt. Maps." "Hey, maps is pretty good."
Apologies for slight delay in release of episode, caused by important drinking.
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/FL6nrKWKKYc/index.php
Downtime, June 2009: Food
Tuesday, 23 June 2009 04:00
Downtime: For the historic first time, all five hosts are present on all four mics to talk about the various roles of food in gaming, and the roles of drink in gaming and elsewhere.
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/BzCKhBWsR6M/index.php
GP, June 2009: The Adventuring Party Convention Awards 2008-2009
Tuesday, 16 June 2009 04:00
GP: An idea that could have been excellent with more forethought, The Adventuring Party recognises the stuff that matters to us at cons. Recognises with talking about it, there's no physical award or anything. We'll probably ruffle your hair if you ask nicely though.
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/IK2S9MjiXho/index.php
FOG Ratings - post round 2 of the RINIWA Ladder 2009
Sunday, 14 June 2009 21:16
I have updated the FOG ratings after Round 2 (May) games of the Ladder for 2009.
Still trying to figure out the formating thing.
Name Games Rank
David Taylor 10 2108
David Houston 7 2052
Darren Birt 11 2042
John Muir 5 2030
James McKenna 8 2027
Gary Bingham 5 2016
Keith Brannagh 5 2015
Robert Crawford 2 2009
Andy Hart 8 2005
George Kingston 2 2001
John Lavery 2 1996
Tim Snoddy 13 1990
Brian Bull 5 1987
Michael Birt 6 1985
Trevor Houston 3 1980
Jeremy Dowd 2 1976
Alec McTurk 3 1973
David Smylie 2 1971
Tom Sherran 6 1957
Daniel Taylor 13 1953
David Brown 10 1930
Read more: http://www.iworg.com/node/138
Int, June 2009: Q-Con
Tuesday, 09 June 2009 14:35
Int: Back to it, I guess... Shane, Oisín and Dave attempt to preview Q-Con 2009, but probably mostly end up previewing a strange figment of their collective imagination. No real enhanced content in this one due to it being late, sorry about that!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/vlKBplgVf-Q/index.php
Exp, June 2009: Family Business, Dwarf Fortress, Last Night on Earth and Race for the Galaxy
Tuesday, 02 June 2009 04:00
Exp: Shane, Liam and humbug play fun games so you don't have to! And also Family Business. A review episode where our handsome heroes explore not one, not two, not three, not five, but four games for your convenience! Features some excellent double entendres that I'm refusing to point out.
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/305rwTH0j7s/index.php
+1 Con, May 2009: Vaticon
Tuesday, 26 May 2009 04:00
Con: Shane, Oisín, Dave and humbug go on at length about the great time had at Vaticon in University College Dublin at the tail end of con season, ranging from surprise excellent LARPs to radio miscommunication to getting locked in the pub.
I've decided it's a bit puerile to keep doing the double entendre thing for every episode, so why don't you folks give it a go? Post any good ones you find in the comments. I'll start you off: hot seat.
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/mTRbIWkqKUM/index.php
NPC Exp, May 2009: Napoleon's Triumph and Star Warriors
Tuesday, 19 May 2009 04:00
NPC Exp: The return of Tom and Dizzy, our obscure board game contractors. This time around they're talking about Napoleon's Triumph (not Bonaparte's Triumph as Shane mistakenly says in the intro) and Star Warriors from the good old days. Apologies for all the snuffling and coughing, two of the four panelists were ill.
- Stretches out the edges a little bit.
- The polygons are quite large.
- You want to get around behind somebody.
- Wrestling for position.
- It's going to be messy.
- Mounted on hard board.
- He kept coming at my flank.
- Put them in the cockpit.
- It was a bit too long.
- It fits in lovely.
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/5-3eklukc40/index.php
Con, May 2009: Conpulsion
Thursday, 14 May 2009 09:37
Re-publishing this because my own stupidity messed things up for subscribers. Sorry folks!
Con: Shane, Liam and humbug's excitement about how great Conpulsion was causes a general break-down of communication.
- Shane got a giant fist.
- I've made a pile.
- You took that out in the pub.
- Play ball.
- Two people deep.
- Someone stuck up their hand.
- They were looking to put out.
- Look at an Imperial thingie.
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/gowzaBzmRbw/index.php
Downtime, May 2009
Tuesday, 05 May 2009 04:00
Downtime: Torn from within by confusion over whether or not computer wargames are better than table-top wargames, Shane provokes debate on computers versus reality throughout the spectrum of gaming.
- Big barrier to entry.
- I go up and I can only do certain things.
- Doing it with another person.
- Raise another point.
- Face-to-face ambience.
- Keeping a log.
- Strip!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/eSmRpipUWYA/index.php
+2 Con & Wis, April 2009: K2 report & Event Organisation part 3
Tuesday, 28 April 2009 11:22
+2 Con: Shane and humbug welcome guest Drew, who attended K2 so we didn't have to (actually we were at Itzacon that weekend). K2 is a residential, freeform con in the depths of the bog and very unlike any other gaming con in Ireland - and that's a good thing.
- Up in the back yard.
- People go down.
- Your Imperial Destroyers are about 3 inches long.
- Bought the box.
- A huge amount of meat.
- Didn't happen to fit in.
- Next year we'll get it in there.
- Touched on the actual nuts.
- Who you're going to do it with.
- Looking at their areas.
- Interfering with a whole bunch of other areas.
- In the end.
- If I'm involved in one more of these, I'll never want to come.
- Go it alone.
- I appreciate Shane's time and his huge array.
- A variety of parts.
- lir at lspace dot org
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/yAA-V9ooAdU/index.php
Episode delay
Tuesday, 28 April 2009 10:25
Apologies for the lack of an episode today - I claim the universal excuse of having been too hungover to finish the editing last night. It should be up tonight! Shane
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/RajVl0_ZH6U/index.php
+1 Con, April 2009
Tuesday, 21 April 2009 04:00
+1 Con: Shane, humbug, Liam and Oisín report on Itzacon, which happened in Galway from the 6th to the 8th of March.
- It was bigger than I thought.
- Straight up, straight in.
- I would have been happy with twice the length.
- Cup them in your hands.
- Went to bed; it was tight.
- Selling out their slots.
- You could have gone in, done your five minutes, come back and then gone in again.
- It's nice to give people something to do in between slots.
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/gzeIPPq3ozg/index.php
NCP Exp, April 2009
Tuesday, 14 April 2009 04:00
NPC Exp: Extra-special guest hero stars Dizzy and Tom join us to talk about complicated map-board wargames World In Flames and Strike Them a Blow they've been playing so we don't have to.
- Laid hands on.
- Putting this thing out.
- Look at that thing!
- Knobbly bits.
- Looks an awful lot like a submarine.
- This is a tool.
- Unfolding the Asian.
- Covering the hole.
- Navel combat.
- Tom was invading me.
- Came in a box.
- In a bag for a tenner.
- Flank presents itself.
- Retreat to the rear.
- Debatable what the rear is.
- A bit fiddly.
- Felt quick.
- On the folds it's quite hard.
- They're nice and big.
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/bChms54kXVQ/index.php
File format switch
Tuesday, 07 April 2009 11:05
Mere minutes after adding the little Flash audio player over on the left, I've had to remove it because it's not compatible with the .m4a format to which we've moved. It's a shame as it was a neat addition, but it's only practical to keep your webpage in basic HTML for so long (that's a metaphor). Standing still and waiting for every player or viewer to advance is stagnation - moving on will push the software end to catch up.
In my browser I'm using plugged-in Quicktime to click on the little "Pod" icon beside the show notes and it works perfectly. Henceforth I think I'll be putting any links I feel the need to directly into the podcast rather than the show notes, which is just as tedious and risks being spirited away by Internator gremlins as happened last night.
Sorry to anyone this inconveniences, but to you I say: Welcome to the WORLD OF TOMORROW!
(actually it's not that big of a deal at all)
Shane
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/e6K64c8x__E/index.php
Con, April 2009
Tuesday, 07 April 2009 04:00
Con: A software error eradicated the show notes I'd painstakingly constructed and am not redoing. It's now a .m4a file anyway, so has some links in it. Also people said a few things that sounded a bit rude. In this episode, Shane, Oisín and humbug explain what they got up to at Leprecon to Liam, who had to work instead. Hah. Pub quiz cheating is rumbled.
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/kUwvNdpvAjE/index.php
+1 Int & Wis, March 2009
Tuesday, 31 March 2009 04:00
+1 Int: Shane, humbug and Dave preview the line-up for Vaticon, this weekend in University College Dublin.
- Vaticon
- University College Dublin
- Legend of the 5 Rings
- Pulpy fudge.
- Fast and easy.
- Star Wars
- Knights of the Old Republic
- GURPS
- Savage Worlds
- The Good, the Bad and the Ugly
- Werewolf: The Wild West
- Vampire: Dark Ages
- Deadlands\Werewolf cross-over
- Changeling: The Lost
- Camarilla
- Magic: The Gathering
- Legend of the 5 Rings
- Vs
- Scrabble
- Spinergy
- Articulate
- Race for the Galaxy
- Robo Rally
- Apples to Apples
- Gamesoc
- Diplomacy
- Call of Duty 4
- Mario Kart
- Rock Band
- OK Go
- Wii Sports
- Super Smash Bros.
- Necromunda
- Blood Bowl
- Mordheim
- Battlefleet Gothic
- Warhammer 40,000
- Warhammer Fantasy Battle
- He-Man
- Wikipedia
- Get from one entry to another.
- Zombies!!!
- Last Night on Earth
- Twister
Wis: Brian Nisbet returns with part 2 of his advice on running an event.
- Nuts.
Housekeeping: The file format switch happening from next episode, and some networking.
- VLC
- Winamp
- Macintosh
- iTunes
- Quicktime
- Windows Media Player
- Wikipedia entry on MPEG-4
- Wikipedia entry on .m4a
- RPGPodcasts.com
- BoardGamePodcasts.com
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/rUElPxCrAz4/index.php
D&D Game Day, March 2009
Tuesday, 24 March 2009 04:00
Worldwide D&D Game Day: Time to celebrate the granddaddy of them all! Shane, humbug and Dave banter about Dungeons & Dragons character classes (so you don't have to), but they are not alone...
- Worldwide D&D Game Day
- Dungeons & Dragons
- War Pig Radio
- Player's Handbook 2
- Come up with.
- Straight rouge.
- Going down.
- Meat and potatoes.
- Open up.
- Lay on hands.
- Gaelcon
- HeroQuest
- Barbarian
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/BQNKSAXdIsA/index.php
Random Encounters, March 2009
Tuesday, 24 March 2009 00:56
Having some technical difficulties with this week's episode! I'll have it sorted as soon as possible. In the meantime, here's some chat with D&D players we recorded for War Pig Radio, which is an excellent service of streaming Internator radio about gaming. Mucho thanks to the guys in Models Inc. for allowing us to record there and interrupt the game.
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/dvHqWDP1x48/index.php
Paddy's Day, March 2009
Tuesday, 17 March 2009 04:00
Paddy's Day: For the day that's in it, The Adventuring Party break out the potions of charisma and get down to hashing out what exactly it is they talk about in the first place - the Irish gaming scene. This recording required wild guesses about how things might be different elsewhere; it's not easy being green.
- The Gamer Traveller
- Two of my favourite things.
- The biggest thing.
- Camarilla
- Lorien Trust
- Gencon U.S.
- Run within a student.
- Leprecon
- Itzacon
- K2
- Jostling for position.
- Hand up your sheets.
- Gimmicks that make it more interesting.
- Diana Jones Award
- Gaelcon
- Conpulsion
- Stuck my hand up.
- Dungeons & Dragons
- Do yourself.
- Free plug.
- Shared experience.
- Do you mind if I grab that?
- IrishGaming.com
- Rubber sword.
- Start up equipment.
- Maelstrom
- Takes a bit of effort to get into.
- You go in, you have your three-hour slot.
- Society for Creative Anachronism
- First outing of this system.
- Vaticon
- Dave touched on this earlier.
- Dark Heresy
- Irish Games Association
- Entering Aladdin's Cave.
- You'll be rooting around.
- SLA
- Low-cost model.
- Cassidy's
- The Mercantile
- Better things to be doing.
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/8FL5FpxCJLQ/index.php
Exp, March 2009
Tuesday, 10 March 2009 04:00
Exp: A tropically fruity selection of game-and-similar reviews. Liam concludes that the play's the thing with Shakespeare: The Bard Game, humbug recounts schmoozing and backstabbing around France at a Diplomacy tournament, Shane simpers over his favourite computer game (ehh, tactical combat simulation) Combat Mission: Shock Force and Dave refuses to review his way from sea to shining sea in TransAmerica.
- Twilight Imperium
- Warpcon
- Shakespeare: The Bard Game
- Extend it out.
- Überplay
- Metro
- Firey shaft.
- Diplomacy
- That book
- Hindered the old performance.
- Trying to move into it but you know you'll bounce.
- Backstabs.
- Combat Mission: Shock Force
- Mac
- Windows
- Hot seat.
- Between slots.
- 183something
- Ticket to Ride
- TransAmerica
- Trying to link up.
- TransEuropa
- I'd go higher.
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/g46e2VcDe5k/index.php
Int, March 2009
Tuesday, 03 March 2009 05:00
Int: A look forward at events for the busy month of March - Itzacon, K2 and Conpulsion - by Shane, Liam, Dave and humbug.
- Itzacon
- A Game of Thrones
- Head.
- Overlay.
- Sucked.
- Evening slots.
- Thud!
- Up for it.
- Warpcon
- Leprecon
- Fill in.
- Paranoia
- Cadillacs & Dinosaurs
- Twilight: 2000
- Dark Heresy
- FKRP.
- Savage Worlds
- Gaelcon
- SLA Industries
- Package.
- Neverwhere
- GURPS
- Come down on something.
- What kind of flavour it has on it.
- Weird fairy thing.
- Warhammer 40,000
- Warhammer Fantasy Battle
- Warmachine
- Magic: The Gathering
- Vampire: The Eternal Struggle
- Necromunda
- Blood Bowl
- Legend of the Five Rings
- ConFESS
- We had three engineers.
- SingStar
- Lego
- The Werewolves of Miller's Hollow
- The Crystal Maze
- Sandman
- Crossbows & Catapults
- Star Trek
- Perudo
- Smyths
- Toymaster
- Conpulsion
- Ryanair
- 3:16 Carnage Amongst the Stars
- Best Friends
- The Extraordinary Adventures of Baron Munchausen
- Warhammer Fantasy Roleplay
- Traveller
- Call of Cthulhu
- Big Eyes, Small Mouth
- Dungeons & Dragons
- Dead of Night
- Aliens
- Phoenix Command
- Space: 1889
- Judge Dredd
- Dragon Warriors
- Houses of the Blooded
- Dogs in the Vineyard
- Spirit of the Century
- Tolkien
- Traveller
- Buffy the Vampire Slayer
- Mob Justice
- The Untouchables
- Agon
- Star Wars
- Tales From the Floating Vagabond
- Solipsist
- Hollow Earth Expedition
- Shadowrun
- Living campaigns
- All Flesh Must Be Eaten
- d20 Modern
- Dr. Who
- The Camarilla
- Embraced
- Mind's Eye Theatre
- Wings of War
- Dominicon
- San Dimas High School football rule!
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/KvcvfLg05Sw/index.php
Downtime, February 2009
Tuesday, 24 February 2009 05:00
Downtime: To no discernible end, Shane, Liam and Dave yammer about character creation in a number of RPGs, and try out the create-yourself system of Timelords, 2nd edition.
- Heavy Gear
- People have dump.
- Mind's Eye Theatre
- The Camarilla
- A very important part of it.
- Relationships with NPCs.
- Shadowrun
- Deadlands
- Poker. Hand.
- Dungeons & Dragons
- Traveller
- Star Trek Role-Playing Game
- FASA
- Last Unicorn Games
- Decipher?
- Burning Empires
- Burning Wheel
- It's nice to fill in all the back.
- Spirit of the Century
- Such-And-Such In The Great Whatever
- Guest spots in other players.
- Dark Heresy
- Warhammer Fantasy Role-Play
- Cyberpunk
- Conspiracy X
- Pools their resources.
- Big arsenal.
- Primetime Adventures
- Something that they're trying to overcome.
- InSpectres
- Fill that void!
- Dark Sun
- Twilight: 2000
- Hoses the entire party.
- Ars Magica
- Ars Magica.
- Getting towards the bottom.
- 3:16 Carnage Amongst the Stars
- Fighting Fantasy
- Timelords
- Hold it.
- Fibber's
- Square root.
- This is a hard one.
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/IRvRQgwFpFM/index.php
Exp, February 2009
Tuesday, 17 February 2009 05:00
Exp: Dave launches into Carcassonne's daft Catapult expansion, Liam takes on the world with Axis & Allies: Anniversary Edition, Shane battles zombies in the snow and everyone takes a stab at catching a killer in Serial Homicide Unit.
- Fine expansion.
- Carcassonne
- Popular tile laying.
- Score points.
- Catapult expansion
- Let's do this!
- When one of those comes out.
- These are nice and round.
- Quick and simple and fast.
- Probably doubles in length.
- Axis & Allies Anniversary Edition
- Brought out this big massive...
- They've... done things...
- A land affair.
- The only way Italy has to go is down.
- China used to have two regions.
- You get a massive bonus.
- It can be quite long.
- All of their troops in their own little box.
- Don't Rest Your Head
- Dogs in the Vineyard
- A fair crack of the whip.
- You want to try and work them in.
- Zombies in the Vineyard
- Slight modifications to make it fit better.
- Much further into it.
- Relationships the characters have with themselves.
- Primetime Adventures
- 3:16 Carnage Amongst the Stars
- The thing that I'm most interested in playing with.
- The Mountain Witch
- Cold City
- Something that I can lift and put in.
- A solid one.
- A handle.
- It's long and inefficient.
- Serial Homicide Unit
- How to do each portion.
- Two joke ones.
- You want a certain length.
- Fiddle them around.
- With you guys, on the first time we're doing it...
Read more: http://feedproxy.google.com/~r/theadventuringparty/~3/Bqbc5ruPcYw/index.php
Int & Wis, February 2009
Tuesday, 10 February 2009 05:00
Int: Want to hear about the upcoming Leprecon XXX? Because Oisín sure as hell wants to talk about it.
- Leprecon
- Been involved with.
- Staffer.
- Been on the committee.
- The hardcore theme.
- Abuse that to the nines.
- Very big special events.
- Checking out a couple of them.
- Little Wars
- A hundred men a side.
- This time it's going to be bigger.
- Fire your Nerf guns.
- Fecking around with little miniatures.
- Covered in floor varnish and PVA glue.
- An awful lot of protection.
- Blood Bowl
- Now entering its third year.
- People standing there in armour doing the whole.
- Society for Creative Anachronism
- Unpulled blows.
- Deadlands
- Warhammer Fantasy Role Play
- Spirit of the Century
- Space: 1889
- Warhammer 40,000
- Warmachine
- Shot at a prize.
- Command & Colours: Ancients
- Memoir '44
- Battle Cry
- Challenging three people at a time.
- Star Wars miniatures
- Legend of the Five Rings
- Magic: The Gathering
- VS
- They get very into it.
- Seven foot long handle.
- Not quite the top drawer.
- Social stuff.
- Fun that was had in the hostel.
- Jacob's Inn
- Robo Rally
- Rock Band
- Cassidy's
- Q-Con
- Looking at a couple.
Wis: Thinking about running an anything? Brian's run more than you have. Have a listen to what he's got to say - especially when he's alienating the Finnish.
- Share some of his hard.
- Discworld Convention
- K2
- Three main areas.
- Sometimes you can look at it.
- Why can't I just do what people have done before me?
- Why can't I just open my doors?
- These things are big.
- Out of pocket.
- Finncon
- Huge waste disaster.
- Audience hangs out.
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Con & Per, February 2009
Monday, 02 February 2009 17:25
Con: Shane, Liam and Oisín look back at Warpcon 2009, held from the 23rd to the 25th of January in University College Cork.
- Warpcon!
- Things to do in hostels when you're thirsty and sober.
- Robo Rally
- Portly gentlemen in pyjamas porn.
- Illogical conclusions.
- Battlestar Galactica board game
- Shadows Over Camelot
- President Admiral Cylon Adama.
- Titan
- Know what you're getting yourself in for.
- Wet weekend in with your mates.
- Someone will come up behind you and jump on you.
- Red Dwarf
- The Spirit of Red Dwarf.
- Trying to fill the entire slot.
- Twilight Imperium
- Shuuro
- It's like random chess!
- I use this starting manoeuvre.
- Drop people straight into Titan.
- High-point bad-asses.
- Came fourth.
- Dork Tower
- Steve Jackson Games
- Munchkin
- Munchkin underpants!
- Conpulsion
- Fair amount of beer.
Per: Andrew Coffey talks about the Dark Heresy LARP, running on Tuesdays in Dublin city centre.
- Dark Heresy
- BRAIN CHILD.
- Warhammer 40,000
- Read into the fluff.
- Players come in costume.
- No costumes, just models.
- More immersive and a lot more likely to get emotional attachments.
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